Disgaea 5 Complete

Disgaea 5 Complete

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Disgea 5 All About Innocents
De către Roadie
Useful info about innocents. What they max at, how to farm them fast, and how to combine them.
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What are Innocents?
Innocents are monsters that power up your character stats that live in Disgaea 5 weapons and every other type of items even 1x use ones. They appear randomly in items gained on maps, or ones stolen from enemies or can be farmed once tamed in the innocent shop.
Innocents never appear on store items bought at the base, but do randomly show up on items in the item world shops every 10th lvl or on random item room shops. And what type of innocent that appears on an item is random.

The Types of Innocents are Green unique, Yellow subdued, and Red undefeated. They always have the words innocent over there heads in the item world. once ko'd there lvl doubles by default. 1-2 2-4 ect and sometimes you can talk to them on item worlds every 10 lvls once ko'd.
Unique Innocents are always friendly and have 1 unique bonus only. They can't be fused and can't be moved from item to item. Some are on weapons automatically and the rest are gained from defeating Item gods every lvl 100 in the item world. Each weapon/item can have only 1 Unique on it at 1 time.

The Green innocents are trapped on the item they unlock on. Yellow Innocents and Red Innocents and can be moved to and from items and the warehouse freely. But only subdued Yellow innocents can be fused together with the same type to increase their lvl. Innocents can be bred at the Innocent shop in the Innocent farm. As you can see from the image combo innocents can be gotten by farming also.

You unlock the innocent farm in chapter 9 by unlocking Innocent Aid Squad. Depending on Squad level, there's a chance for Innocents at the farm to increase their lvl up to 7%. So I suggest maxing out prisoner lvl of this squad(and hunter squad) asap. Innocents stop growing when they have a star, and because fusion favors higher lvl always fuse a higher starless innocent with a lower lvl star for bigger growth.

Red innocents are always hostile when first obtained. They cannot be fused and have their stat bonus reduced. They can be moved from item to item but need to be ko'd in the item world to fully unlock them doubling their level making them Yellow. You are then able to combine them or be bred in the farm. Farmed Innocents are always born red unless you unlock a Innocent farm squad ability.

Sometimes you find a Yellow Innocent on the farm with a star before Max level. Or Red Innocents on items that have a yellow star on them already. This means that the Innocent will not gain levels on the farm and must be removed by combining it with a higher level Yellow of the same type of Innocent without a star together. If its a Red Innocent with the star it still needs to be Ko'd Yellow first then fused. It must be fused with a higher level Innocent without a star or the star might remain.
2 Yellow Innocents with star will combine but even if one is higher level then the other the star will remain also. This can be misleading and a pain when you are starting out. If however you fuse 2 Yellows together with stars or not and exceed the Max Innocent level you get 2 Innocents. 1 with the level Maxed with a star and 1 with the remaining level balance, without stars on them.

Btw The Innocent Capture Squad once leveled can double the double level effect of red monsters on k'o to speed up the farm process. Then breed the higher the lvl innocents in the farm to raise the level of the produced offspring.
All innocents have a Max level and will no longer fuse together or lvl up when reached but they can still be bred in the Innocent shop. Each character can have whole stacks of the same Max lvl innocents, and still raise the stats or boost gains. But a few innocents will not boost past a single fully leveled innocent per character. for example Statistician total max lvl is 900 and total bonus per single character is 900. Which is the max fusion lvl of that innocent type. I'll mention the character max later on per innocent type.
One Stat Raising Innocents
These Innocents are common and stacks can be used multiple time per character. The best method to farm this type is combo them until you get 2 of the same at lvl 50,000 and then breed them in the innocent shop farm. A quicker way to combo the initial 2 needed for the farm is to transfer the Red Innocents to be farmed on a mint gum or other low lvl item like a thimble and set the item route at lvl 10 to innocent route. Then use the Innocent squad to ko them use an item exit then fuse and repeat.

Name
Stats Raised
Max Level
Limit Per Character
Coach
Raises SPD
50,000
Unlimted
Dietician
Raises HP
50,000
Unlimted
Gladiator
Raises ATK
50,000
Unlimted
Marksman
Raises HIT
50,000
Unlimted
Master
Raises SP
50,000
Unlimted
Physician
Raises RES
50,000
Unlimted
Sentry
Raises DEF
50,000
Unlimted
Tutor
Raises INT
50,000
Unlimted
Two Stat Raising Innocents
Innocents that raise 2 stats can't be bought or found on items. You have to farm them to be able to get them. Take 1 of each you wish to combine place them both into the farm and then do some battles then check if a combo innocent spawned. when you have 2 of the same start farming them like regular unti you have 2 of the same at max lvl and repeat. Thes also have no limit to how many can be place on a character as long as you have space in the item that is. I like to make sure i have 2 of each ready to breed in the innocent warehouse at all times.

Name
Breed in Farm to Get
Stats Raised
Max Level
Limit Per Character
Hard Worker
Tutor & Gladiator
Raises INT & ATK
50,000
Unlimted
Muscleman
Dietician &Gladiator
Raises HP & ATK
50,000
Unlimted
Nerd
Master & Tutor
Raises SP & INT
50,000
Unlimted
Patient
Physician & Sentry
Raises RES & DEF
50,000
Unlimted
Pugilist
Marksman & Gladiator
Raises HIT & ATK
50,000
Unlimted
Sniper
Coach & Marksman
Raises SPD & HIT
50,000
Unlimted
Sprinter
Coach & Gladiator
Raises SPD & ATK
50,000
Unlimted

Status Ailment Inducing Innocents
Now's where you can see limits per character. The max stat is 1% per lvl max innocent level is 100 because it inflicts 100% chance of the status ailment. Then if you place more than 1 fully leveled innocent per character you waste the space as you can't have more than100% chance to inflict the ailment per attack. These stats are really useful for evilities that increase damage or deathblow to an foe with ailments.


Name
Status Ailment on Attack
Chance Per Level
Max Level
Limit Per Character
Alchemist
Poison
1%
100
100
Amnesiac
Amnesia
1%
100
100
Charmer
Charm
1%
100
100
Drainer
Weaken
1%
100
100
Hypnotist
Sleep
1%
100
100
Shrinker
Shrink
1%
100
100
Witch Doctor
Paralysis
1%
100
100
Status Ailment Protecting Innocents
These Innocents protect against statuses. Like the offense the defence lvl caps at100% and only 1 stack of 100 will work per character. These are worth it against various stage effects and enemies that use ailments. They don't combine, but you can breed them in the farm.


Name
Status Ailment Protection
Protection Per Level
Max Level
Limit Per Character
Coffee Maker
Sleep Protection
1%
100
100
Expander
Shrink Protection
1%
100
100
Medicine Man
Paralysis Protection
1%
100
100
Pastor
Charm Protection
1%
100
100
Pharmacist
Poison Protection
1%
100
100
Psychologist
Amnesia Proctection
1%
100
100
Toxicologist
Weaken Protection
1%
100
100
Element & Weapon Protection Innocents
These Innocenss are useful to boost up magic attack defence, or ad a 20% boost to a character who is really weak against a weapon type. Unlike most other resistance type the weapon resistance caps at lvl 20 on the innocents and only 1 stack of each 20 will work per character. This is useful for when you see your character has a negative number in their resistances. A regular number means they are strong against that type of attack. So a -20 in fist means that they take an extra 20% damage when attacked with fist weapons. A 0 mean no added damage or resistance to an attack. A 25 means 25% of that attack type is blocked.

Name
Element &/or Weapon Protection
Protection Per Level
Max Level
Limit Per Character
Aeronaut
Wind Protection
1%
100
100
Cryophile
Water Protection
1%
100
100
Firefighter
Fire Protection
1%
100
100
Archery Coach
Bow Weapon Protection
1%
20
20
Boxing Coach
Fist Weapon Protection
1%
20
20
Fencing Coach
Sword Weapon Protection
1%
20
20
Lumberjack Coach
Axe Weapon Proctection
1%
20
20
Marksman Coach
Gun Weapon Protection
1%
20
20
Monster Trainer
Monster Type Weapon Proctection
1%
20
20
Spear Teacher
Spear Weapon Proctection
1%
20
20
Staff Twirler
Staff Weapon Proctection
1%
20
20
Important Innocents
These stats are by far the most important in the game for leveling up characters. Unlike in previous Disgaea games you can't throw unlimited Statisticians on items. There is a limit to how high any character can be buffed. The best way to get this is to buy item you see that have any on them them and then combine them until you have 2 fully lvled stacks and then leave them in the farm untill all character have 1 fully lvled stack. it is very import for you to have lvled up the innocent squad to be able to have subdued innocents bred to speed the process.

