Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

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Min/Max Item and Level Progression Guide: Storm's Rage - Fury (Druid)
By Ansalon
The build is designed to be a strong AoE damage dealer and Crowd Controller. It focuses mostly on a lot of powerful electricity based druid spells, and also has several active abilities from items. This includes The arquebus Dragon's Dowry ability, Blazing Fury which increases action speed by 40% for 20s, and several high level druid electricity spells. It offers a very powerful shifting ability: Storm blight which shifts you into a ranged elemental with a powerful single target damage spell,a teleport and +20 Range and +1 Penetration with Druid Elemental spells. It will deal slightly less damage then an Evoker Wizard but makes up for it by having more crowd control, powerful summons and a pretty strong ranged shapeshift.
   
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Storm's Rage - Fury (Druid)
Min/Max Item and Level Progression Guide: Storm's Rage - Fury (Druid)
Overview:
The build is designed to be a strong AoE damage dealer and Crowd Controller. It focuses mostly on a lot of powerful electricity based druid spells, and also has several active abilities from items.
This includes The arquebus Dragon's Dowry ability, Blazing Fury which increases action speed by 40% for 20s, and several high level druid electricity spells. It offers a very powerful shifting
ability: Storm blight which shifts you into a ranged elemental with a powerful single target damage spell,a teleport and +20 Range and +1 Penetration with Druid Elemental spells. It will deal slightly less damage then an Evoker Wizard but makes up for it by having more crowd control, powerful summons and a pretty strong ranged shapeshift.

Edit: Dragon's Dowry buff just got nerfed with 1.2.0. Dragon's Dowry Blazing Fury only accelerates its own attacks. Added new ranged weapons
Attributes:
  • Might 20
  • Constitution 5
  • Dexterity 19
  • Perception 13
  • Intellect 19
  • Resolve 3
Role:
AoE Damage Dealer, Crowd Control, Summoning
Race:
Viable with any race (I picked Aumaua in this guide). If you dont want Heaven's Cacophony helm (which i highly recommend to get) you can go Nature Godlike (+1 Power level when under Might/Con/Dex Inspiration)
Background:
Culture: Old Vailia (+1 Intellect)
Job: Colonist (+1 Survival, +1 Alchemy, +1 Athletics)
Level progression:
  • Level 1: Dancing Bolts/Winter Wind
  • Level 2: Sunbeam
  • Level 3: Burst of Summer Flame/Blizzard/Wildstrike shock
  • Level 4: Conjure lesser Blight
  • Level 5: Returning Storm/Twin Stones/Two weapon style
  • Level 6: Combat Focus
  • Level 7: Hail Storm/Conjure Blight/Greater Wildstrike Shock
  • Level 8: Heart of the Storm
  • Level 9: Relentless Storm/Nature's Terror/Rapid Casting
  • Level 10: Firebug
  • Level 11: Sunlance/Conjure Greater Blight/Quick Summoning
  • Level 12: Farcasting
  • Level 13: Weather the Storm/Lashing Vine/Call to the Primordials
  • Level 14: Rusted Armor
  • Level 15: Tough
  • Level 16: Avenging Storm/Fire Stag/Wildstrike Frenzy Shock
  • Level 17: Entropy
  • Level 18: Great Soul
  • Level 19: Great Maelstrom/Tornado/Aspect of Galawain
  • Level 20: Prestige
Skills:
Active skills: +1 Point in athleticism for Second Wind then rest in Alchemy to increase the power of Potion of Ascension and Mouth Char.

Passive Skills: Chromoprismatic Quarterstaff Scales off of Metaphysics
Weapon Proficiencies:
  • Quarterstaff
  • Arquebus
  • Pistol
  • Wand
Pros: Build is more similar to a wizard then other druid speccs so I will list what it offers compared to that
  • High AoE damage (probably less then evoker wizard)
  • Lots of Crowd Control. Returning Storm and Relentless Storm is some of the best Damage AoE stun spells in the game.
  • A lot of active abilties from items the two strongest ones beeing Blazing Fury from Dragon's Dowry (+40% action speed for 20 sec) and Heaven's Cacophony, Heaven's Wrath: Grants Avenging Storm (level 8 druid spell can be bought in Queens Berth)
  • Animal form is a Storm Blight with ranged attack, electricity scaling dmg spell and teleport
    Storm Blight duration extended on kills
  • Powerful Summons
  • Decent auto attack damage compared to other casters due to Storm Blight/Wildstrike Shock/Avenging Storm
Cons:
  • No Rejuvination spells
  • Storm Blight's Weapons are dual wield while your quarterstaff is a two hander
  • Squishy
Equipment/Gear:
Dragon's Dowry Blazing Fury active will make all your action speed by 40% including spellcasting. This can help you get out a lot of damage and CC spells in a really short time. Chromoprismatic Quarterstaff Increases Power level of many elemental spells the most important one beeing Electricity spells. Deltro's Cage does deserve an honorable mention in this build for its +2 Electricity Power levels but the increased 55% recovery time is probably too long to justify picking it over Spider Silk robe.
Weapons:
Melee - Chromoprismatic Quarterstaff [pillarsofeternity.gamepedia.com] - Bound Blights: +1 All Acid Power Levels, +1 All Electricity Power Levels, +1 Fire Acid Power Levels, +1 Frost Power Levels,
Soul Storm: Launches Raw Damage AoE on scoring 5 consecutive hits on target, +5% Staff Damage (Increases with Metaphysics skill), +5% Action Speed (Increases with Metaphysics skill)

