PUBG: BATTLEGROUNDS

PUBG: BATTLEGROUNDS

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PUBG EVENTS UNTIL 2023
By L3yne
There was the information about all PUBG events that were in the past until 2023. The guide is no longer updated, thanks for supporting it.

   
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What is "Event" actually?
It is a system in PUBG. You can think of the Event Mode as a periodically changing preset Custom Game where developers will be trying new things and experimenting with different game parameters.

Using the Event Mode, players will be able to have Battle Royale experiences otherwise not available in the public matches. But it’s designed to be much more than just a preset Custom Game, as Event Mode will feature new content, much of it available in the game only for a limited time.


WAR MODES WOULD BE MARKED AS WM

PUBG LABS EVENTS ARE MARKED AS LABS
8 MAN SQUADS

Settings:

• X2 AR spawn
• 8 men in one team
• TPP only
• Erangel only


Event Mode Schedules: (live server)

PDT: March 23rd 07:00PM - March 25th 07:00PM
CET: March 24th 03:00AM - March 26th 03:00AM
KST: March 24th 11:00AM - March 26th 11:00AM


Developers about this mode:

Players,
The first iteration of the Event Mode will be a very simple one, as the system was only recently put together and we need to test the basics first.

This week you will be able to play with up to 8 players in a team and the rifle drop rate will be doubled. We know it’s not a huge change from the public matches but as mentioned above, this is just to get things rolling. The future of the Event Mode holds exciting things!

Please keep in mind that the first iteration will only feature TPP on Erangel to ensure effective matchmaking. Anyone who owns a copy of PUBG can enjoy the Event Mode. To play in the Event Mode, please use the relevant UI in the bottom left of the main menu
FLARE GUN EVENT

Settings:

• 4 men in one team
• Miramar only
• TPP only
• Flare Guns now can spawn in different shacks on the map
• The airdrop you call using the Flare Gun have 2 weapons (AR and SR), lever 3 Armor and different bonuses (level 3 Backpack or Helmet, scopes, etc.)


*Locations where the Flare gun spawns*




*A Flare Gun*


Event Mode Schedules: (live server)

Mar 29 7PM PDT - Apr 1 7PM PDT
Mar 30 4AM CEST - Apr 2 4AM CEST
Mar 30 11AM KST - Apr 2 11AM KST
TEQUILA SUNRISE
Tequila Sunrise is an Event Mode. It’s shotguns and melee weapons ONLY, on Miramar, for four-man squads.

EVENT SCHEDULE

STARTS: April 5th, 7pm PDT / April 6th, 4am CEST / April 6th, 11AM KST
ENDS: April 8th, 7pm PDT / April 9th, 4am CEST / April 9th, 11AM KST


AVAILABLE QUEUES

• Squads (All Regions)
• You can choose to turn Auto Matching either on or off in the main menu. The default state is "On"
NA/EU/AS: TPP & FPP
KR/JP/SA/SEA/OC : TPP only

LOOT SPAWN BEHAVIOR

• Shotguns (3x spawn rate)
• Melee Weapons (3x spawn rate)
• No other weapons
• Bag/Helmet/Armor Lv.3 (3x spawn rate)
• Bag/Helmet/Armor Lv.1 (0.5x spawn rate)
• Ammunition (3x spawn rate)


SAFE ZONE (WHITE CIRCLE) BEHAVIOR
Immediately after the plane gets into the air, the first safe zone is visible on the map.
The first safe zone will be smaller than its normal size.


OTHER EVENT RULES

• Time of day is locked at sunrise.
• Care packages are disabled.
WAR MODE
https://youtu.be/OwvKFOfckeM
EVENT SCHEDULE
STARTS: April 12, 7pm PDT / April 13, 4am CEST / April 13, 11AM KST
ENDS: April 15, 7pm PDT / April 16, 4am CEST / April 16, 11AM KST

AVAILABLE QUEUES
• 10-Man Squads on Erangel (All Regions)
NA/EU/AS/SEA/OC: TPP & FPP
KR/JP/SA: TPP

GENERAL EVENT RULES

• All players are grouped up in teams of 10. Each game will have a max of 30 players (three full teams).
(Please note that there can be a team with less than 10 players depend on the matchmaking situation.)
• Immediately after the plane gets into the air, the safe zone is visible on the map.
• The safe zone is extremely small and never closes in or changes location throughout the duration of the game.
• Getting kills earns points for your team. The first team to get 200 points wins.
○ Kill: +3 points
○ DBNO: +1 point
○ Revive: +1 point
○ Team kill / Team DBNO: -5 points

If no team reaches 200 points before the 15-minute time limit, the team with the highest score will be declared the winner (winner).
Every time you’re killed, you’ll respawn in another plane.


