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Destroying Ladder Hatches
Von Hudson633
Tested 4th July 2018. A list of how much damage each weapon inflicts against a ladder hatch. Ladder hatches cost 300 metal fragments, 3 gears, and 1 wooden ladder. They have 250 hitpoints and no weak side, although the small top plate covering the folded ladder takes roughly 10% less damage.
   
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Explosives
  • Timed Explosive Charge: 250+dmg (1 charge)
  • Rocket Launcher(Rocket): 220dmg (*) (2 rockets)
  • Satchel Charge: 70dmg (4 charges)
  • Rocket Launcher(High Velocity Rocket): 51dmg (*) (5 rockets)
  • 40mm HE Grenade: 28dmg (*) (9 grenades)
  • Landmine: 20dmg (*)(~) (13 mines)
  • Beancan Grenade(right click): 14dmg (!) (18 grenades)
  • Beancan Grenade(left click): 12dmg (*) (21 grenades)
  • Survey Charge: 6dmg (*) (42 charges)
  • F1 Grenade(right click): 5dmg (*) (50 grenades)
  • F1 Grenade(left click): 0.5dmg (500 grenades)
  • Rocket Launcher(Incendiary Rocket): 0dmg (#)

! Can explode a moment after placing them.
* Inflicts splash damage to building parts.
~ Placement can be blocked by a tool cupboard.
# Causes a horrific amount of fire that spreads, although the ladder hatch is immune to fire damage.
Melee weapons
  • Mace: 0.25dmg (77 maces) 13 hits per weapon
  • Bone Club: 0.06dmg (182 clubs) 23 hits per weapon
  • Stone Spear: 0dmg
  • Longsword: 0dmg
  • Salvaged Cleaver: 0dmg
  • Wooden Spear: 0dmg
  • Salvaged Sword: 0dmg
  • Machete: 0dmg
  • Bone Knife: 0dmg
Tools
  • Salvaged Hammer: 0.14dmg (26 hammers) 70 hits per tool
  • Hatchet: 0.05dmg (76 hatchets) 66 hits per tool
  • Rock: 0.05dmg (157 rocks) 32 hits per tool
  • Stone Pickaxe: 0.034dmg (335 pickaxes) 22 hits per tool
  • Stone Hatchet: 0.024dmg (401 hatchets) 26 hits per tool
  • Torch: Negligible
  • Torch(lit): Negligible
  • Salvaged Icepick: 0dmg
  • Pickaxe: 0dmg
  • Salvaged Axe: 0dmg
  • Jackhammer: 0dmg
Handmade Shells
  • Spas-12: 0dmg
  • Eoka Pistol: 0dmg
  • Waterpipe Shotgun: 0dmg
  • Double Barrel Shotgun: 0dmg
  • Pump Action Shotgun: 0dmg
12 Gauge Buckshot
  • Spas-12: 0dmg
  • Eoka Pistol: 0dmg
  • Waterpipe Shotgun: 0dmg
  • Double Barrel Shotgun: 0dmg
  • Pump Action Shotgun: 0dmg
12 Gauge Slug
  • Eoka Pistol: 0.125dmg (2000 slugs)
  • Waterpipe Shotgun: 0.125dmg (2000 slugs)
  • Double Barrel Shotgun: 0.125dmg (2000 slugs)
  • Pump Action Shotgun: 0.125dmg (2000 slugs)
  • Spas-12: 0.05dmg (5000 slugs)
12 Gauge Incendiary Shells
  • Double Barrel Shotgun: 0dmg
  • Eoka Pistol: 0dmg
  • Pump Action Shotgun: 0dmg
  • Spas-12: 0dmg
  • Waterpipe Shotgun: 0dmg
5.56 Rifle Ammo / HV 5.56 Rifle Ammo
  • Bolt Action Rifle: 0dmg
  • M249: 0dmg
  • Assault Rifle: 0dmg
  • LR-300: 0dmg
  • Semi-Automatic Rifle: 0dmg
Explosive 5.56 Rifle Ammo
  • Assault Rifle: 3.9dmg (65 rounds)
  • Bolt Action Rifle: 3.9dmg (65 rounds)
  • LR-300 Assault Rifle: 3.9dmg (65 rounds)
  • M249: 3.9dmg (65 rounds)
  • Semi-Automatic Rifle: 3.9dmg (65 rounds)

Notes:
Explosive rifle ammunition can start fires, but the ladder hatch is immune to fire damage.
Incendiary 5.56 Rifle Ammo
  • Bolt Action Rifle: 0dmg
  • Assault Rifle: 0dmg
  • LR-300 Assault Rifle: 0dmg
  • M249: 0dmg
  • Semi-Automatic Rifle: 0dmg

Notes:
Incendiary rifle ammunition can start fires, but the ladder hatch is immune to fire damage.
Pistol Bullets / HV Pistol Bullets
  • Python Revolver: 0dmg
  • MP5: 0dmg
  • Thompson: 0dmg
  • Semi-Automatic Pistol: 0dmg
  • Custom SMG: 0dmg
  • M92: 0dmg
  • Revolver: 0dmg
Incendiary Pistol Bullets
  • Python Revolver: 0dmg
  • MP5: 0dmg
  • Thompson: 0dmg
  • Custom SMG: 0dmg
  • Semi-Automatic Pistol: 0dmg
  • Revolver: 0dmg

Notes:
Incendiary pistol bullets can start fires, but the ladder hatch is immune to fire damage.
Low Grade Fuel
  • Flamethrower: 0dmg
  • Chainsaw: 0dmg

Notes:
The flamethrower starts a fire after a burst of 13 fuel. The fire doesn't inflict damage to ladder hatches.
Arrows / Nails
  • Bow(Bone Arrow): 0dmg
  • Bow(Fire Arrow): 0dmg
  • Bow(High Velocity Arrow): 0dmg
  • Bow(Wooden Arrow): 0dmg
  • Crossbow(Bone Arrow): 0dmg
  • Crossbow(Fire Arrow): 0dmg
  • Crossbow(High Velocity Arrow): 0dmg
  • Crossbow(Wooden Arrow): 0dmg
  • Nailgun(Nailgun Nails): 0dmg
Notes
Ladder hatches have similar hitpoint and defense stats to sheet metal doors. They are invulnerable to fire damage, strong against hatchets, but weaker against heavy impacts like explosives, rocks, maces, and clubs.

An alternative method to getting through a ladder hatch would be to find a weaker way in. Destroying the floor frame will destroy the ladder hatch. If there's no lock on the ladder hatch then you can open it and pick it up by holding the use button.
Outdated
With Rust being consistently updated I haven't had the time to keep up. Some of the information may be out of date, and misses newer weapons.
6 Kommentare
Capt. Ahab 24. Juli 2018 um 10:09 
its a sheet metal door bro. thx for telling us how many tools it takes though bc rust labs dosent
Swivelly Boy  [Entwickler] 21. Juli 2018 um 12:27 
its legit the same as a sheet door
Deblargas 15. Juli 2018 um 23:38 
Ironic, the most common item in the game (rock) is the most cost efficient way to raid a ladder hatch, only taking 1570 stone in total, which is only one and a half nodes. Probobaly takes ages tho
Porkchop 15. Juli 2018 um 18:35 
You can find more exact measurements for even the tools on rust labs, and the time it takes.

Just go to rust labs on the internet.

Http:/www.rustlabs.com
Strikerjuice 15. Juli 2018 um 5:14 
Just use RustLabs
Walter 13. Juli 2018 um 15:47 
Thanks :)