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I did a double mage Lone Wolf (yin-yang style where one was full pyro/geo and the other hydro/aero) play-through on hard after I made this mod and nearly every single fight ended with both of them exhausting basically all of their dmg-based CDs in order to get the killing blows. Probably way better with 4 mages though since LW got nerfed so hard in DE, lol.
Apotheosis would make that useful. Additionally with this mechanic in place you would be able to use Apotheosis a second time right before the duration ran out, giving you four whole turns of essentially unlimited source and +2 to all stats.