The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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HMBP MOD Entity n API Pack
   
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9.945 MB
2018年7月7日 11時04分
2022年5月2日 10時06分
29 項目の変更履歴 ( 表示 )

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HMBP MOD Entity n API Pack

解説
This MOD is a entities collection to be used in HMBP MODs.
If this MOD is not enabled, major bosses will not use some patterns or enter to a new phase.
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15
2020年4月13日 9時39分
Bug Discussion
unendingEmpathy
47 件のコメント
unendingEmpathy 2022年10月10日 22時13分 
Hard Mode Boss Patterns. In short, it makes it so that the bosses that give you an ending are much tougher if you fight them on Hard Mode, but you'll need this and the other required item for it to work fully. There's also some stand-alone versions of the main mod that only affect certain bosses rather than all of them, but currently the only one that is stable is the Mom's Heart/It Lives one.
404_coffee.exe 2022年10月10日 20時11分 
I do not know what HMBP is.
unendingEmpathy 2022年6月20日 18時26分 
...Ok that's a new one, I never heard or seen anything like that happen
Loogi 2022年6月20日 17時40分 
So I went into a treasure room and there was a hush hand that took my pedestal and it was gone I couldn't do anything. Possible bug or was there something i was suppose to do?
unendingEmpathy 2022年6月3日 19時47分 
There isn't anything in the mod to configure Juan, unless you count turning mod on and off. You need to have the required mod and either Hard Mode Major Boss Patterns or the stand-alone mods that only have certain bosses for the changes to happen.
BiggaBalls 2022年6月3日 16時34分 
how do you enable it? if i look at the mod section in the main menu and it seems to be enabled, I go to the mod config menu and it doesn't even appears. am i missing something?
gorshok 2022年5月30日 12時48分 
this mod is seriously incredible and so underappreciated. Delirium and ultra greed reworks are so good they deserve to be in vanilla
rainy 2022年5月3日 3時15分 
One time when I fought Mega Satan Phase 2 and when his HP was half, he could summon other bosses normally but he himself didn't go to the sides of the screen to attack me, but became motionless, and after I killed all the summoned bosses, he was still motionless and couldn't be damaged unless I use debug 10. I had C-section and the knockback of my C-section baby is strong, so I suspect that's what caused the issue. In addition, I suspect if player's attack is op enough to reduce these HMBP bosses' HP fast, their action mode will become slow, for example, if my attack is so op that I kill Mon's leg phase 1 within a few seconds, it will take me about 5 seconds to wait for her to enter phase 2, and If my attack is op enough, Hush will summon his spider and bloodvessel at low HP, not 50% HP. These issues were as if my op attack had hindered and delayed their action mode.
rainy 2022年5月2日 7時07分 
The swirling red vortex spawned by Soul Sucker seems to be incompatible with HMBP mod, since it seems to be replaced by one sprite of HMBP mod (not sure if it is from this mod, maybe another 2 HMBP mods)
rainy 2022年5月1日 6時36分 
About Lamb crash issue, that mod author says that it's your mod sets up the random number of the boss's summon entity to 0, which causes that random number to crash immediately when called (probably due to an in-game modulo 0 operation). This issue is caused by your non-standard data operation, so hope you could fix it.