Stellaris

Stellaris

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Cheat Spaceport building
   
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16. juni 2018 kl. 5:47
17. apr. 2021 kl. 18:24
11 ændringsbemærkninger ( vis )

Abonner for at downloade
Cheat Spaceport building

I 1 samling af HalfTon
Cheaters Corner
5 genstande
Beskrivelse
mod contains cheat buildings for your space stations
15 kommentarer
HalfTon  [ophavsmand] 20. nov. 2023 kl. 18:57 
Hello Massimiliano, I haven't even started Stellaris in about 6 months. I haven't kept up with any new mods so unfortunately i"m not sure if this would be compatible. I did create a version for ST:New Horizons, I would recommend to check that out first in case they shared some of the same resources.
Massimiliano Dell'Angelo 20. nov. 2023 kl. 2:21 
Hi, is it compatible with ST:New Civilizations?
zem 21. maj 2022 kl. 8:31 
I've been looking for information since then, but in this version, there is a bug report that the parameter correction is not applied to the star system base due to a bug on the game side, and the same phenomenon may occur with this mod.
HalfTon  [ophavsmand] 20. maj 2022 kl. 11:37 
@zem ... I went through the game files and it doesn't look as though they changed any modifiers or their formatting. Also the tool tip does show up in game as to the modifiers being present, but some aren't applied when looking at the details. I don't know why this is happening
HalfTon  [ophavsmand] 20. maj 2022 kl. 10:58 
@zem .... Thank you, great catch.... I'll look into it
zem 20. maj 2022 kl. 8:27 
Since the recent update, this mod currently has no sensor range or base capability buffs (shields, armor, etc.) working. Only me?
HalfTon  [ophavsmand] 20. mar. 2020 kl. 18:42 
updated code so the AI is not allowed to build these buildings
loopmaster69 6. nov. 2019 kl. 20:20 
Less hull buff for the HQ would solve your problem. More like somewhere around 400000 hp would be fine
RYUTENSIE 31. aug. 2019 kl. 22:03 
my guess is, it is most likely an overflow on hull that causes it to drop below zero and die
HalfTon  [ophavsmand] 12. juli 2019 kl. 17:15 
@Alav.n Thank you for confirming this. I'm open to suggestions on how to fix this...