Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Repeat Project
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Type: Mod
Mod: UI
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4.561 KB
6 sep 2018 om 20:43
5 jul 2021 om 8:02
11 wijzigingsnotities (weergeven)

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Repeat Project

In 1 verzameling van yamada
yamada's UI Mods
5 items
Omschrijving
Repeat the district projects automatically.
You do not have to click the same project over and over again.

This MOD repeats the next project.

Holy Site Prayers
Campus Research Grants
Encampment Training
Harbor Shipping
Commercial Hub Investment
Theater Square Performances
Industrial Zone Logistics
Carnival

=R&F=
Bread and Circuses
Water Carnival

=GS=
Carbon Recapture
Train Athletes
Train Astronauts
Populaire discussies Alles weergeven (1)
0
15 jan 2019 om 6:55
Awesome R&F Mod Collection which includes this mod:
titan_vfaf
113 opmerkingen
Tristan Fuchs 18 okt 2024 om 10:18 
you are the man!
Crashdyv 29 jun 2024 om 16:12 
please add the festival project from the Historic Speed mod steam id 890528355
dheerajkrkh 1 jun 2024 om 9:48 
please add the two science victory boosting projects (Lagrange and terrestrial laser station)
Gray Pockets 28 feb 2024 om 0:41 
I have created an extension mod: Repeat Project - Cooks
* The "Send Aid" emergency project will now repeat
* Projects from DLC will now repeat, including Product creation projects

@yamada feel free to include this in your mod if its to your liking.
潇宇 14 dec 2023 om 22:26 
Could the author please continue to provide updates for this mod?
buffylvr777 8 dec 2023 om 19:58 
How does this work? It's not repeating projects for me
skyfeelan 24 nov 2023 om 21:50 
I like how it's dynamic, I can queue multiple project and it'll do the normal behavior, only if it's the only project then it'll repeat
yamada  [auteur] 29 jul 2023 om 9:06 
No compatibility. However, this mod does not replace files, so conflicts should be hard to occur.
Etterra 28 jul 2023 om 23:06 
Is this compatible with JNR's modded projects?
Wild_Butter 2 jun 2023 om 9:32 
Please add Recommission Nuclear Reactor <3