Name
Descripton
Protection Per Level
Max Level
Limit Per Character
Broker
More HL From Defeated Foes
1%
300
300
Instructor
More Weapon Mastery Exp Earned
1%
1900
1900
Manager
More Mana From defeated Foes
1%
300
1900
Mentor
More Special Skill Exp Earned
1%
1900
1900
Professional
Critical Hit Damage incresed
1%
100
100
Statistician
Increased Exp From Defeated Foes
1%
900
900
Unique Innocents
There are 51 different Unique Innocents 46 in the item world and 5 true uniques only found on rare items but every weapon type has and elemental Innocent. For example The Red ATK Monster Weapon Crab Pincer Water comes with The Unique Freezer Innocent. There are also Fun Type weapons gained as gifts and they also have a Unique Innocent The Fist Fun Weapon Pie comes with the Ambusher Unique innocent.
Unique Innocents can also be gotten randomly from defeating an Item God on each 100th level in the item world. It's fixed so you can't exit on lvl 100 with a Mr. Genecy after ganking the Item God and get a unique innocent. But you can go to level 100 steal a fun weapon off a Item God a Leave and come back for another. So you will be going to lvl 4600 at least to get 1 item all the uniques. Fun Weapon rewards come with 1 unique innocent they are powerful and not worth much HL so hang on to them. FYI Unique Innocents are always active on both weapons and all 3 Defense items at the same time.