LOADOUTS, LOOT, AND CARE PACKAGES

• All players are guaranteed to spawn with the equipment below:
• One random AR or DMR equipped
• One random pistol
• Level one helmet
• Level one vest
• One grenade
• Additional loot can be found in buildings and in care packages which drop every 90 seconds.


OTHER EVENT RULES

• Weather is locked at “sunny.”
• You can invite up to 9 players from your friends list to your party before jumping into game.
• The rest of team slots will be filled by auto matching system.
• Killer spectating is disabled.
• Redzone is disabled.





The game is 15 minutes long, it will finish as fast as one of the teams will get 200 points


᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌YOU CAN PLAY THIS MODE
᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌BY CLICKING THE FOLLOWING
᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌PICTURE IN THE RIGHT BOTTOM CORNER
᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌UNTIL THE END OF THE EVENT
᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌ ᠌↓- - - - - - - - - - - - ↓- - - - - - - - - - - - -↓

METAL RAIN
Event mode is an eight-man battle royale on Erangel. The twist? You can use flare guns to call down huge, heavily-armored UAZs.

Check below for the full details:
EVENT SCHEDULE

STARTS: April 19, 7pm PDT / April 20, 4am CEST / April 20, 11AM KST
ENDS: April 22, 7pm PDT / April 23, 4am CEST / April 23, 11AM KST

AVAILABLE QUEUES

• 8-Man Squads on Erangel (All Regions)
NA/EU/AS/SEA/OC : TPP & FPP
KR/JP/SA : TPP

FLARE GUN RULES

• Flare guns spawn randomly alongside normal loot locations (flare gun spawn spots are no longer fixed)
• When shot inside the safe zone (white circle), special care packages will be dropped
• When shot outside the safe zone, a special vehicle—the armored UAZ—will be dropped


OTHER EVENT RULES
• This mode is limited to eight-man squads on Erangel, and you can invite up to seven friends.
• Auto-matching can be turned on or off (you don’t have to play as a full squad of eight if you don’t want to)
• The mode is limited to 96 maximum players (12 teams of eight players)
• Redzone is enabled
• Regular care package drops are enabled
• Killer spectating is enabled
• Bluezone rules are the same as standard public match settings
• Weather changes dynamically throughout each match
WM: DESERT KNIGHTS
EVENT SCHEDULE

STARTS: May 3, 7pm PST / May 4, 4am CEST / May 4, 11am KST
ENDS: May 6, 7pm PST / May 7, 4am CEST / May 7, 11am KST
AVAILABLE QUEUES

5-Man Squads on Miramar (All Regions)
NA/EU/AS/SEA/OC/SA: TPP & FPP
KR/JP: TPP

WAR MODE RULES
• All players are grouped up in teams of five. Each game will have a maximum of 50 players (up to ten full teams).
• Immediately after the plane gets into the air, the safe zone is visible on the map.
• The safe zone is small—but slightly larger than the previous iteration of War Mode—and never closes in or changes location throughout the duration of the game.
• Getting kills and knocks (when your opponent is “down but not out”) earns points for your team.
• The first team to get 200 points wins.
Kill: +3 points
Knocks: +1 point
Own Team Kill / Own Team Knock: -5 points
If no team reaches 200 points before the 15-minute time limit, the team with the highest score will be declared the winner.
Each time you’re killed, you’ll respawn in planes that fly by every 40 seconds.


LOADOUTS, LOOT, AND CARE PACKAGES

This time around, players spawn with top-tier equipment that’s normally found only in care packages. This includes:
One random care package weapon (AWM, M24, Mk14, M249, Groza, or AUG)
A level three vest
A level three helmet
Two grenades


OTHER EVENT RULES

• Weather is locked at sunset.
• Bleedout damage when knocked is increased.
• Reviving knocked teammates takes only two seconds.
• You can invite up to four players from your friends list to your party before
jumping into game. Any remaining open team slots will be filled by the auto-
matching system.
• Care package drops are disabled.
• Killer spectating is disabled.
• Redzone is disabled.

THE EVENT WAS OVER BEFORE IT WAS PLANNED (THE EVENT ENDED ON MAY 4th-5th)
GHILLIE CROSSING
This event is for only the sneakiest of snakes. It’s a crossbows and melee weapons only, 100-man blowout on Erangel. While you’re looting for quivers and bolts, be sure to keep an eye out for ghillie suits—they’ll spawn randomly alongside the usual world loot.

