Left 4 Dead 2

Left 4 Dead 2

233 人が評価
Skyrim Sword (Machete)
   
アワード
お気に入り
お気に入り
お気に入りから削除
Game Content: Weapons
ファイルサイズ
投稿日
更新日
14.247 MB
2018年5月23日 22時44分
2018年6月27日 7時55分
6 項目の変更履歴 ( 表示 )

サブスクライブしてダウンロード
Skyrim Sword (Machete)

解説
Slay no more dragons but zombies with Dovakhin!

I saw this free model on Gamebanana, how seduced and amazed I was, I decided to work on it and make my first release on steam workshop.

This is my attempt at making a good animation and working with shaders, so If you have suggestions for improvement, dont hesitate to say so.
The default machete was a bit weak to me, adding camera shake made a lot of difference in feeling the strikes (at least for me).

You can especially check out this model on Prophet's Artstation [www.artstation.com].
I couldnt replicate the same shaders unfortunately.

Also I highly recommand playing as Dawnguard Francis !

And this Script that allow a hidden animation to be used.
and the HUD icon .

Credits :
Prophet - Model & Textures
Arima - Animation, compile, textures edits, shaders
Bethesda Game Studios - Original Design

License : https://www.yogensia.com/license/models/
24 件のコメント
toughelite232 2月7日 13時21分 
Steel or steal...hmm hard question..
Gaming Wolf 2021年7月18日 21時00分 
amazing sword
Alntag 2018年12月17日 6時09分 
i love skyrim and Left 4 Dead 2 , i lovedthis :>
:steamhappy:
키으기 2018年12月12日 23時33分 
Thank you I'll use it well
Yuri 2018年6月2日 7時42分 
░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█ Help
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Doge
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Take
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Over
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Steam
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ Copy
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ And
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ Paste
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ DO IT.
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓▐█
Arima  [作成者] 2018年6月2日 1時30分 
glad to hear that ;)
M'aiqLuvsSkooma 2018年6月2日 1時10分 
I wouldn't know how any of that works, I haven't gotten into modding just yet. I'm sure I would understand if I took the time to learn. But anyways I'm already excited for more of your work!
Arima  [作成者] 2018年6月2日 0時56分 
im actually using trajectory curves, you know like vectors for the movements, works pretty well with melee animations and less for guns.
M'aiqLuvsSkooma 2018年6月1日 18時22分 
@Arima I really wanna see how you make these reanimations for the guns. This one is already pretty damn good, I'm just excited to see what else you come up with.