Rare Item Uniques
Skill Description
Location of Innocent
Blower
Adds Wind Element to Attacks
Each Weapons
Burner
Adds Fire Element to Attacks
Each Weapons Type
Freezer
Adds Water Element to Attacks
Each Weapons Type
Overclocker
Increase Move & Movement Type Becomes Flying
Axel Gear
Revenge Booster
Begin the stage with 20% of the Revenge Gauge Filled.
Rank 40 Nether Research Weapons
45 Degree Angler
Recover your status when performing a normal attack.
Item God Randomly & TV Fun Weapon
All Digger
Increase damage by 30% when attacking from behind.
Item God Randomly & Shovel Fun Weapon
Ambusher
Target of attack will not counter attack.
Item God Randomly & Pie Fun Weapon
Balanced Dieter
All element and weapon resistances will be 0.
Item God Randomly & Balance Toy Fun Weapon
Berry Picker
Raises the chance of a Team Attack by 100%.
Item God Randomly & Flower Wreath Fun Weapon
Blood Pumper
Increase stats by 30% when HP is below 30%.
Item God Randomly & Fire Flag Fun Weapon
Boomerang Hunter
Decrease chance of being the target of enemy attacks.
Item God Randomly & Coiling Stick Fun Weapon
Bug King
Increase Throw Range by 1.
Item God Randomly & Beetle Fun Weapon
Unique Innocents Continued
Rare Item Uniques
Skill Description
Location of Innocent
Caregiver
Reduce damage from magic attacks by 20%.
Item God Randomly & Umbrella Fun Weapons
Cat Burglar
30% chance to steal from defeated enemy.
Item God Randomly & Kitty Paw Stick Fun Weapon
Chalkboard Scraper
25% chance to inflict Weaken status with an attack.
Item God Randomly & Guitar Fun Weapon
Combo Maker
Boosts number of normal attacks by 1.
Item God Randomly & Leek Fun Weapon
Flyer
Unit's movement type becomes flying.
Item God Randomly & Fun Weapon
Gourmet Chef
Recover 30% of HP when defeating an enemy with a normal attack.
Item God Randomly & Spork Fun Weapon
Habitual Licker
25% of damage inflicted by an attack is also inflicted to SP.
Item God Randomly & Flute Fun Weapon
Homeopathic Healer
After being attacked, reduce attackers ATK by 30% (3 turns).
Item God Randomly & Toy-on-a-Stick Fun Weapon
Hostage Negotiator
Increase chance defeated enemies will surrender by 30%.
Item God Randomly & Megaphone Fun Weapon
Howler
50% chance to inflict Paralysis status with an attack.
Item God Randomly & Mic Fun Weapon
Incubator
Increase chance Mr. Egg appears when defeating an enemy by 5%.
Item God Randomly & Chicken Fun Weapon
Indoor Fighter
Increase all aptitudes by 20%.
Item God Randomly & Hanger Fun Weapon
Joke Slapper
50% chance to inflict Amnesia status with an attack.
Item God Randomly & Paper Fan Fun Weapon
Juicer
Increase chance of being the target of enemy attacks.
Item God Randomly & Meat Shank Fun Weapon
Kinder Gardener
Decrease damage by 10%.
Item God Randomly & Tambourine Fun Weapon
Love Therapist
25% chance to inflict Charm status with an attack.
Item God Randomly & Bouquet Fun Weapon
Mana Robber
Increase Mana earned by 10% with a normal attack.
Item God Randomly & Paint Brush Fun Weapon
Mogul
Increase Bonus Gauge rate by 5%.
Item God Randomly & Folding Fan Fun Weapon
No.1 Man
Increase stats by 1% of adjacent ally units' stats.
Item God Randomly & Trophy Fun Weapon
Pacifier
25% chance to inflict Shrink status with an attack.
Item God Randomly & Fried Shrimp Fun Weapon
Personal Trainer
Reverses the damage during a normal attack.
Item God Randomly & Fresh Sardine Fun Weapon
Punisher
Reduce target's HP by 1/3 with a normal attack from behind.
Item God Randomly & Toy Hammer Fun Weapon
Rainbow Warrior
Increase all elemental resistances, except star, by 50%.
Item God Randomly & Rainbow Fun Weapon
Rubber
During a normal attack, cure target's status ailments and stat drops.
Item God Randomly & Push Broom Fun Weapon
Sand Thrower
Reduces target's HIT by 50% with a normal attack (3 turns).
Item God Randomly & Peace Sign Fun Weapon
Secret Spice Chef
Randomly increase one stat by 10% when attacking (3 turns).
Item God Randomly & Curry Fun Weapon
Secret Trainer
Boost stat increase when leveling up by 10%.
Item God Randomly & Raised Flag Fun Weapon
Slide Tackler
After attacking, decrease target's mobility by 1 (3 turns).
Item God Randomly & Banana Fun Weapon
Spear Fisherman
Recover 3% of HP when performing a normal attack.
Item God Randomly & Harpoon Fun Weapon
Sumo Wrestler
Increase the ATK of all ally monster units on the map by 10%.
Item God Randomly & Referee Fan Fun Weapon
Sun Bather
50% chance to inflict Sleep status with an attack.
Item God Randomly & Sunflower Fun Weapon
Sweet Tempter
Recover 5% of your HP at the end of your turn.
Item God Randomly & Lollipop Fun Weapon
Tag Champion
When attacking, enemy units will have 1 or more HP remaining.
Item God Randomly & Chopstick Gun Fun Weapon
Town Crier
Increase counter attacks by 5.
Item God Randomly & Fun Weapon
Utilitarian
Recover 5% of your SP at the end of your turn.
Item God Randomly & Tri-Colored Mochi Fun Weapon
Watermelon Smasher
When attacking, +50% to damage and -50% to accuracy.
Item God Randomly & Watermelon Fun Weapon
Watersport Athlete
Increase water element damage by 20% when attacking.
Item God Randomly & Squirt Gun Fun Weapon
Wuss
Decrease physical attack damage by 20%.
Item God Randomly & Road Sign Fun Weapon
Last But Not Least
I really would look out for some fun weapons as they can help with the grind and work even in the second weapon slot. The Chopstick Gun weakens a foe leaving 1 hp for a weaker ally to finish it off. Leeks are great for fighters as it increases counters. The Kitty Paw Stick is great for getting items off of foes you might not be able to steal from. The Megaphone is great for farming shards with a Sage as it captures foes, and finally, The Raised Flag increases stats at lvl up so make sure to get that. I hope you like this guide and it helps you all out. Till next time Take it easy.
15 comentarii
Kyo 10 mart. 2023 la 4:43 
Thanks for all the useful information.
usefulidiot 22 iul. 2022 la 6:05 
Very well written and very helpful. Thank you
Pickleton 19 sept. 2021 la 19:48 
Very useful!
elfolampo 4 apr. 2020 la 22:04 
I don't know where the idea that characters limits aren't as so, but they are in fact character limits, and I have tested them as such. Two statisticians on different items will not stack. One thing to note, instead, is that stat innocents don't directly affect the character, but the item instead: this means that they're less effective on sub-weapons for most stats (as they affect the weapon's stat, which is then reduced by the penalty from being a sub-weapon), and that they have no effect past the past the items hardcap (which is 2500000).
Also, it should be noted that single stat innocents can be used to raise an item's base stats with training bonus (by their power/100000 per training bonus), while dual stat innocents cannot be used like that.
Æ|Shen花火 19 aug. 2019 la 23:54 
Thanks For The Guide, Friend :3
I Love It :sacrificed:
IchigoMait 17 febr. 2019 la 14:34 
Hope you someday will listen to the "TheDude" and correct the "Important Innocent" part.
That those character limits are per item instead. There are no character limits for those. Though you can put more than 1 of them on one item without wasting space if the important innocent hasn't reached it's item limit, in that regard "TheDude" was kinda incorrect, unless he meant only max level versions.
EpicGinger 28 nov. 2018 la 19:05 
Chapter 9 unlocks the farm.
AkumulatoR 23 nov. 2018 la 7:15 
Progress the story. It's pretty late, like 2 chapters before the end or something.
Stickman 21 nov. 2018 la 20:33 
How do you unlock the farm?
breedableboy44 3 nov. 2018 la 15:55 
Very well written. Different from other Disgaea games, this one is a lot easier to farm innocents. Phew!