Call of Cthulhu

Call of Cthulhu

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Achievement guide, 49/49
By Heather🌺
Complete guide for getting all achievements in game
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Important notes
This guide divided into chapters 1-14 by the number of chapters in game;

At the end of each section you can see what collectible items each chapter contains;

To gain some achievements you need to correctly increase skills like: Spot hidden, Occultism, Investigation;

To choose R'lyeh responds you should decrease level of Pierce's sanity by turning him into bad situations. This guide also contains section "What affect sanity", if you think you forgot to do something;

Doing such a big guide was hard work, so if you notice I wrote something wrong -- please, write it in comments. Also, if you want to help me and my work, I really appreciate any help, like screenshots, videos, text explanation, etc.
I also really appreciate when you give "likes" and add this guide to favourite, thank you all!
Endings
Nameless Cults
Refuse to take part in the ritual
Suicide ending. To obtain this ending, I did:
✔ drink no alcohol
✔ read all unholy books
✔ tell Bradley truth
✔ always choose R'lyeh whenever I could
✔ make Mrs. Sanders commit suicide
✔ accept Drake's help
✔ save Drake (I think it doesn't matter for this ending, but still)
✔ accepted Leviathan's knowledge, tried to breath, accepted to drink medicine, but refused to eat flesh and kill Dr. Fuller
✔ give medkit to Cat instead of Mitchell and examine Mitchell's body
✔ kill Bradley
Fight destiny
Successfully carry out the counter ritual
Counter ritual enging. To obtain this ending, I did:
✔ drink no alcohol
✔ accept Drake's help
✔ read all unholy books
✔ always choose R'lyeh whenever I could
✔ kill Bradley
✔ save Drake (It's important, cause you can't obtain this achievement without him)
✔ accepted Leviathan's knowledge, tried to breath, accepted to drink medicine, but refused to eat flesh and kill Dr. Fuller
The Call of Cthulhu
Invoke Cthulhu. I think it's default ending and you can get it whatever choices you made.
Farewell
Refuse to all you can
Sara's suicide enging. To obtain this ending, I did:
✔ drink alco (I think it doesn't matter, still)
✔ read all unholy books
✔ don't choose answers with R'lyeh language
✔ accept Drake's help + saved Drake
✔ refuse to accept Leviathan's knowledge
✔ refuse to drink medicine, refuse to eat Leviathan's flesh, refuse to take the gun, etc
✔ spare Bradley
Easy missed achievements
The most trivial object
Discover all the small blue bottles
Detective historian
Piece together Margaret Wyckwood's memories
The Shadow Out of Time
Discover all the murals of the disappeared tribe
Strange secrets
Find occult items
Fluent in R’lyehian
Choose all the replies in R’lyehian
IMPORTANT: You need to choose default ending (invoke Chulthu)
Complete revelation
Read all the books of unholy knowledge
Detective Edward Pierce
Reach the level of Expert in a skill
More sober than Zadok Allen
Never drink alcohol
John Raymond Legrasse
Find 20 hidden items
To do that, you need to increase your Spot Hidden skill as soon as possible. Hidden objects have green light, so you probably won't miss it. And if you go to the location with hidden objects, you can see circle in left down corner. When you find all hidden objects in this area, there would appear check mark in circle.
If you're stuck, I recommend to watch this video below:
Thanks to DTR for noticing!
Jack of all trades
Inspect 50 items
What affects sanity
Chapter 1: default (nightmares)
Chapter 2: hallucination when you try to get to warehouse no. 36
Chapter 4: ritual in caves (story related)
Chapter 5: room with dead bodies (there's one of the levers) + Sanders' death (story related)
Chapter 6: read unholy book + meet the Shambler (story related)
Chapter 7: read Necronomicon (story related)
Chapter 9: puzzle with two lamps + use R'lyeh respond + Charles Hawkins + examine ritual circle again
Chapter 10: vanish of the Shambler (story retaled)
Chapter 12: killing Bradley (story related)
Chapter 13: Leviathan (story related) + take medicine, eat flesh, take gun and shoot
Chapter 1
The Sarah Hawkins case Accept the Sarah Hawkins case

Collectibles:
Pierce's office
1 pills, 1 occult item

Chapter 2
Ex Oblivione Fail a skill test ★ You can do this when you arrive in Blackwater Island. Go to the dead whale and examine it.


⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀
The delusional investigator
Be the plaything of an hallucination
No prohibition for Darkwater
Deliver liquor to the sailors

These two achievements you can get when you need to enter warehouse no. 36.
At first you need to have 4 points in Strength. To earn achievement for alcohol you should: At first, apologize to Mitchell, when you first appear in tavern. Then you need to talk with sailors and ask them to do you a favor (return to tavern and buy them a whiskey). Then enter the warehouse, watch cutscene and go back to tavern, but don't go in -- you need to turn left and enter place with trapdoor. To earn second achievement, you need to find three items and take them in correct order (cog, ratchet, lever). After solving this puzzle, go further, you'll get the second achievement.



Collectibles:
"The stranded whale" bar
Pier
Secret passage to warehouse no. 36 (where you see hallucination)
Warehouse no. 36
2 occult items, 1 pills, 1 drawing on the wall

Chapter 3
The Strange High House Get driven to the Hawkins Mansion
The Terrible Old Man Convince the caretaker to help you
Memory Explore the memories of the Hawkins family
The Secret Cave Discover the mansion’s secret passage A brilliant mind Use the globe to open the secret passage ★ If you look at the bookcase, to the right you can see a globe. Put right coordinates and use it.