Remember if archery isn’t your strong suit you can always just pan people to death.

Full event details below.


EVENT SCHEDULE
STARTS: May 24, 11pm PDT / May 25, 7am CEST / May 25, 2pm KST
ENDS: May 27, 7pm PDT / May 28, 4am CEST / May 28, 11am KST

AVAILABLE QUEUES
4-man squads on Erangel (All Regions)
NA/EU/AS/SA/SEA/OC: TPP & FPP
KR/JP: TPP

GHILLIE CROSSING EVENT RULES
  • World spawn weapons include only crossbows and melee weapons.
  • Ghillie Suits spawn alongside other world loot.
  • Blue zone damage increases exponentially as the endgame approaches.
  • No vehicles spawn.
  • The first safe zone always forms around the center of the map.


    LOOT SPAWNS
    • Only 2x, 3x, and 4x scopes spawn (no larger scopes)
    • All other world spawn items—including bolts, grenades, consumables, and attachments like crossbow quivers and scopes—spawn at a normal rate

    OTHER EVENT RULES
    • Weather is locked at “sunny.”
    • Redzones and care packages are disabled.
    • Killer spectating is enabled
WM: ONE SHOT, ONE KILL
EVENT SCHEDULE

STARTS: June 7, 10pm PDT / June 8, 7am CEST / June 8, 2pm KST
ENDS: June 10, 11pm PDT / June 11, 8am CEST / June 11, 3pm KST


AVAILABLE QUEUES

Three 10-man squads fight on Erangel (All Regions)
NA/EU/AS: TPP & FPP
KR/JP/SA/SEA/OC: TPP

WAR MODE - ONE SHOT, ONE KILL EVENT RULES
• Each match takes place inside a small, static safe zone
• All players spawn with a ghillie suit, a Kar98k with a 4x scope, a handgun, and one frag grenade
• When taking lethal damage, you'll die instantly instead of being knocked
• Eliminating an enemy earns your team 3 points
• Killed players respawn in planes that fly by every 40 seconds
• The first team to reach 150 points wins
• If no team reaches 150 points after 15 minutes, the team with the most points wins


LOOT SPAWN RULES
• Vehicles do not spawn
• World loot does not spawn

OTHER EVENT RULES
• Weather is rainy
• Redzones and care packages are disabled.
• Killer spectating is disabled
WM: ONE SHOT, ONE KILL - RETURN
THIS WAR MODE HAS THE SAME RULES AS THE PREVIOUS WAR MODE: ONE SHOT, ONE KILL

EVENT SCHEDULE
STARTS: June 14, 7pm PDT / June 15, 4am CEST / June 15, 11am KST
-------------------------------------------
ENDS: June 17, 7pm PDT / June 18, 4am CEST / June 18, 11am KST
WM: HUNTSMEN & MARKSMEN
War Mode is back and this time we’re taking the battle to Sanhok! Players will be kitted out with a shotgun and pistol, ensuring everybody a non-stop hot drop! For those looking to avoid birdshot to the face, airdrops will be enabled and will contain either a Sniper Rifle or a DMR.

Full event details below:


EVENT SCHEDULE

STARTS: July 5, 7pm PDT / July 6, 4am CEST / July 6, 11am KST
ENDS: July 8, 7pm PDT / July 9, 4am CEST / July 9, 11am KST


AVAILABLE QUEUES

• Ten 5-man squads fight on Sanhok
• NA/EU/AS: TPP & FPP
• KR/JP/SA/SEA/OC: TPP


WAR MODE - HUNTSMEN AND MARKSMEN EVENT RULES
• Each match takes place inside a small, static safe zone
• All players spawn with a shotgun, handgun, frag grenade, and bandages
• Care packages drop every 110 seconds and contain DMRs, SRs, and powerful items
• Eliminating an enemy earns your team 3 points, knocks earn 1 point
• Killed players respawn in planes that fly by every 30 seconds
• The first team to reach 200 points wins
• If no team reaches 200 points after 15 minutes, the team with the most points wins
• Friendly fire is disabled


LOOT SPAWN RULES
• Vehicles do not spawn
• World loot does not spawn


OTHER EVENT RULES
• Redzone is disabled
• Killer spectating is disabled
WM: HUNTSMEN & MARKSMEN - RETURN
Full event details below:

EVENT SCHEDULE

STARTS: July 12, 7pm PDT / July 13, 4am CEST / July 13, 11am KST
ENDS: July 15, 7pm PDT / July 16, 4am CEST / July 16, 11am KST

