RimWorld
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Plant Growth Sync
   
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Mod, 1.0
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528.988 KB
26 jul 2018 om 16:00
17 okt 2018 om 17:06
5 wijzigingsnotities (weergeven)

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Plant Growth Sync

In 1 verzameling van Lanilor
Lanilors mods
15 items
Omschrijving
This mod adds synchronization of plant groth in growing zones. So it equals little differences when a colonist sows only ome part of a zone and then takes a break before finishing or if single plant where eaten by an animal. The growth sync equals this slowly over time so that the whole zone can be harvested at the same time.

Growth sync only affects crops in your growing zones.
It also just averages groth, there is no net gain or loss.

Can be added to existing saves.

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76 opmerkingen
Heimskr 14 dec 2022 om 9:43 
1.4?
ParanoidPossom 11 jan 2022 om 21:49 
@Kin link broke
Kin 1 aug 2021 om 7:49 
Tekuromoto 27 jan 2021 om 21:34 
The_Silver_Nuke 20 jan 2021 om 18:11 
Unable to access alternate link, and this mod seems abandoned as well.
Tekuromoto 4 jan 2021 om 16:29 
@codeoptimist, @malkav the link provided is broken. Any chance of a 1.2 update?
Frey 12 sep 2020 om 5:31 
looks like it still works
Lex_Ms 1 mei 2020 om 23:18 
Thx Malkav 🖖👍
Malkav 1 mei 2020 om 16:29 
I made the (minimal) changes codeoptimist mentions below and posted a 1.1 updated version of this mod for those who don't want to do it themselves. https://steamproxy.net/sharedfiles/filedetails/?id=2081104007
codeoptimist 27 apr 2020 om 6:51 
Confirmed works great on 1.1.

I had a look at the (decompiled) code. It is short and sweet and although it's packaged with v1.1.0 of 0Harmony.dll it doesn't use it - in fact I deleted it. It just does its thing with a MapComponent. Also tested in-game and it works fantastic. (Thanks everyone in comments for letting me know.)

@Lanilor, if you stop by this just needs 0Harmony.dll deleted and About.xml updated. [gist.github.com]