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Re: the torch...you can also relight an extinguished torch at a fire that's currently burning, by equipping it and then bringing it to the fire.
I cannot wait to try the backpack trick, I have found that finding a small slope to walk down will "increase" your movement speed when you are fully loaded ... but sometimes a slope is a ways away (especially when loaded down with fish).
You stated: "Meat stored in the open outside will not be eaten by animals, and decays at the same rate as meat in a container outdoors." I really want to try this, because I'm tired of small outside storage containers. My confusion is that dropping "bait" seems to give the item to the wolves. So it doesn't seem obvious that leaving meat outside would NOT get consumed.
For a long-as-possible run, certainly don't throw away any tools you find, or at least remember where you left them...they all do lose condition with use, except maybe the lanterns. Also hatchets and saws don't seem to lose condition when harvesting birch and maple saplings.
If/when relocating to a new region with your stuff, it might be better to make multiple small loads at around 80 lbs, or just below whatever the cutoff for still being able to run is, rather than trying with big loads...except, in the trip to ML, pile everything up at the trestle and maybe also the log and take as much per crossing as possible in a few loads, so you can take the fewest trips possible over the hazard(s)...however the best strategy, instead of this, is to simply have a safehouse in every region.
If you light a torch without a fire, it will waste a match to do this. So, the "free" light of the lantern is much better for tasks where you don't have a fire and need light between timebar activities, such as breaking down crates.
Meat stored in the open outside will not be eaten by animals, and decays at the same rate as meat in a container outdoors.