Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
But, if you want to give it a go, you can do whatever you like with the asset. That goes for everything I upload. Here [drive.google.com] are all the files used to create it. I think this was the version I uploaded. I made a few and struggled a bit to keep the tri count reasonable, boats being curved things and all.
The .blend file is included if you use Blender. For some reason, I don't have the LoDs saved. Probably because I created the LoD model quickly. You can use ModTools to locate it and dump it to your hard drive.
If you have any questions, let me know. I'm happy to help.
I do have one question: are you working on making the lobster boats floatable? I was gonna have a go at a hacking them using Lee Tower's Tutorial but, I can't click on the prop with ModTools and with out some way of getting my hands on the .fbx file I can't modify them to float.