AVAILABLE QUEUES
Ten 5-man squads fight on Sanhok
• NA/EU/AS: TPP & FPP
• KR/JP/SA/SEA/OC: TPP


WAR MODE - HUNTSMEN AND MARKSMEN EVENT RULES
• Each match takes place inside a small, static safe zone
• All players spawn with a shotgun, handgun, frag grenade, and bandages
• Care packages drop every 110 seconds and contain DMRs, SRs, and powerful items
• Eliminating an enemy earns your team 3 points, knocks earn 1 point
vKilled players respawn in planes that fly by every 30 seconds
• The first team to reach 200 points wins
• If no team reaches 200 points after 15 minutes, the team with the most points wins
• Friendly fire is disabled
• Time to revive a downed ally reduced to 2 seconds


LOOT SPAWN RULES
• Vehicles do not spawn
• World loot does not spawn


OTHER EVENT RULES
• Redzone is disabled
• Killer spectating is disabled
METAL RAIN: RETURN
UPDATES

We’ve improved the mode’s UI so players get a visual displaying which drop the flare gun will call in their current location and how many of each drop remain. This can be seen in the Map screen (M by default). Once the flare gun is fired, it will be marked on the map so that players can easily find where the care package drop point is.

EVENT SCHEDULE

STARTS: July 19, 7pm PDT / July 20, 4am CEST / July 20, 11am KST
ENDS: July 22, 7pm PDT / July 23, 4am CEST / July 23, 11am KST

AVAILABLE QUEUES

8-Man Squads on Erangel (All Regions)
NA/EU/AS : TPP & FPP
KR/JP/SEA/OC/SA : TPP



FLARE GUN RULES

• Flare guns spawn randomly alongside normal loot locations (flare gun spawn spots are no longer fixed)
• When shot inside the safe zone (white circle), special care packages will be dropped
• When shot outside the safe zone, a special vehicle—the armored UAZ—will be dropped


OTHER EVENT RULES

• This mode is limited to eight-man squads on Erangel, and you can invite up to seven friends.
• Auto-matching can be turned on or off (you don’t have to play as a full squad of eight if you don’t want to)
• The mode is limited to 96 maximum players (12 teams of eight players)
• Redzone is enabled
• Regular care package drops are enabled
• Killer spectating is enabled
• Bluezone rules are the same as standard public match settings
• Dynamic weather is enabled
• Friendly fire is disabled
PGI 2018
PGI 2018 is upon us. As the greatest PUBG players in the world clash in Berlin, we want to give players like you a chance to play with the same ruleset experienced by pro players.
https://youtu.be/RCDjbU4BJLc
Prepare for more weapon spawns, more vehicle spawns, and more aggressive blue zone behavior. If you can earn some dinners in this mode, you might be good enough to play with the best.

Full event details below!



EVENT SCHEDULE
STARTS:
July 26, 7pm PST / July 27, 4am CEST / July 27 11am KST
ENDS:
July 29, 7pm PST / July 30, 4am CEST / July 30 11am KST


AVAILABLE QUEUES

• 4-man squads on Erangel
• All regions: FPP only



RULES

• This event mode uses the official esports ruleset from events like PGI 2018
• Perspective is locked to FPP (like in many popular competitive events)
• The blue zone moves more quickly than in games with normal settings.
• Weapons spawns are a bit more generous. (AR, SR, DMR x1.5, SMG x1.2, Crossbow x0.1)
• Red zones are disabled.
• 20 cars with exclusive decals (and full gas tanks) are spawned in fixed locations across 20 landmark areas. (Please note, there's a known issue where the special car in North Georgopol is stuck on the guard rail.)









OTHER EVENT RULES
• The mode is limited to four-man squads. Auto-matching is forced
• The mode is limited to 80 maximum players (20 teams of four players)
• Regular care package drops are enabled
• Killer spectating is enabled
• Weather is set to “Sunny Clear”
SANHOK FORTY-FIVERS
Get ready to stack a whole lot of blue ammo boxes. This week’s event limits weapon spawns to Tommy Guns, Win94s, R45s, P1911s and throwables.

Full details below:


EVENT SCHEDULE
STARTS: Aug 2, 7pm PST / Aug 3, 4am CEST / Aug 3 11am KST
ENDS: Aug 5, 7pm PST / Aug 6, 4am CEST / Aug 6 11am KST

AVAILABLE QUEUES

4-man squads on Sanhok
NA/EU/AS: TPP & FPP
KR/JP/SEA/OC/SA: TPP

MAIN EVENT RULES
• 80 Players fight in Sanhok. The safe zone starts out small and is visible from the beginning.
• The only weapons that spawn are Tommy Guns, Win94s, R45s, P1911s and throwables.
• Care packages contain Vectors, 0.45 ACP rounds, Lvl 3 gear, and other useful items.


