Stellaris
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Army & General Staff 2.1.3 Legacy
   
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2018. szept. 4., 19:06
2018. szept. 8., 14:37
4 változásjegyzék ( megnézés )

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Army & General Staff 2.1.3 Legacy

Leírás
Army & General Staff
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Ever since launch armies in stellaris have been an afterthought by the devs. Army & General Staff brings some more flavor the land forces of your stellaris empire by adding new content to make your armies more in depth than just units you throw at the AI planets until they fall. Land combat in stellaris is also very dry and one sided. Personally i never liked that your defense armies are just a delay to inevitable conquest and land battles hardly affected worlds. Army & General Staff makes battles far more destructive and gives defense armies a fighting chance by adding new defensive buildings that vastly improve their fighting capabilities and adds new variants of the assault army to give you more creativity in the type of army you want. To help add to the roleplaying potential the mod adds new policies to help you flesh out the nature of your army while changing how well your army fights depending on how you imagine your stellaris empire to be. In future updates i will add more flavour events and new ways to make the military a more engaging feature that you will enjoy using.

Because the modding infrastructure for armies in stellaris is so bare-bones making cool new features is difficult but i am willing to work with modders and community members with an understanding of the files for stellaris to help really make the best of what we have in a way everyone can enjoy, thats why im making a forum where you can contact me or suggest features I may not have considered. So don't be shy and help me help you!



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Features:
- New unique assault armies!
- Brand new policies!
- Brand new buildings!
- New techs!
- Events to enhance your military ability
- More to come!

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Planned
- Flavour events for military life during wartime and peacetime
- Wargames with neighboring empires to improve relations
- Occupation & Insurgency events
- New Drone Assault army
- Robotic Assault armies
- Policy based weapon system preference

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Version 2.3.3 Released:
https://steamproxy.net/sharedfiles/filedetails/?id=1812082073
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Check out the mods of my friends who also have made cool content.

https://steamproxy.net/sharedfiles/filedetails/?id=1336808826
By, evalpenguin

https://steamproxy.net/profiles/76561198085789663/myworkshopfiles/
By MewMew
Népszerű témák Összes megnézése (3)
19
2019. jún. 28., 0:44
Ideas and Suggestions
Kaiser
19
2018. szept. 30., 1:30
Bug Reporting Thread
Kaiser
5
2018. szept. 23., 0:25
Balancing Discussion
Kaiser
37 megjegyzés
Mosley was right 2022. máj. 5., 23:59 
That's odd: the mod manager says this only supports 2.1.2...
Kaiser  [készítő] 2019. ápr. 19., 6:12 
It is the first version of the armored unit and i envisioned it to be similar to the Starship Troopers but focused on mobile armor. imagine an army comprised of main battle tanks followed closely by APCs and IFVs.
PalmettoJedi4 2019. ápr. 18., 16:49 
Sorry for the double post here, but is the mechanized assault army another name for mobile armored army (similar to that of the battlesuit wearing army from the book Starship Troopers)?
PalmettoJedi4 2019. ápr. 18., 16:47 
Hooray! Looking forward to this mod!
Kaiser  [készítő] 2019. ápr. 9., 11:56 
Hey guys just wanted to let everyone know development is still going on for the mod, i took on a bit more than i could chew and had to update it for the new version so its taking a bit longer than i expected but im close to a stable release, i wont give a date because im busy with many things but its coming so hold on a bit more, thank you and i look foward to releasing the update hopefully sooner than later.
AJ 2019. ápr. 7., 11:59 
Hey man, I loved this mod, I hope you can update it soon! I just wish I could have a volunteer army as a militarist faction, is there any way you could relax some things like that if you do update the mod?
Lord Connir 2019. márc. 8., 12:34 
update
Faustian Device 2019. márc. 6., 19:38 
Honestly, there should be something similar to the Empire's Offices in Total Warhammer for both Admiralty AND Generals in the base game.
Hell, even science officers.

Sadly, most of the variables in the game are in the stupid repeat techs instead of interesting events/menus.
"Repeatable research #1,009,909,431,524,567,899 will give you +5% energy credits/month"
Lord Connir 2019. febr. 12., 5:25 
sweet this is really a great mod really would like to see more events and storys
added to it
Kaiser  [készítő] 2019. febr. 11., 15:25 
Hello everyone, sorry for the long wait, I am currently working on an update to 2.2, ive taken a hiatus but i am resuming devlopment.