Kenshi

Kenshi

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Idle Farmers
   
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23. kvě. 2018 v 20.10
30. kvě. 2018 v 13.29
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Idle Farmers

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This simple mod makes the farmers no longer "pretend" to work when they run out of real work to do. Instead choosing to just go hang out around the village, sit, sleep, etc.

Highly recommended you use my Holy Farm Overhaul with it, as it fixes some other issue with the farms. Though it's not strictly required. https://steamproxy.net/sharedfiles/filedetails/?id=909774705

Mod made by request. Hope you enjoy. :)

Looking for a place to discuss Kenshi or Kenshi modding? Feel free to join the Kenshi Community Discord[discord.gg] We're always welcome to new faces. :)
Počet komentářů: 18
Shidan  [autor] 9. led. v 10.10 
Yeah, in the case of a mod conflict it would be possible that two mods altering the AI package could break it in unexpected ways, since neither was built with the other in mind.

And this is definitely the mod to remove in the case of a conflict, since it is just fluff anyway.
mick 9. led. v 9.59 
no they would stop hauling water and therefore not be able to harvest the plants, i am using a portion of dr igors Lore Friendly Role-Playing Experience, im rather positive its some mod in that pack that is conflicting with this one but couldnt track it down and disabling this one fixed it for now
Shidan  [autor] 8. led. v 8.55 
What do you mean by "non-functional"? If the AI are just sitting around not working, well that's intentional. The mod was explicitly made so that they don't do fake work, only real work, and farms have nothing to do while waiting for crops to grow.
mick 8. led. v 8.42 
this broke farming ai for me.

all the holy farms were non functional and i noticed other non holy nation farms too being affected.
+25 9. srp. 2024 v 15.37 
I think there are a little bit bugs on this mod. Thief boss sometime doesn't static guard at tower but stay aimless in his base. After I disable this mod, it become normally. however farmer ai work well.
Artur 12. pro. 2022 v 5.29 
I was just wondering if the devs might've implemented the mod into the mainbuild themselves, since it looks pretty handy.

Anyway, thanks for the mod.
Shidan  [autor] 11. pro. 2022 v 14.59 
Should still work, not sure I'd say it's "useful" for anything though.

All it does is change what NPCs farmers do when they run out of real work to do. Normally they'll go around and pretend to work, with this mod they just chill out around the farm instead.
Artur 11. pro. 2022 v 13.37 
Is this mod still useful?
Teirdalin 3. čvn. 2020 v 23.55 
Oh alright. Well that's kinda cool either way then.
Shidan  [autor] 3. čvn. 2020 v 12.42 
This mod nor the one in the description affects player characters, it's for NPCs only. Player character would still go sit down if idle like normal, assuming you have the setting set correctly in the AI control panel.