Collectibles:

Simon's room
1 pills, 1 occult item

Chapter 4
The pit of horror Fall into the sacrificial pit
The Temple Take part in the ritual in the caves

Collectibles:
Near pit
When you enter cave
5 occult item, 1 diary, 5 drawings of walls

Chapter 5
The aficionado of horror Meet Francis Sanders
Sandman Make a deal with a crazed inmate ★ First step: find crazy guy. Second step: get the pills.


Collectibles:
1 pills, 1 occult item
Look at the picture above
Chapter 6
From Beyond Banish the Dimensional Shambler The Thing on the Doorstep Banish the Dimensional Shambler using only one dagger ★ You can find behind the picture of Shambler small piece of paper with drawing of dagger. That dagger can be found in far right corner of the room, if the canvas is behind you.
Shared guilt Push Irene Sanders to the limit ★ At first, when you appear in Sanders' manor, talk with Irene and say that she put her husband in hospital, so she's the one who's guilty. When listen to her husband recording. Examine the Irene's body in hospital, when you play as doctor. Achievement will pop in near end game, when Pierce is in prison.
Strange secrets Find occult items

Collectibles:
Sanders' manor
1 diary, 1 pills, 1 unholy book, 4 occult item

Chapter 7
Scholar of the unspeakable Meet Algernon Drake and accept his help
The Book Read the Necronomicon

Collectibles:
Drake's shop
1 diary, 1 pills, 1 unholy book + Necronomicon (STORY RELATED!)

Chapter 8
Caught in the trap Fall into Fuller's trap
Hippocratic Oath Heal all the patients ★ When you play as doctor, talk to all people you can in hospital. Also you need to talk with two brothers, whom you can find if you go out opposite the fireplace.
The White Ship Learn the secret of the Scylla ★ You can find Scylla puzzle when you'll play as doctor (I rly forgot her surname, sorry). When you enter Dr. Fuller's office, you can find small model of this ship. All you need is to put all sails in right direction.
Chapter 9
The curse of Sarah Find Sarah Hawkins
The amulet of the Ancients Lay your hands on Algernon Drake's treasure
The most trivial object Discover all the small blue bottles
Complete revelation Read all the books of unholy knowledge

Collectibles:
Dr. Fuller's office
1 diary, 1 pills, 1 unholy book, 5 R'lyeh options

Chapter 10
Shared guilt Push Irene Sanders to the limit ★ At first, when you appear in Sanders' manor, talk with Irene and say that she put her husband in hospital, so she's the one who's guilty. When listen to her husband recording. Examine the Irene's body in hospital, when you play as doctor. Achievement will pop in near end game, when Pierce is in prison.
The voice beyond the grave Chat with a vision
The Outsider Banish the creature for good Companion in arms Save Drake's life during the fight with the creature ★ You need to use your lamp on Shambler when it caught Drake.
Chapter 11
The Rats in the Walls Make the suspects talk by using a heavy hand ★ When you play as Cat, hit one of the men.
Chapter 12
In the footsteps of Daniel Upton Kill or spare Bradley
The Abomination of Darkwater Kill 5 inhabitants who are being controlled ★ When you escape prison, kill 5 people.
The Good Samaritan Save Mitchell ★ When all goes to Hell and you finally escape the prison, you can find a medkit at warehouse. Bring it to Mitchell, he's near pier with statue. Give him medkit and achievement will pop.
Chapter 13
The Beast in the Cave Enter the beast’s den
Voyage into history Open the sailor's chest in the whaling station ★ You can find it in room in the whaling station, after hallucination turn back.
Detective historian Piece together Margaret Wyckwood's memories

Collectibles:
1 diary
Chapter 14
Fluent in R’lyehian Choose all the replies in R’lyehian IMPORTANT: You need to choose default ending (invoke Chulthu)
The Shadow Out of Time Discover all the murals of the disappeared tribe

Collectibles:
1 drawing on the wall
113 Comments
zang 20 Mar @ 5:49pm 
The instructions for Chapter 2 are extremely misleading. It makes it seem as though you can go past the two warehouse goons and enter inside, while still being able to go through the other way. But no, the game forces you into the cutscene with Bradley taking you to the mansion. And there's no way to return to before entering the warehouse because the outside gate closes on reload. So now I have to restart the game again just to read the fucking mural on the wall.
Germanic Tigress 11 Feb @ 2:48pm 
More often than not, people finish games like this or get less than halfway through. The sort of people you'll find here are the completionists. The game came out a fair while ago so there isn't going to be a ton of activity. You can waste more time by maybe asking on the subreddit of the game to see if someone has the save you want, or you can just run it again.
Raziel 11 Feb @ 7:39am 
Eat my shyt with the RuN tHroUgH aGaIn advice
Germanic Tigress 10 Feb @ 12:01pm 
If you're concerned with getting all achievements, just run it through again. Only takes like 2 hours after the first playthrough
Raziel 10 Feb @ 4:06am 
does anyone have a chapter 11 save? missed the The Rats in the Walls achievement
Hellarious 6 Oct, 2023 @ 4:57am 
I believe that achievement from chapter 7 in your guide is actually from the end of chapter 8

Scholar of the unspeakable
Meet Algernon Drake and accept his help
Germanic Tigress 4 Oct, 2023 @ 9:34am 
I only needed 2 runs
Hellarious 3 Oct, 2023 @ 9:09pm 
how many runs do i need to get all of the achievements?
Endings are 4 so, do not count it/ Just other achievements
ianschaab 12 Apr, 2023 @ 9:06pm 
For "what affect sanity" section, the one for the ch10 is not story related, is missable. You must accept the knowledge to get it
ianschaab 11 Apr, 2023 @ 11:03pm 
In ch3 are 2 occult items. Sara's Book in her room and the Celtic Runes in the office. And the Ritual Circle of course