ADDITIONAL RULES
• The mode is limited to four-man squads. Auto-matching can be turned on or off (you don’t have to • • play as a full squad of four if you don’t want to)
• The mode is limited to 80 maximum players (20 teams of four players)
• Red zones are disabled
• Killer spectating is enabled
• Weather is set to “Overcast”
• Teamkilling is disabled
WM: DODGEBOMB
EVENT SCHEDULESTARTS: Aug 9, 7pm PST / Aug 10, 4am CEST / Aug 10 11am KST
ENDS: Aug 12, 7pm PST / Aug 13, 4am CEST / Aug 13 11am KST

AVAILABLE QUEUES
• 10-man squads on Erangel
NA/EU/AS: TPP & FPP
KR/JP/SEA/OC/SA: TPP

RULES
• Dodgebomb is a War Mode event.
• 30 Players across 3 teams on Erangel.
• Players spawn with 20 frag grenades, a molotov, lvl 3 armor, and a frying pan.
• Knock-downs are disabled. When you take lethal damage, you die instantly.
• Killed players respawn in planes that fly by every 30 seconds.
• Eliminating an enemy earns your team 3 points.
• If no team reaches 100 points before the time limit, the team with the most points wins.


OTHER EVENT RULES
• 10-person squads only. Auto-matching on.
• No weapons or vehicles spawn in the world.
• Weather is Sunny
• Red zones are disabled
• Killer spectating is disabled
• Care packages are disabled
• Friendly fire is disabled
EARLY ACCESS MEMORIES
EVENT SCHEDULE
STARTS: Aug 16, 7pm PST / Aug 17, 4am CEST / Aug 17 11am KST
ENDS: Aug 19, 7pm PST / Aug 20, 4am CEST / Aug 20 11am KST

AVAILABLE QUEUES
4-man squads on Erangel
NA/EU/AS: TPP & FPP
KR/JP/SEA/OC/SA: TPP

RULES
• Game settings mimic the settings used during the Early Access period.
• 100 Players across 25 teams on Erangel.
• Lvl 3 Helmets spawn in world, while the Tommy Gun and Kar98k can also be found in care packages.
• Camo-patterned jackets, as well as Ghillie suits, can be found in care packages.
• Blue Zone damage is not amplified by distance from the safe zone.
• Aquarails will not spawn
• Weapon stats and vaulting mechanisms are the same as the current.
• Additional items will spawn on the "Starting Island".


OTHER EVENT RULES
• 4-person squads only. Auto-matching can be set on/off
• Weather is Sunny
• Red zones are enabled
• Care packages are enabled
• Friendly fire is disabled
WM: DESERT KNIGHTS - RETURN
As the sun slowly climbs over the horizon, five soldiers stand ready. Armed to the teeth and kitted out for battle, these warriors know things are about to heat up the cool desert morning. Their orders as tall as the shadows cast by the rising sun, the Desert Knights are ready and aim to be the last squad standing.

Desert Knights is back as this week’s event! Join a 5-person squad and drop into Miramar, as you take on War Mode kitted out with level three gear and a crate weapon. Your mission is to eliminate as many of the endless opposition as possible and rack up points for your team. The first team to reach 200 points, or the team with the highest total after 15 minutes, takes the win!


EVENT SCHEDULESTARTS: Aug 23, 7pm PST / Aug 24, 4am CEST / Aug 24 11am KST
ENDS: Aug 26, 7pm PST / Aug 27, 4am CEST / Aug 27 11am KST

AVAILABLE QUEUES
5-man squads on Miramar
NA/EU/AS: TPP & FPP
KR/JP/SEA/OC/SA: TPP

RULES
• War Mode
• Ten 5-man squads fight on Miramar
• All players spawn with level three gear and a care package weapon
• Killed players respawn in planes that fly by every 40 seconds
• Taking lethal damage results in instant death, as opposed to being knocked out.
• Eliminating an enemy earns your team 3 points.
• If no team reaches 200 points after 15 minutes, the team with the most point wins.
• Vehicles will not spawn


OTHER EVENT RULES
• 5-person squads only. Auto-matching is forced
• Weather is Sunrise
• Red zones are disabled
• Care packages are disabled
• Friendly fire is disabled


GHILLIE CROSSING - RETURN
Ghillie Crossing has returned! Stealth is key here as you take to the Erangel countryside with crossbows and ghillie suits. Normal weapons do not spawn in this event, and instead you will only be able to rely on Crossbows, Throwables (minus grenades), and melee weapons. Ghillie suits spawn alongside normal loot and there are no vehicles or care packages. Battle it out against other squads in the ultimate stealth war game, where every bush or field of grass can mean a silent and unexpected death!

