Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español - España (Spanska - Spanien)
Español - Latinoamérica (Spanska - Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (Portugisiska – Portugal)
Português - Brasil (Portugisiska - Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (Ukrainska)
Rapportera problem med översättningen
2) Mod works with "Radius"
3) If you want your mod to be more popular, then I recommend renaming it to something similar to "Encamp: abush defense stanse + 100%"
> "Unless 'Stalk' is the same stance Alithanar uses?"
I think it's the same yes, there's a tickbox like "Do standard stance trigger ambushes" for each faction, and it's ticked for skavens and alith anar.
I'm quite satisfied with the change, I'll mark this mod as obsolete and make another one if I want to make other changes about ambushes.
This does not affect the Beastman equivalent
Various stances will now affect Ambush Defence Chance
Forced March: -25%
Besieging: +100%
Underway/Worldroots/Beastpaths: +25%
Encampment Stance: +75%
so.. does NOT effect alithanar or beastmen 'ambush on attack' penalty... Might be worth you keeping the mod around with +25% more on encamp? (or keeping the flat 100%)
Either way, thats close enough to 100% in encamp for my take.
Can someone onfirm that they added it to both encamp and siege stance ? And which values they have used.
If they added it only to siege camps I'll edit this mod to work with encamp stances only. If they cover everything I modified, I'll mark it as obsolete.