Stellaris
546 valoraciones
Detailed Tech Tooltips Remastered
2
   
Premiar
Favoritos
Favorito
Quitar
Tamaño
Publicado el
Actualizado el
5.270 MB
8 JUL 2018 a las 16:42
23 SEP a las 6:20
59 notas sobre cambios ( ver )

Suscríbete para descargar
Detailed Tech Tooltips Remastered

En 1 colección creada por пришла с завода
2.1.1 (Niven) + Ironman (Achievements) - Core
43 artículos
Descripción
Detailed Tech Tooltips Remastered

This mod expands the tech description tooltip by showing you what future research a technology leads to. You’ll be able to see exactly what you’ll need to unlock in order to beeline for a specific tech (e.g. megastructures). Please keep in mind that you need to have researched at least 6 technologies of the previous tier in order to unlock a new tier. So before “UV Lasers” (Tier II) show up as a researchable technology, you’ll not only need “Blue Lasers (Tier I)” but also 5 additional Tier I techs in the Physics field.

Additional Information
  • The symbol before a tech shows you what area the tech belongs to (especially useful if there are prerequisites from a different research area)
  • When a tech has more than one prerequisite tech, you’ll see the other(s) as well
  • Rare technologies are colored in purple
  • Dangerous technologies are colored in red
  • Repeatable technologies are colored in blue
  • Optional roman tech tier numerals (I-V) available with this mod: Tech Tiers Revealed

Compatibility
  • ✅ Achievements / Ironman
  • ✅ Savegames (you can enable/disable the mod at any time)
  • ✅ Multiplayer (others don't need to have the mod installed)
  • ✅ Multiple Languages

Supported languages
  • English
  • French
  • German
  • Japanese
  • Korean
  • Polish
  • Portuguese
  • Russian
  • Simplified Chinese (couldn't test but should work)
  • Spanish

If you like this mod, please consider giving it a thumbs up, so others can find more easily.
Discusiones populares Ver todo (2)
4
22 MAY a las 18:32
Bugs
пришла с завода
0
8 JUL 2018 a las 16:53
Feedback
пришла с завода
145 comentarios
StreamlineX  [autor] 23 SEP a las 6:24 
Updated for Stellaris 4.1!
Bunnings_Snag 19 JUN a las 23:35 
Great mod. Where can I find the 3.14 version?
Space Cat 22 MAY a las 13:30 
hi, can pls upload it to mods.paradoxplaza? ty
Mory 16 MAY a las 21:04 
Thank you!
StreamlineX  [autor] 6 MAY a las 9:37 
Updated for Stellaris 4.0!
mezfi 13 ENE a las 3:29 
your work is amazingly helpful for someone who just started out, like me, thank you for this, and for tech tiers revealed!
StreamlineX  [autor] 10 NOV 2024 a las 1:27 
Updated for Stellaris 3.14!
StreamlineX  [autor] 13 SEP 2024 a las 3:01 
Updated for Stellaris 3.13!
StreamlineX  [autor] 10 SEP 2024 a las 2:22 
@all, the mod is up to date and works fine even though the game launcher throws a compatibility error. The versioning string requires indeed a leading 'v' now, thanks for the tip @dave. I will fix it with the mod update for Stellaris 3.13 which launches later today.
StreamlineX  [autor] 10 SEP 2024 a las 2:12 
@Alxndr, thanks for reporting a potential bug. Synapse Interceptors and Iterative Pilot Training are both repeatable technologies that improve Strike Craft Weapon Damage and Firing Rate. I checked ingame and as of 3.12.5 these are indeed Society techs. Did you look at an outdated Wiki page by chance?