Stellaris
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Classic Advanced Ascension
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16 июн. 2018 г. в 23:47
7 сен в 9:14
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Classic Advanced Ascension

Описание
Support 3.12
Added advanced ascension to all vanilla ascension
The maintenance of this MOD has been taken over by 史黛拉芮丝の鼬子, no additional changes will be added
If you need this MOD Remake Version



Compatibility:
①Most Ascension MODs and tradition MODs are compatible
②No changing the UI, so theoretically compatible with all UI MOD


Sort:
Any position, it is recommended to go back



New ascension list:
More Advanced Ascension,need the corresponding original Ascension and another two ascension as a prerequisiteas.

Planet shaping Masters: The terrformed speed increased by +250%, and the cost decreased by -25%. Unlock barren planet transformation technology. Barren planets could be transformed after the study technology.

Technological Singularity: The speed of scientific research is increased by +20, and the output of scientific research resources is +5%. Every 3 years, "Future technology summit" is held, which is equivalent to the 6 months' research output.

Complete Confidence: Population happiness +5% dissatisfaction -25%. Unlock the Complete Confidence policy. The national trend of thought can be adjusted by changing the policy. 10 years later automatically reverted to default.

Demiurge: Megastructure build speed is increased by +200%, the cost -25%. Megastructure Resource Production +30%.

Arms race: Naval capacity +120. Fleet Command Limit +30. Shipbuilding speed +50%. Ships spend -10%, upgrade costs -20%. 1~5 battleships are automatically obtained every ten years.

Enforce Prerogative: Administrative efficiency+70, and the colonial development rate was +50%. When the new colonies were established, the population increased by an additional 3 .

Share Brilliance: subsidiary countries merge spending -15%, alien countries surrender acceptance +30, tributary countries tax +50%, vassal state evaluation of you +200.The vassal and tributary will be promoted to junior partner after a period of time.They have limited diplomatic options, and fight along their Overlord.They must pays 25% of their monthly Research, Energy Credits and Minerals in tribute to their Overlord.AThey are supported by the production of the Overlord: Energy Credits and Minerals output increase by 100%. Can be merged. If the affiliate relationship is lifted, the addition effect will disappear after a period of time.

Capital Penetration.
Requires the Universa Transactions Ascension Perk.
Alien countries surrender acceptance +50, tributary countries tax +50%, vassal state evaluation of you +200.
The subsidiary will be promoted to wholly-owned subsidiary after a period of time.
They have limited diplomatic options, and fight along their parent company.
They must pays 25% of their monthly Research, Energy Credits and Minerals to their parent company.\nThey are supported by the production of the parent company: Energy Credits and Minerals output increase by 100%.
If the affiliate relationship is lifted, the addition effect will disappear after a period of time.

Harmoniously and Naturally: Also need "mastery of nature" and another two ascension as a prerequisite. Planet clear blocker cost -42%. Planet clear blocker time -75%. Tile food production +100%. Pop growth speed +100%. Unlock all planet habitability technology. Unlock planet edict: Harmoniously and Naturally. It can increases 8 districts.

Subjugation of Nature: Suitable for mechanical species.Planet clear blocker cost -42%. Planet clear blocker time -75%. Tile energy and minerals production +5%. Buildablepop growth speed +10%. Unlock planet edict: Subjugation of Nature. It can increases 8 districts.

Guardians of the Galaxy: Damage to Endgame Crisis factions:+50% . All resources produced: +50% . Everyone's opinion increased by +80.
Warning, will trigger the Endgame Crisis !
This Ascension can not be enabled if the game has triggered a crisis.

Efficient Executive:edict duration +100%,cost -35%。

Limitless:Require Transcendent Learning as a prerequisite. Leader skill levels +2,country leader cap +2,leader exp gain+250.Unlocks Planetary Edict: NZT-48. This is a Planetary Edict that lasts for 100 years and increases pop happiness, increases pop research output, decrease governing ethics attraction.
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English localization
Поддержка русского языка. <knon_20 Спасибо  @Elijah  перевод! @♤ |_Pandora_| ♤>
Комментариев: 91
Kasako'小傘  [создатель] 9 мая в 9:07 
@响、雨声
等我看看
响、雨声 4 мая в 4:43 
伞,这个mod应该是失效了。刚刚仅开原版+这个mod,发现没有效果,例如“征服自然”“自然和谐”这些飞升都不见了。而且我可以在开启该mod情况下直接开铁人拿成就,mod大概是失灵了,有时间修修吗?
怀疑可能是P社改了原版的飞升,例如旧版本的加3个区划的飞升,现在已经改成了加3个区划的同时把所有资源区的数量+50%。
Ed with a pebble in his shoe 5 окт. 2023 г. в 16:50 
Is this mod compatible with 3.9? I suppose it's not.
Kasako'小傘  [создатель] 29 авг. 2023 г. в 7:18 
[2023.8.29]
3.8同步, 修复了所有不适应的内容, 去掉了无法修复的附庸内容
3.8sync update. Fixed all inappropriate content and removed irreparable subject AP contents.

@Naraxa
yes now
@残疾人做什么康复训练
我居然更啦
Naraxa 17 мар. 2023 г. в 12:19 
hey, is there an update planned for the new version?
我的手呢? 6 дек. 2022 г. в 2:07 
这个mod作何还会更新吗?
3019201317 1 дек. 2022 г. в 18:27 
新版本选择传统时会闪退
Bronson 10 июн. 2022 г. в 19:20 
Oops. Just found out there is an updated version. Here it is for anyone else who may have missed it.
https://steamproxy.net/sharedfiles/filedetails/?id=1199002146&searchtext=ascension
Bronson 8 июн. 2022 г. в 13:42 
Also

Efficient Executive:
Edict cost -25% doesn't seems to do anything so it needs to be fixed.
Monthly Influence +2 may not be as relevant anymore now that influence isn't as powerful anymore since it is used for much less. You could leave it alone or maybe you have a new idea to change it? Maybe something related to how influence used to be spent? I cannot think of anything right now but maybe you will think of something interesting.
Bronson 8 июн. 2022 г. в 13:28 
Great mod and still works! However, there are two ascensions that don't fully function due to recent updates.

Enforce Prerogative:
Gives Administrative Capacity +30%. It should instead give Empire size affect -30%.

Efficient Executive:
Gives Edict duration +100%. It should instead give Edict Funds +100.

Would be wonderful if you could make this small update when you get the chance.

Thanks. :lunar2019piginablanket: