Sid Meier's Civilization V

Sid Meier's Civilization V

No hay suficientes valoraciones
[G&K]Overpowered Zealand Civilization
   
Premiar
Favoritos
Favorito
Quitar
Tamaño
Publicado el
1.020 MB
21 JUN 2013 a las 12:27
1 nota sobre cambios ( ver )

Suscríbete para descargar
[G&K]Overpowered Zealand Civilization

Descripción
This mod adds a new Super Civlization - Zealand

The Civilization has been properly Flavored and can be played by an AI.

Cultural Diffusion makes this Civilization alot more fun to play as. You can get it on the Steam Workshop.

UA: First 12 Citizens in a city generate Happiness (Works like a Colloseum). +3 Culture from cities. Every City increase the length of Golden Ages by 20% and Culture output by 50% in all cities. +1 Food from every Citizen.

UB: Folketeater - Replaces Amphitheater
Cost: 50 Production
No maintance
+3 Culture
+3 Happiness
+1 Science from Scientists in all cities
+1 Production from Engineers in all cities
+1 Gold from Merchants in all cities
+1 Culture from Artists in all cities
+1 Faith from Artists in all cities
(Effect Stacks with buildings in other cities)

UB: Botainien Garden - Replaces Garden
Cost: 60 Production
No maintance
+40% Great People generation in all cities. (Effect Stacks with buildings in other cities)
City does not need to be built next to a River or Lake.
26 comentarios
OSNK 11 JUN 2015 a las 9:06 
@The weird 1234 , i have the same problem :P and with the rest of his addons.
The weird 1234 14 JUL 2014 a las 14:18 
i can't get it to work i able the mods and when i get to choose the faction i want to play Zealand isn't there and then if i go in it still won't let me be zealand
Magnumhammer 16 JUN 2014 a las 15:34 
Underpowered. Everyone knows Ghandi is the ultimate predator of any civ who incurs his wrath.







*joking*
Random Guy 24 MAR 2014 a las 10:46 
What is their start bias?
Kjulo  [autor] 23 MAR 2014 a las 23:44 
@Jelly Slug
You are forgeting the specialist yield bonus, every city with a folketeater makes merchants generate more gold for maintance, and more production for producing units. I tried going domination with them, and i just bought a workshop and folketeater with my excess gold, and after s0me time every engineer provided 20 production.
disCro 23 MAR 2014 a las 19:15 
This is overpowered only for cultural games, if you want to conquer, this civ will SUCK badly, because the only thing that will be helpful is more generals and faster border generation =/
Kjulo  [autor] 28 FEB 2014 a las 0:48 
@Michael They are made purely to be overpowered, but fun to play. Popping great people and policies all the time is really fun for me atleast.
Random Guy 27 FEB 2014 a las 11:10 
They only need two cities to be able to produce great scientists faster than babylon.
Kjulo  [autor] 26 FEB 2014 a las 5:35 
@michael it is made for G&K, so yes it is. It is BNW which breaks it
Random Guy 25 FEB 2014 a las 16:59 
Is this compatible with civ 5 gods and kings?