Divinity: Original Sin 2

Divinity: Original Sin 2

Nicht genug Bewertungen
Tiqons Cragmaw Hideout DE edition
   
Preis verleihen
Favorisieren
Favorisiert
Entfernen
Type: Add-on
Game Mode: GM
Tags: Maps
Dateigröße
Veröffentlicht
Aktualisiert
6.235 MB
13. Sep. 2018 um 21:45
19. Sep. 2019 um 9:47
3 Änderungshinweise (anzeigen)

Abonnieren zum Herunterladen
Tiqons Cragmaw Hideout DE edition

Beschreibung
UPDATED!

This is the DE edition for Cragmaw hideout. I was abit long to get this updated as I wanted to make some slight improvements on this map.

- You are actually able to climb up from the first room on the right, as was possible in the Lost mine of Phandalin. Its not easy to hit the climbable rock, which i personally think is ok. It should not be a obvious way to go.

- The bridge problem (see below), I "fixed" by placing two stones, look different than the rest of the path, where the bridge is. These stone will teleport you to either side of the bridge. Making it so you can "walk under" the bridge.

- Added atmosphere, so when you enter the cave it will change to a dark cave. Not that there are not many lightsources in the cave. The crittes who live there do not need them.... :P.

---------------------------------------------------------------

Crackmaw hide out.

Created from the map from the D&D Lost mine of Phandelver adventure.

I tried to be very true to the original map. So this is made with the ruler tool, to make sure all measures were right. That can make it a bit crammed.

The first room on the right actually have a small passage up to the main room as in the adventure, but i did not make it so it was possible to actually go though with a character without a GM moving the character. That is because in the module it took some skill to actully do it. so it's up to the GM to decide if the climb was a succes and the GM can then move the character manually.

IMPORTANT! there was no way to make it so a character can walk under the bridge... So you will, as a GM, have to move the characters from one side of the bridge to the other when "walking" under it manually, while playing.

I plan to populate and add stuff to the dungeon as per the adventure, but this will be in another mod as I like to give people the possiblity to choose what to DL and what not to
4 Kommentare
Tiqon  [Autor] 29. März 2019 um 12:21 
Anytime :).
MelonHead 29. März 2019 um 11:42 
@tiqon I got it! Thank you very much!
Tiqon  [Autor] 29. März 2019 um 2:43 
So the mod is called "Tiqons Cragmaw Hideout DE edition". The map is just called "Cave". Please have a look in the scenes window if you can find it there.
MelonHead 29. März 2019 um 1:24 
I'm having trouble using the map. I subscribed and it shows up in both the workshop folder and the mods folder, I checked it in both the mods menu and for my specific gm campaign, but it doesn't show up. The Redbrand hideout works fine, and I swear I saw the Cragmaw map show up at one point and then now it's gone. Any ideas on how to fix this issue? I've tried many things!