Arma 3
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Diwako's STALKER-like anomalies
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Data Type: Mod
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2.701 MB
2018年5月12日 2時04分
2020年10月7日 12時03分
16 項目の変更履歴 ( 表示 )

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Diwako's STALKER-like anomalies

解説
This mod has been deprecated, use the reworked mod instead!

Description
This is a small side project of mine to create some anomalies like they are found in the STALKER game series. By no means are these feature complete and there are still tons of bugs. I started working on this as I noticed a lack of available addons or mods that offer anomalies, like they are found in the zone.

This project is aiming to be compatible with addons CBA and ACE. It should work in single and multiplayer. It tries to use as much content as vanilla offers, so the script only version can be implemented on mission basis and does not need any addons (besides CBA ).

Additionally a mod verison has been added which adds some items and uses CBA settings, so mission makers do not need to add the sounds and scripts to their missions. Just make sure to enable the anomalies in the CBA settings first!

Also check out BI forums thread[forums.bistudio.com]
If you like this idea and want to contribute, just do a pull request. If you want to use this in a mission, sure go ahead, but please write me in the credits.

Currently in
-Anomalies:
-Springboard
-Meatgrinder
-Electra
-Burner
-Teleport
-Fog
-Fruit Punch

-Anomaly detector (item requirement can be added)
-It is possible to throw bolts as grenade items
-System to show anomalies only around players to safe those scarce FPS
-Ares Achilles and ZEN support
-Support for ACE medical and ACE interactions
-CBA Settings support (mod version only)
-Anomaly detector and bolts "grenade" items (mod verison only)
-Anomalies place able from the editor!

Usage for mission makers
Make sure to enable the anomalies first in the Addon settings, otherwise no detector, bolt bag or the anomaly effects will work!
in Eden, go to settings -> Addon options -> select "mission" tab -> select "Diwako stalker like anomalies" -> enable checkbox called "Enable"
[_pos] call anomaly_fnc_createMeatgrinder; //Meatgrinder [_pos] call anomaly_fnc_createElectra; // Electra [_pos] call anomaly_fnc_createSpringboard; //Springboard [_pos] call anomaly_fnc_createBurner; //Burner [_pos] call anomaly_fnc_createFruitPunch; //Fruit Punch [_pos, _id] call anomaly_fnc_createTeleport //Teleport, _id is used to link teleports with matching _id's [_position(pos ATL!), _radius(number), _isRectangle(Boolean)] call anomaly_fnc_createFog // create fog anomaly [[[_pos, _radiusA, _radusB, _andlge, _isRectangle]],_howManySpringboards,_howManyElectras,_howManyBurners,_howManyMeatGrínders] call anomaly_fnc_createAnomalyField // create anomaly field with randomly placed anomalies

Special thanks
Pilotguy for the awsome art
[SeL] Belbo for bringing the scripts into mod format
Mallow for the custom made bolt model
REALM (Препод) for Russian translations and bugfixes
Necrossin for Russian translations

Please refrain form re-uploading this mod, you can create collections and server presets for your players instead.

License
Copyright 2018 diwako

This work (diwako_anomalies or the like) uses the license Arma Public License Share Alike (APL-SA)

https://www.bohemia.net/community/licenses/arma-public-license-share-alike


Copyright 2018 diwako. This item is not authorized for posting on Steam, except under the Steam account named diwako
人気スレッド 全て表示 (2)
3
2022年12月13日 11時40分
Removing anomaly modules
demjand
4
2024年6月1日 22時21分
Anomalies and Dedicated Servers
Shy
421 件のコメント
diwako  [作成者] 2024年10月20日 11時05分 
This mod has been deprecated. there is a reworked mod you should use instead. Warning, this and the rework mod are NOT compatible!

https://steamproxy.net/sharedfiles/filedetails/?id=3351980695
HipsterFoxx 2024年8月29日 6時30分 
Hey im on New Esseker. im running on a dedicated server. ive got it enabled in CBA alongside antistasi Ultimate. but i cant seem to spawn them in as they instantly disappear or don't work at all. they dont dynamically spawn on anything
Murphy 2024年8月20日 5時58分 
Does anybody know how this would work in antistasi?
RunForRest 2024年8月19日 5時40分 
I guess we dont get artifacts from those? They r just randomly spawned damage zones?
Mom. 2024年6月1日 22時24分 
Hello all.
I am having an issue with the AnomalyDetector. When I join a dedicated server running this mod, I am unable to activate the detector in the context (scroll wheel) menu or by double clicking in my inventory. However, if I exit the dedicated server and go into the editor, the detector works as intended.
The CBA settings for the server are correct, I have looked, and I am the only player that is having this issue. The other players are able to interact with their detectors as intended.
Any help is appreciated.
Phenosi 2024年5月25日 0時58分 
@天使 enable the addon in CBA addon settings
天使 2024年3月19日 16時09分 
I can't get it to work on a server. They just don't appear.
CosmicTM 2023年9月25日 12時25分 
Detector is not working
TheGreatestDerp 2023年7月19日 14時43分 
Hey Diwako, great mod!

But since recently whenever i use this for the Unit i am in. It causes FPS issues after like an hour with more than 2-3 people untill the fps basically runs on 1 fps for everyone making the OP completly unplayable. THey cna relog and it will be solved for 20-30 mins before they run back on 1 fps.

Do you maybe know why?
Juan Cenar-OD 2023年6月22日 3時07分 
Hey mate, first of all really nice work on the anomalies! Cant seem to get the detector working in the MP tho, any tips? The detector seems to shut down on its own when I get out off the inventory. Any key bind to activate it manually? Not using ACE atm