Flashing Lights

Flashing Lights

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Flashing Lights | How to put skin in-game guide
By BaiJie90
This guide and included video's will teach you on how to get your custom skins in-game! This guide is written for Windows users.
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OFFICIAL MODDING SUPPORT
At last Flashing Lights introduced the option to download textures via mod.io. With this in mind this guide has gone a bit obsolete, this guide will only serve for the people that still want to mod using this method or want to introduce different kind of textures for there game.
Welcome
BE ADVISED THE DEVELOPERS AND PUBLISHERS ARE NO WAY CONNECTED WITH ANY OF OUR MODS NOR RESPONSIBLE FOR ANYTHING YOU INSTALLED TO YOUR GAME!

Howdy!
Welcome to this guide to teach you how to put your skin in Flashing Lights!

Looking for the How to mod on MacOS guide?
https://steamproxy.net/sharedfiles/filedetails/?id=2111086610
How to video's




[NEEDED] Unity Assets Bundle Extractor
UABE IS NOT SUPPORTED ON MAC OS!

Download the newest version by clicking on the colored letters. Make sure you download the right file for your 32-bit or 64-bit system.

Click here for the Microsoft guide to check which bit you have[support.microsoft.com]

Please be reminded that the creator of this tool will release newer versions, so always download the latest version!



BE ADVISED!
Microsoft Visual C++ 2010 is needed to run UABE!


Click here to download Microsoft Visual C++ 2010[www.microsoft.com]

FOR PEOPLE THAT DON'T HAVE THE SKILLS TO EXTRACT

After you downloaded the file, go to the place you saved the file and Right click on it and select Extract in AssetsBundleExtractor...


Then you should be getting this folder


Place that folder anywhere you like (I just placed it in the flashinglights_Data for sortings reasons)
And now you have the Assets Bundle Extractor!

Creating a back-up file
I want you to make a back-up file!
Navigate to you Flashing Lights root folder, and then in the map flashinglights_Data. After that make a copy of the following file:
  • resources.assets (file type is .assets/assets)

For most people the Flashing Lights root folder is here:
C:\Program Files (x86)\Steam\steamapps\common\Flashing Lights

If you really can't find your root folder then:
Steam Library > Flashing Lights > Right click, select properties > Local files tab > Browse local files
Step 1 | Opening UABE
First I want you to go where you've extracted/installed UABE.
Open UABE (Unity Assets Bundle Extractor)
Step 2 | Opening an assets file
Go to File and click on Open


After that you will be prompted with a select a file screen


After that find the resource.assets file and click open


DON'T PANIC, IF THE PROGRAM CLOSES. JUST CLICK ON THE ICON ON YOUR TASKBAR!
You will be prompted with this screen
Step 3 | Searching for vehicle classnames
Navigate to the vehicle texture you want to replace (In this example I will navigate to the police one)
MAKE SURE THE TYPE OF FILE IS A TEXTURE2D


Don't know which file you need to change for the vehicles you want?
Don't worry! Here's a link for all the vehicles classnames!
Vehicles classnames[www.flmods.com]
Step 4 | Replacing the texture and saving
If you found your file, click on the name of it and the name should be marked with blue. And then click on Plugins
After you clicked you will be prompted with another window


Then you click on Edit and after that on Ok
This will show up if you have done it correctly


DON'T CHANGE ANY OF THOSE SETTINGS UNLESS YOU KNOW WHAT YOU ARE DOING

Click on load and then go to your location where you have stored you texture
TEXTURE MUST BE SAVED AS A .PNG FILE


Click on Open and then you can press Ok
After that you will get another window and press Ok (DON'T CHANGE ANY SETTINGS)


After that you will get back to the window with all the assets, there you can press Ok

Then you will be prompted with another window telling you if you want to save the file, press Yes (in your language) and save it where you want
BUT NOT WHERE THE ORIGINAL RESOURCES.ASSETS FILE IS! THE SAME RULE IS APPLIED TO ALL OTHER FILES YOU ARE TRYING TO EDIT!
Step 5 | Replacing the existing file with the modded one
After you saved the file drag that file into your flashinglight_Data folder, replace the existing file and here you have your skin in-game

Errors | Incompatible type database
Getting this error?


Make sure you are using the latest database! By scrolling down and select the last one!
BE ADVISED! DATABASE SELECTOR MAY CONTAIN NEWER DATABASES BECAUSE OF NEWER VERSION OF UABE!
Errors | Missing edit option in plugins tab
Getting no EDIT option when opening the plugins tab and you've checked you are at the correct file?

Please read the paragraph above about the databases etc.!
Errors | Unable to read
Getting this error?


Make sure to only select assets files, by selecting to only see assets file by selecting Assets file when in the window for opening files!
Errors | Cannot open file for writing
Getting this error?


Go back to Step 5 and read it carefully.
Support
For any further support or questions, please join the Official Flashing Lights Discord or the Official FLMODS Discord!

Flashing Lights Discord invite link[discord.gg]

FLMODS Discord invite link[discord.com]
Flashing Lights Un-official Mod Website
Credits
BaiJie90:
Writing this guide and making the first ever vehicle skin in Flashing Lights
The end
I now hope you know how to get your skin in-game!

Goodluck skinning!

FEEDBACK IS APPRECIATED!
193 Comments
Markinson 3 Feb, 2023 @ 11:15pm 
Be advised, this guide may be obsolete as the developers has released the Official Mod Support update.
Acidic 22 Dec, 2022 @ 6:31am 
did a couple skins finding out about this yesterday was just wondering do devs mind if we use the skins online ?
Lycin69 28 Oct, 2022 @ 4:28am 
well i tried to get the UABE off the 7D2D link shame it was full of Trojans :(
BaiJie90  [author] 3 Oct, 2022 @ 12:17pm 
@mitchell136, there is no easier way to install for now. I do know that mod support (textures) is coming somewhere in the future (it's on the roadmap).
mitchell136 2 Oct, 2022 @ 7:33am 
and also I never join discord :)
mitchell136 2 Oct, 2022 @ 7:31am 
can u find a different way because its way to complicated :C and WAY TO MUCH ERROS i just want a new ambulance :c:steamfacepalm:
Master1 6 May, 2022 @ 7:50pm 
to much errors and the game stop working
BaiJie90  [author] 5 Mar, 2022 @ 1:54pm 
@seraphim, try to reinstall or update the program.
frisk 4 Mar, 2022 @ 7:14pm 
i am hjaviong the same issue as markus, I put in the globalgamemanager file, and it tells me "PreLoadData" is missing
BaiJie90  [author] 9 Feb, 2022 @ 9:20pm 
@Markus, please join the Discord channel.