Don't Starve

Don't Starve

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Willow Overview
By Joehsnsoen
lets see her pros, cons and tricks
   
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Firestarter's character sheet
Willow STATS: Hunger-150 Sanity-120 (60 or less drops fire) Health-150
Wilson STATS: Hunger-150 Sanity-200 Health-150
Nickname: The Firestarter
Motto: "Things are so much prettier when they burn"
Instrument: flute
personality: bratty, impatient, manic (when playing with fire)
age guess: the dev's said her age is around early 20's

PROS
+ endless lighter
+ fire immunity

MIX
+/- gains sanity when near fire (gaining sanity has little benefits aside from droping fires)

CON
- if her sanity is 60 or less she'll drop fire at random
Burning tips 'n' tricks
> Willow's lighter is endless, which is nice because it saves grass, twigs and fuel
* when putting ingredents in the crockpot in the dark, DO NOT BURN IT
* the lighter is good for picking crops and havesting at night (saves time for other things)
* it also give her a early start in the caves/ruins
* lighter + tophat = counter dusk & night sanity drain
* In SW Willow's lighter can burn foes

> Burning things in your inventory gives you sanity, light, dryness, heat and Aoe damage
* the light is good for seeing or mining at night/cave/ruins
* the heat means she can go out longer than any other character (at winter) even more than Wilson
* 1 board~10 secs x fire dmg~10-12=100 dmg per burning slot x 15 inventory slot=1500 dmg per sec
* to put out fires, you combined the burning object with the same material

> Fire-traps are great because they can kill almost anything though any character can do it
* if you use flowers in the trap you will be able to get easy butterfly's and butter
* fire traps can't kill bearger or dragonfly but everything else will be burn alive
* hound wave are much less of a problem now
* if you can counter the sanity gain, Willow basically has unlimited nightmare fuel
* fire-traps require around a 8x8 grass walls and ice fling-o's around it

> As Willow, you want to get the ice fling-o's ASP cause it
* stops wild fires and protect base/crops
* drop a separated stack of grass next to a ice fling-o (on) then BURN IT, watch Willow's sanity
booster jump from 0 to 30 and repeat this infintity if you want
* generally sanity gain is useless but prevents Willow's random fires and you can get bunny puffs
(yeah?)

>Bonus fire tips
* the night-light gives Willow +7 sanity per/min, not bad but doesn't compare the sanity booster but
could be useful in the ruins due to the piles of nightmare fuel down there
* if you want those bees out of the hive, burn it then uses ice staff to save the honeycomb
* grass tuft and saplings burn 3x longer than boards but isn't renewable
* no damage from smoldering and dragonfly/firehound is less harmful to Willow
VIDEOS
My opinion of Willow
I think people are over-exaggerating about her being awful at least in Rog because if you really think about it, Willows burning inventory gives her Wilson insulation, Walani dryness, Wx light and highest Aoe dmg in the game (highest being 8700 dmg in 10 secs) and if you count the sanity booster trick she got Maxwell sanity gain too but then again..

The only thing that sucks about her, FIRE DROPPING its irritating she can burn your base, crops, trees and your boats if her sanity is 60 or less which i think is too high, the only way to counter this is ice fling-o's but you won't be able to easily get it until its winter/hurrican season. However as soon as you get your first ice fling-o, her downside is much easy to handle especially if you use the sanity booster

Imo Willow is better than Wilson overall, she has burning inventory which is like 4-5 abilitys rolled into 1, immunity to darkness and is great in early exploring/saving time/splunking plus with bunnymen farm anyone can obtain beard hair easily. On a side note DST Willow is about the same level as Wes meaning she is awful

These are some ideas to make her better: (Dst)
+ 100% fire immunity
+ fire/bomb related thing are 25% more effective (cookpot, touch, gunpowder, fuel)
+ Bernie has 3 sec dmg immunity after being hit
- heat resistance of +45 but gets cold easily (opposite of Woodie's beard)
- wetness slows her down, every 20 she loses 0.1 spd (81 to 100 she has 0.5 max spd)
normal spd is 1.0 (fire is weak to water not ice)
H Willow & Bernie can put out smoldering/fires for no damage

she loses lighter :( but loses sanity fires/freezing :)