The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

234 avaliações
HMBP MOD Entity n API Pack
   
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9.945 MB
7 jul. 2018 às 11:04
2 mai. 2022 às 10:06
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HMBP MOD Entity n API Pack

Descrição
This MOD is a entities collection to be used in HMBP MODs.
If this MOD is not enabled, major bosses will not use some patterns or enter to a new phase.
Discussões Populares Ver todos (1)
15
13 abr. 2020 às 9:39
Bug Discussion
unendingEmpathy
47 comentários
unendingEmpathy 10 out. 2022 às 22:13 
Hard Mode Boss Patterns. In short, it makes it so that the bosses that give you an ending are much tougher if you fight them on Hard Mode, but you'll need this and the other required item for it to work fully. There's also some stand-alone versions of the main mod that only affect certain bosses rather than all of them, but currently the only one that is stable is the Mom's Heart/It Lives one.
404_coffee.exe 10 out. 2022 às 20:11 
I do not know what HMBP is.
unendingEmpathy 20 jun. 2022 às 18:26 
...Ok that's a new one, I never heard or seen anything like that happen
Loogi 20 jun. 2022 às 17:40 
So I went into a treasure room and there was a hush hand that took my pedestal and it was gone I couldn't do anything. Possible bug or was there something i was suppose to do?
unendingEmpathy 3 jun. 2022 às 19:47 
There isn't anything in the mod to configure Juan, unless you count turning mod on and off. You need to have the required mod and either Hard Mode Major Boss Patterns or the stand-alone mods that only have certain bosses for the changes to happen.
BiggaBalls 3 jun. 2022 às 16:34 
how do you enable it? if i look at the mod section in the main menu and it seems to be enabled, I go to the mod config menu and it doesn't even appears. am i missing something?
gorshok 30 mai. 2022 às 12:48 
this mod is seriously incredible and so underappreciated. Delirium and ultra greed reworks are so good they deserve to be in vanilla
rainy 3 mai. 2022 às 3:15 
One time when I fought Mega Satan Phase 2 and when his HP was half, he could summon other bosses normally but he himself didn't go to the sides of the screen to attack me, but became motionless, and after I killed all the summoned bosses, he was still motionless and couldn't be damaged unless I use debug 10. I had C-section and the knockback of my C-section baby is strong, so I suspect that's what caused the issue. In addition, I suspect if player's attack is op enough to reduce these HMBP bosses' HP fast, their action mode will become slow, for example, if my attack is so op that I kill Mon's leg phase 1 within a few seconds, it will take me about 5 seconds to wait for her to enter phase 2, and If my attack is op enough, Hush will summon his spider and bloodvessel at low HP, not 50% HP. These issues were as if my op attack had hindered and delayed their action mode.
rainy 2 mai. 2022 às 7:07 
The swirling red vortex spawned by Soul Sucker seems to be incompatible with HMBP mod, since it seems to be replaced by one sprite of HMBP mod (not sure if it is from this mod, maybe another 2 HMBP mods)
rainy 1 mai. 2022 às 6:36 
About Lamb crash issue, that mod author says that it's your mod sets up the random number of the boss's summon entity to 0, which causes that random number to crash immediately when called (probably due to an in-game modulo 0 operation). This issue is caused by your non-standard data operation, so hope you could fix it.