EVENT SCHEDULE
STARTS: Aug 30, 7pm PDT / Aug 31, 4am CEST / Aug 31, 11am KST
ENDS: Sep 2, 7pm PDT / Sep 3, 4am CEST / Sep 3, 11am KST

AVAILABLE QUEUES
4-man squads on Erangel (All Regions)
NA/EU/AS: TPP & FPP
KR/JP/SEA/OC/SA: TPP

RULES
• World spawn weapons include only crossbows, melee weapons, and throwable weapons with the exception of grenades.
• Ghillie Suits spawn alongside other world loot.
• No vehicles spawn.
• Blue zone damage increases exponentially as the endgame approaches.
• Because there are no vehicles, the first safe zone always forms around the center of the map, then shrinks randomly as normal.


OTHER EVENT RULES
• 4-person squads only. Auto-matching can be On/Off
• Weather is Sunny
• Red zones are disabled
• Care packages are disabled
• Killer Spectating is enabled
• Friendly fire is disabled
WM: SILENT AND VIOLENT
Welcome to Silent and Violent, this week’s VSS themed event mode. Scurry through the hills of Sanhok with a fully loaded out VSS and eliminate as many enemies as possible in this squad-based war mode event. Read on for full details on rules and when you can participate!
EVENT SCHEDULESTARTS: Sep 6, 7pm PDT / Sep 7, 4am CEST / Sep 7, 11am KST
ENDS: Sep 9, 7pm PDT / Sep 10, 4am CEST / Sep 10, 11am KST

AVAILABLE QUEUES
4-man squads on Sanhok (All Regions)
NA/EU/AS: TPP & FPP
KR/JP/SEA/OC/SA: TPP

RULES
• War mode
• All players spawn with a fully modified VSS, along with Lvl 1 helmet and vest.
• Players are also given 5 bandages, 1 energy drink, 1 stun grenade and 1 smoke grenade.
• Killed players respawn in planes that fly by every 30 seconds
• Eliminating an enemy earns your team 3 points, while knocking out an enemy earns your team 1 point.
• If no team reaches 150 points after 15 minutes, the team with the most point wins.
• No vehicles respawns


OTHER EVENT RULES
• 4-person squads only. Maximum 40 players. (Auto-matching is forced)
• Weather is Overcast
• Red zones are disabled
• Care packages are disabled
• Killer Spectating is enabled
• Friendly fire is disabled
WM: MUTANT MAYHEM
EVENT SCHEDULE
STARTS: Sep 13, 7pm PDT / Sep 14, 4am CEST / Sep 14, 11am KST
ENDS: Sep 16, 7pm PDT / Sep 17, 4am CEST / Sep 17, 11am KST

AVAILABLE QUEUES
4-man squads on Miramar (All Regions)
NA/EU/AS: TPP & FPP
KR/JP/SEA/OC/SA: TPP

RULES
• War mode
• All players spawn with an Mk47 Mutant, a Lvl 1 vest and 100 rounds of 7.62mm ammunition
• Killed players respawn in planes that fly by every 40 seconds
• Eliminating an enemy earns your team 3 points, while knocking out an enemy earns your team 1 point.
• Reviving a teammate will grant 1 point as well.
• If no team reaches 150 points after 15 minutes, the team with the most point wins.
• No vehicles spawns

OTHER EVENT RULES
• 4-person squads only. Maximum 40 players. (Auto-matching is forced on)
• Time of day is sunset
• Red zones are disabled
• Care packages are disabled
• Killer Spectating is disabled
• Friendly fire is disabled
FLARE GUN - PUBLIC BETA AND MID-AUTUMN FESTIVAL EVENTS
---------------------------------FLARE GUN BETA TEST---------------------------------------

Today there is something a little different for this week’s event mode. We’ve been gathering your feedback on the Flare Gun over the course of a few events and we’re finally ready to give it a proper test in a real environment to see if it fits within the normal PUBG atmosphere and make sure everything works properly. As this is a beta test, the event will run for 10 days instead of the normal weekend duration.