Ranged - Dragon's Dowry [pillarsofeternity.gamepedia.com] - Blazing Fury: 40% action speed for 20s (works on spellcasting). Dragon's Breath: Grants Dragon's Breath
Runelock: 10% chance for wielder to suffer 10 Burn Damage on launching attack +25% Damage as Burn


Ranged 1 - Thundercrack Pistol [pillarsofeternity.gamepedia.com] Storm Rune Shot Bullet explodes on impact, dealing 15-19 Pierce damage to target and 10-15 Storm damage in 2.5m radius
Ranged 2 - A Whale of a Wand [pillarsofeternity.gamepedia.com] Sea Stories: Spell Hits have a 5% chance to Charm targets
Equipment:
Helm - Heaven's Cacophony [pillarsofeternity.gamepedia.com] Divine Knowledge: +2 Intellect, +1 Religion. Shout of Hosts: Grants Shout of Hosts. Heaven's Wrath: Grants Avenging Storm (level 8 druid spell).
Neck - Baubles of the Fin [pillarsofeternity.gamepedia.com] Glittering Grimcrack: +1 Constitution, +1 Intellect Cruelty and Curios: Combat only • Aura Range: 5m • +5% Damage
Chest - Ranged; Spider Silk Robe [pillarsofeternity.gamepedia.com] Gossamer Weave: +3 Slash Armor Rating Web Walker: Immune to Dexterity afflictions
Melee; Deltro's Cage [pillarsofeternity.gamepedia.com] Dynamo: +2 All Electricity Power Levels, Conductive Storm Grants Relentless Storm (Level 5 druid spell)
Ring 1 - https://pillarsofeternity.gamepedia.com/Chameleon%27s_Touch Chameleon's Touch Versatile: Gives +1 to an Attribute (Resolve) and a Skill (Survival) determined by the User's class.
Ring 2 - Kuaru's Prize [pillarsofeternity.gamepedia.com] Sonorous: +10% Damage with Spells. Jewel of Clarity: +1 Intellect, +1 Perception
Boots - Boots of the Stone [pillarsofeternity.gamepedia.com] +1 Dexterity, +1 Resolve, Resistance to Might affliction
Belt - Upright Captain's Belt [pillarsofeternity.gamepedia.com] Buttressed: Immune to Push and Pull effects Hold Fast: Grants Hold Fast: Grants Concentration on combat start
Gloves - Ranged: Woedica's Strangling Grasp [pillarsofeternity.gamepedia.com] Strength of the Oathbound: +2 Might Choking Vengeance: Grants Garrote Twice Burned: +3 Burn Armor Rating
Melee; Boltcatchers [pillarsofeternity.gamepedia.com] Lightning Wrangler: Grants Crackling Bolt Shock Repulsion: 33% chance to reflect Electricity attacks Storm Blows: Shock Damage attack on target on scoring Crit in Melee
Cloak - Mantle of the Seven Bolts [pillarsofeternity.gamepedia.com] Grounded: +3 Shock Armor Rating Storm of Seven Bolts: Grants Storm of Seven Bolts: Seven arcs of lightning that deal 32-43 damage and bounce seven times, losing -20% damage per bounce (1 per rest)Final Storm: Deals Shock damage to all surrounding characters on knockout
Pet - Peter (Cat): +15% Area Damage and +5% Area of Effect (Party-Wide)
Consumables:
Potion of Ascension: +X All Power Levels
Mouth Char: Mouth Char -5% damage taken, +15% damage dealt for 180 sec
Core Abilities:
  • Returning Storm - Brings a powerful storm into being, striking a random single enemy in the area of effect periodically with bolts of lightning that Stun and deal Shock damage.
  • Relentless Storm - Brings a deadly storm into being, striking enemies frequently in the area of effect with lightning bolts that Stun and deal Shock damage.
  • Avenging Storm - The druid becomes a conduit for the power of a storm. Any target they strike with a weapon, or who strikes them with a weapon, is attacked by a bolt of lightning
  • Dragon's Dowry - Blazing Fury: 40% action speed for 20s (works on spellcasting). Dragon's Breath: Grants Dragon's Breath
  • Storm of Seven Bolts - Unleashes seven powerful arcs of lightning which bounce off walls, harming anyone in their path.
  • Conjure Lesser/Normal/Greater Blight - Gathers an immense quantity of strat soul fragments and coalesces them into a Greater Flame, Storm, Sand, Ice or Earth Blight
  • Aspect of Galawain - Summons a giant beast of unnatural size. A true aspect of the deity, Galawain.
  • Call to the Primordials - The druid pulls the raw spiritual energy of nature together into the physical forms of random oozes and slimes (summon 3 Ooze).
  • Nature's Terror - Call upon deadful strength of the storm, granting an electrical aura that deals Shock damage to and Frightens anyone nearby.
  • Shout of Hosts: Launches a cone attack that can knock back and stun targets in the area of effect.
  • Great Maelstrom - A cataclysm of wind, fire, lightning and rain tears through the targeted area. Those caught in the maelstrom take damage of a variety of types.
  • Tornado - Conjures a destructive vortex of wind that can lift its victims into the air and deal crush damage to all it touches.
  • Wildstrike Frenzy - % damage dealt as Shock with weapons (3 ranks)
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