Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
By the way, awesome guide, complete and detalied, 10/10.
I think part of the reason that people think Spy is bad, in addition to the learning curve, is that most people learn to play MvM in Normal or Intermediate, where there are hardly any targets worthy of the Spy's attention. Why have a spy when there are only 40 small robots that mindlessly break themselves on a decently placed sentry?
Actually, for all the grief we give noobs who hop onto Expert servers with zero MvM experience, really the easier missions have limited value as learning tools. A lot of bad strategies will work, and a lot of bad habits will be formed.