This event mode will mimic normal squad games, except that there will be a rare chance for the Flare Gun to spawn alongside normal loot. The goal here is to basically beta test the Flare Gun as normal PUBG loot with the intention to add it as a rare drop to normal games once the test concludes.


EVENT SCHEDULE

STARTS: Sep 20, 7pm PDT / Sep 21, 4am CEST / Sep 21, 11am KSTENDS: Sep 30, 7pm PDT / Oct 1, 4am CEST / Oct 1, 11am KST

AVAILABLE QUEUES

4-man squads on Erangel (All Regions)
NA/EU/AS: TPP & FPP
KR/JP/SEA/OC/SA: TPP

RULES
• Squads of four players will fight on Erangel
• Flare Guns will spawn randomly all over the map, but are very rare.
• A plane will drop a special care package if the flare is fired inside the safe zone.
• A plane will drop a special vehicle if the flare is fired outside the safe zone.
• An icon on the map will show all players the location where a special care package has dropped.


OTHER EVENT RULES
• 4-person squads only. Auto-matching is switchable to On/Off
• Weather is set to Sunny
• Red zones are enabled
• General care packages are enabled
• Killer Spectating is enabled
• Friendly fire is enabled


KNOWN ISSUES
• Players can use throwables while riding in an armored UAZ

---------------------------------MID-AUTUMN FESTIVALS---------------------------------------

As Summer winds down and the days grow shorter, many countries around the world gather for their own celebration of the seasonal change. Over the next 4 weeks, PUBG will be celebrating two of these festivals, and you can join in by playing the game and earning some free festive skins!

The Chuseok and Mid-Autumn festival celebrations take place from September 19 through October 16. Each week features new skins that can be earned by simply placing in the Top 15 in 5 games of PUBG during that week.

Below is a breakdown of the different event periods and which skins you can earn.


Event One
Period: Wednesday, September 19 6:00pm - Tuesday, September 25 5:59pm PDT
Reward: Traditional Hanbok Hat, Modern Hanbok Jacket


Event Two
Period: Tuesday, September 25 6:00pm - Tuesday, October 2 5:59pm PDT
Reward: Traditional Glasses (Round), Tang Suit Jacket


Event Three
Period: Tuesday, October 2 6:00pm - Tuesday, October 9 5:59pm PDT
Reward: Modern Hanbok Shirt + Modern Hanbok Pants + Traditional Hanbok Shoes


Event Four
Period: Tuesday, October 9 6:00pm - Tuesday, October 16 5:59pm PDT
Reward: Tang Suit Jacket + Tang Suit Pants + Zip-up Boots

Note
- You must complete the requirements for each event separately to earn the reward.
- You can click the crate icon in the game lobby to view event details and rewards.
- You must click the “Receive” button to claim your reward before each event period ends.
CRASH CARNAGE
Road rage is the theme of this week’s event mode where fuel and fire are king. In Crash Carnage, no firearms spawn so you’ll need to focus on melee weapons, throwables, and of course your driving skills to carry your duo to that final circle. Circles move considerably faster in this event, so loot quick, grab a vehicle, and crash your way to road warrior glory.

EVENT SCHEDULE
STARTS: Oct 4, 7pm PDT / Oct 5, 4am CEST / Oct 5, 11am KST
ENDS: Oct 7, 7pm PDT / Oct 8, 4am CEST / Oct 8, 11am KST

AVAILABLE QUEUES
2-man duo team on Erangel (All Regions)
NA/EU/AS: TPP & FPP
KR/JP/SEA/OC/SA: TPP

RULES
• Teams of duos will fight in Erangel. Up to 100 players can join.
• Land vehicles, with the exception of motorcycles, will spawn throughout the map.
• Firearms will not spawn; instead, melee weapons, throwables, consumables, and other gear will spawn.
• Blue Zone will move faster than usual, especially the first Blue Zone.
• The first Safe Zone, and the center point of the final Safe Zone, will be indicated with a flag icon on the minimap.


OTHER EVENT RULES
• 2-person duos only. Auto-matching is switchable to On/Off
• Weather is set to Sunny
• Red zones are disabled
• General care packages are disabled
• Killer Spectating is enabled
• Friendly fire is disabled
FLARE GUN - PUBLIC BETA 2
This event mode will mimic normal squad games, except that there will be a rare chance for the Flare Gun to spawn alongside normal loot. The goal here is to basically beta test the Flare Gun as normal PUBG loot with the intention to add it as a rare drop to normal games once the test concludes.

