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Повідомити про проблему з перекладом
The starting Spec-ops section can be a bit wonky, the airstrike doesn't always work for some reason, and the high-rise buildings makes it difficult for the ATGM to hit.
The urban clearing can get repetitive, but the cease-fire section is really interesting, with OPCW side-missions making it feel much more realistic, and portrays the complicated situation on the ground better than the missions before.
By the end, you should have enough units to launch an attack any way you wish, its not something you can do easily in the base campaign for sure.
The second mission is really cool in concept, but the map isn't big enough to fully develop the idea of "The balancing hand". I ended up just cramming up into a corner and striking out occasionally.
Hope Dieman makes more, I'm pretty sure they are a dev or something, having achievements in a workshop mission.
Whoever designed those ATGM air support runs needs to have his brain replaced with a brain of a cow cause a cow would certainly do something more productive with that body!
They keep missing the damn tank next to the chemical weapons depot and it keeps moving down my guys!! Like 15 airstrikes keep missing fuck this mission! I gave up on this, lame mission.
The "Last men standing" mission is like 25 times better then this one.
Tough and sometimes frustrating mission; 4.5/5.