Cài đặt Steam
đăng nhập
|
ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
From my initial playthrough, it seems like even with perfect play you're very vulnerable to bad luck. You really want to 1) manage your battles so that you always have more dice to roll than the Soviets, and 2) deny the Soviets from being able to bring in reinforcements. It seems like the best way to do #1 is to go straight for the grain elevator before worrying about the other fortified units to the south (I did take out the northernmost Soviet unit so I could wrap some units around the northern side of the grain elevator), and the best way to do #2 is to keep other Soviet units on the board so that reinforcements can't spawn there, and to spread out your units to cover the territory that the Soviets would most likely spawn into.