Stellaris
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Additional Colours for Humanoid 09
   
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2/set./2018 às 2:04
16/set./2018 às 23:00
3 notas de atualização ( ver )
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Additional Colours for Humanoid 09

Descrição
This is a super-quick mod I made for myself.

It adds new colours for Humanoid 09 (hp_07 in the game files), 4 per gender.

This species has been my favourite to play since the Humanoids Pack came out, but I was a bit disgruntled over the fact that it only had 2 colours - 1 per gender. While there is a bit of overlap in the middle of the spectrum, the two genders have unique colours; based on the lights on top of their heads, males have the red to blue side of the spectrum, while females have green to violet.
16 comentário(s)
lpiv  [autor(a)] 13/mai./2020 às 21:39 
It should be.
Tenesos 13/mai./2020 às 4:41 
Great Mod for great species. Is this compatible with new version? Cause Launcher says is isnt :(
Time Lord 7/out./2019 às 15:00 
Moe Mod Compilation
Greetings, And thank you for the creation of this awesome mod! I love it and wish to keep playing with it. However I have a request. After the recent Megacorp update I feel as though the game went a poor direction design wise. Portrait sizes are to small and many other things. As such I am playing with version 2.1.3 before the update. If possible can I have access to the mod version that supports V 2.1.3? I have a “Moe Mod Compilation” That it is apart of that I wish to keep playing with. Thank you for your time and consideration! “ Mod Compilation link https://steamproxy.net/sharedfiles/filedetails/?id=1526656277
Forte 17/jul./2019 às 13:57 
Really nice! Been using your mod for a while, and I saw your comment just now about other species. I would very much like to request some additional colours for Fungoid 7, if it's possible? They're the ones with the umbrella like heads : -)
lpiv  [autor(a)] 16/set./2018 às 23:07 
All done. The mod should be achievement compatible now; it is likely that the redundant files @cybrxkhan mentioned were the cause, so thank you.
cybrxkhan 15/set./2018 às 22:56 
@ipiv Sounds good!
lpiv  [autor(a)] 15/set./2018 às 15:19 
i've noticed that, it's something I left in by accident while figuring out how to make skins. Once the mod is achievement compatible, I will update it and remove the redundant files as I find them.
cybrxkhan 15/set./2018 às 12:11 
Great work!

Just quick question - is there a reason why you've included the text files in the species_class folder? They don't do anything as far as I'm aware.
[D]Mit. 13/set./2018 às 16:18 
Yepa it isn't achievement compatitable. Please look into it and i would love to see more of your work!
Spikeruth 12/set./2018 às 22:59 
This isn't achievement compatible for some reason. Typically portraits and new species don't cause issues so what's going on here that's different?