The Operational Art of War IV

The Operational Art of War IV

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Taiwan 2016 - Open Beta
   
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3. lis. 2018 v 0.50
8. lis. 2018 v 22.43
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Taiwan 2016 - Open Beta

Popis
This Workshop scenario is an Open-Beta version of the official TOAW4 scenario "Taiwan 2016".
Due to the rapid update of the scenario in these days, I decided to release it as a beta Workshop version which is not restrained by the periodical (which is, in fact, monthly) update of the game platform.
Feel free to report any bugs or suggestions.

PRChina Forces x ROChina Forces
Complexity:400.83 Map:181x241
Date: AM 8/16/2016-PM 8/31/2016

"Seventy-two hours"
-- hypothetic PLA invasion of Taiwan, 2016

Date: August 19-31, 2016
Location: Taiwan, Penghu, Kinmen, Matzu.
Map Scale: 2.5 Km per hex
Time Scale: 1/2 day per turn
Unit Scale: Battalion/Company
Length: 30 turns
Human player: PRChina recommended.

UNIT COLORS

PRChina FORCES:
People's Liberation Army(PLA): Red on Yellow
People's Liberation Army Navy(PLAN): Blue on Yellow
People's Liberation Army Air Force(PLAAF): Gray on Yellow
People's Liberation Army Rocket Force(PLARF): Yellow on Yellow
China Armed Police Forces(PAP): Tan on Yellow

ROChina FORCES:
ROC Army(ROCA): Blue on Blue
ROC Navy(ROCN): Black on Blue
ROC Air Force(ROCAF): White on Blue
ROC General Staff controlled forces(MP, Antiair artillery command): Scarlet on Blue
ROC Police Security: Blue on White

Two decades have passed since the first Taiwan Strait Crisis, but mainland China never stops its military modernization progress. With ROC National Army continues downsizing its army, the threat of an invasion is more and more realistic. Nowadays Taiwan has abandoned the idea of defeating a PRC invasion, on the contrary, she emphasizes on its "scaring off" strategy, which means to inflict "enough damage" to the PLA landing forces, thus "scare" the PRC administration from ever have the idea to do so.
So will the PRC be scared? How long will Taiwan last, and how much casualties will she inflict to PLA invading forces with or without help from the United States?
In this scenario 6 PLA armies (1st, 12th, 20th, 31st, 41st, 42nd) will participate in the invasion against 3 ROCNA army corps (VI, VIII, X Army Corps), with overwhelming quality and quantity advantage. However, PLA forces are heavily hindered by its sealifting capability, which will further decrease as the scenario goes.
The time limit is set to 12 days, without US intervention. Taiwan is on its own now.

Events:
PLA air and sea lifting capabilities will significantly drop by half in turn 2, as it takes merely 24 hours for a tour crossing the strait.
PLA sealifting will increase by the time since civil cargoships will be mobilized.
The US will not directly go into the conflict, instead, she will provide satellite reconnaissance support from day 2.
Shortly after the start of hostility (from Turn 2), the LT-2000 battery of Kinmen Defense Command will shell the city of Xiamen as retaliation. The PLA must destroy that battery as soon as possible until the city of Xiamen is totally destroyed.

ROC Army cat.B reserve brigades are designated by the establishments that will act as the cadre of the brigades during the period of war:
*PWCA: Political Warfare College of National Defense University
*ITCA: Institute of Technology of National Defense University
*MCA: Management College of National Defense University
*ASCA: Republic of China Military Academy
*NSCA: Republic of China Naval Academy
*AFSCA: Republic of China Air Force Academy
*AA.1: Republic of China Army Academy
*AA.2: Air Force Institute of Technology
*ITC: Army Infantry Training Center
*ATC: Army Armored Troops Training Center
*NTC: Army North Region Combined Test Center
*STC: Army South Region Combined Test Center

scenario by Nikolai Ezhov
map from 2015 - (What if?) - Taiwan by Piero Falotti
Populární diskuze Zobrazit vše (1)
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4. lis. 2018 v 8.43
Can't find the game in your scenario directory?
Nikolai Ezhov
Počet komentářů: 23
gqtvz 26. říj. 2023 v 0.04 
似乎即使是支援或空中部隊,只要添加特戰圖標,就有幾率直接消滅敵軍脆弱的圖標部隊
Nikolai Ezhov  [autor] 17. říj. 2023 v 21.00 
@gqtvz 您好。有趣的发现,不过我不知道这是什么原理哈哈哈。
gqtvz 12. říj. 2023 v 21.27 
Nikolai你好,經我們測試,給海峰部隊添加指揮部副圖標,給彈道飛彈添加特戰隊副圖標,容易觸發對海峰部隊的完全消滅。
Prof 18. úno. 2022 v 18.07 
@nikolai ezhov Sorry to hear that! Thanks for letting me know, though!
Nikolai Ezhov  [autor] 8. pro. 2021 v 4.04 
@FORGEAHEAD 这其实是个TOAW4规则的固有问题。现在我的暂时解决方案是剥离海空战要素,做专门的陆战棋,能解决部分问题,但是无法构成完善的、可发表的剧本。
Nikolai Ezhov  [autor] 8. pro. 2021 v 3.59 
@Prof Sadly no. Since it will be a monstrous effort and I really don't have time. The current version of the scenario is still erroneous, btw.
Prof 7. pro. 2021 v 11.48 
Are you thinking about updating this scenario or creating another near-future one for, like, Taiwan 2026?
FORGEAHEAD 9. led. 2021 v 8.18 
请问解放军玩在第一回合如何应对海峰单位呢?登陆船团每走一步就被袭击一次,伤害不大但是考虑到单位数量之多,操纵体验非常糟糕。是否应该把中程导弹部队和空军集中打击海峰部队呢?集中了五个中程导弹单位打击一个海峰单位只造成了5%的伤害。
void 8. říj. 2020 v 16.53 
好的,谢谢回答
Nikolai Ezhov  [autor] 7. říj. 2020 v 14.12 
@void 不是射程问题,而是因为地图尺寸不宜过大,上海和台湾之间的距离缩短了。
事实上位于东引岛的海锋中队能够打到台州外海。
你看地图上没有台州,你就把出了上海的地方就当做台州好了。