XCOM 2
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[WOTC+Vanilla] Flexible Shieldwall
   
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21 MAY 2018 a las 9:37 a. m.
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[WOTC+Vanilla] Flexible Shieldwall

En 1 colección creada por Astral Descend
Astral Descend's gameplay tweaks
3 artículos
Descripción
Vanilla shieldwall is an absolutely useless skill. This mod exposes some built-in options and does some other rework in order to make it more viable but still balanced. By default it does the following:

* Makes it a free action
* Removes the deactivation on move/ability use
* Makes it last 2 turns
* Adds 5 turn cooldown
* Add defense equvalent to high cover and removes default flank crit bonus

Note that this mod uses code from -bg-'s Better Shieldwall for last point and thus suffers from same limitation - it doesn't actually give high cover so skills like hunter's instinct or hit and run will still proc on shieldwalled unit.

Also note that this mod will upgrade defense bonus to high cover, it won't stack with existing high cover. It also doesn't change the description on ability so it still mentions that moving will cancel the effect.

All changes done by this can be easily configured in ini file (see last screenshot)

Mod compability: this mod uses community highlander to directly patch the effect provided by shieldwall so it should be compatible with pretty much everything

Big thanks:

* -bg- for allowing to reuse code from his mod
* robojumper and other members of modding discord for guiding on how to start making mods

Note that screenshots were made in modded vanilla and a couple of other mods can be seen - LWPP, Cost-based ability colours, Perfect Information and others. Those are not included in this mod and neither are required for it to function.
28 comentarios
Bok 2 MAR a las 3:14 p. m. 
Very smart changes! Thanks for the mod, and for the customizable ini.
Astral Descend  [autor] 10 AGO 2023 a las 7:17 a. m. 
I'm no longer developing X2 mods at all
Mask 10 AGO 2023 a las 4:03 a. m. 
If you still work on this mod, will you check if you can do something about Phalanx's Shield Wall that comes from Ballistic Shields?
Astral Descend  [autor] 10 ABR 2020 a las 10:00 a. m. 
I'm not sure what you are asking...
I suggest you read the mod description again, it explains how this mod works in details
Madmatt88 10 ABR 2020 a las 7:48 a. m. 
Is it possible to make the shieldwall work for the user itself? thanks:)
Astral Descend  [autor] 10 ABR 2020 a las 1:03 a. m. 
Squadmates can use the shieldwall for cover. All other bonuses apply on the user of the perk
Madmatt88 10 ABR 2020 a las 12:25 a. m. 
Is the shieldwall for the user or for the squadmates?
[IX] Linarielle 7 ENE 2019 a las 10:50 p. m. 
ok ok :)

well it's not very anoying after all, i'm now used to deal with it :)
thank you for answer :)
Astral Descend  [autor] 7 ENE 2019 a las 8:33 a. m. 
No, it's not possible - I already investigated this matter (including using massive hacks)
[IX] Linarielle 7 ENE 2019 a las 7:43 a. m. 
hey, thank you for this mods :)

if i can sugjest, do you think it's possible to add an option for making the WAR suite wearer unable to use environmental cover ( like spark ) ? i think that will prevent the bug that make your soldiers stuck when you put another one adjacent with activated shield and the one with the shield are already using an environmentale cover.