EVENT SCHEDULE

STARTS: Oct 10, 7pm PDT / Oct 11, 4am CEST / Oct 11, 11am KST
ENDS: Oct 13, 7pm PDT / Oct 14, 4am CEST / Oct 14, 11am KST


AVAILABLE QUEUES
4-man squads on Erangel


RULES
• Squads of four players will fight on Erangel
• Flare Guns will spawn randomly all over the map, but are very rare.
• A plane will drop a special care package if the flare is fired inside the safe zone.
• A plane will drop a special vehicle if the flare is fired outside the safe zone.
• An icon on the map will show all players the location where a special care package has dropped.



OTHER EVENT RULES
• 4-person squads only. Auto-matching is switchable to On/Off
• Weather is set to Sunny
• Red zones are enabled
• General care packages are enabled
• Killer Spectating is enabled
• Friendly fire is enabled
PLATOON (50v50)
(WAS CANCELED BEFORE ITS RELEASE)


For this week's event mode, we're debuting something new to events. In Platoon Mode, you'll join one of 5 10-person squads that make up your Platoon. Normal game objectives still apply, except on a massive 50 vs. 50 scale. Loot up and coordinate to be the last Platoon standing!

EVENT SCHEDULE
STARTS: Oct 18, 7pm PDT / Oct 19, 4am CEST / Oct 19, 11am KST
ENDS: Oct 21, 7pm PDT / Oct 22, 4am CEST / Oct 22, 11am KST

AVAILABLE QUEUES
TPP/FPP

RULES
• Two teams (Platoons) of 50 players will fight in Erangel.
• Each Platoon is comprised of 5 squads, and each squad has 10 players.
• Players in your Platoon, but not in your squad, will have a blue circle above their head.
• Players in your Platoon, but not in your squad, are marked with a blue circle on the minimap.
• Other rules are same as public match.


OTHER EVENT RULES
• 10-man squads only. Auto-matching is forced.
• Weather is set to Sunny.
• Red zones are enabled.
• General care packages are enabled.
• Killer Spectating is disabled.
• Friendly fire is disabled (Including Platoon members).
ONE GUN WARRIOR
(WAS CANCELED BEFORE ITS RELEASE)


Lock and load warrior, because this week’s event mode puts your skills with a single weapon to the test! In One Gun Warrior, you’ll start out with a weapon kit immediately upon drop. You’ll have to scavenge ammo and other supplies, but no weapons spawn in the world! Kill others to take their weapons or make it through the round with your own.

Possible Weapon Kits:
[SR] AWM with 4x Scope, Compensator, QuickDraw Mag, and Cheek Pad
[LMG] M249 with 3x Scope
[DMR] MK14 with Suppressor, QuickDraw Mag, and 2x Scope
[AR] Groza with Suppressor, Extended Mag, and Holographic Sight
[SMG] UMP with Flash Hider, Laser Sight, Red Dot Sight, Extended QuickDraw Mag, Level 1 Vest, and Level 1 Helmet

Win94 with Bullet Loops, Level 2 Vest, and Level 2 Helmet
[SG] S686 with Choke, Bullet Loops, Level 2 Vest, and Level 2 Helmet
[Pistol] P18C with Suppressor, Laser Sight, Extended QuickDraw Mag, Red Dot Sight, Level 3 Vest, and Level 3 Helmet
[Melee] Frying Pan, Level 3 Vest, Level 3 Helmet, and Ghillie Suit
[Throwable] Ten Frag Grenades
[ETC] Crossbow with 6x Scope, Quiver, Level 3 Vest, Level 3 Helmet, and Ghillie Suit
[ETC] Flare gun (Items from flare gun airdrops follow the normal flare gun loot rules)[/b]

Acquirable items from world spawn:
• Ammunition
• Medical items
• Backpacks
• Gas Can


EVENT SCHEDULE

STARTS: Oct 25, 7pm PDT / Oct 26, 4am CEST / Oct 26, 11am KST
ENDS: Oct 28, 7pm PDT / Oct 29, 4am CEST / Oct 29, 11am KST

QUEUES

TPP Only (This is to help balance out the different kits since there can be so much variance.)

RULES
• 100 Players, in a free-for-all Battle Royale, will fight on Erangel.
• This Event Mode will be open in TPP only.
• Players will be given a random weapon kit at the start of the match with attachments, but without any ammunition.
• Weapons will not spawn as world loot; win with your given weapon, or take them from others!


OTHER EVENT RULES
• Solo mode only
• Weather is set to Sunny
• Red zones are enabled
• General care packages are disabled
• Killer Spectating is enabled
FESTIVE GIFTS AND HOLIDAY SKINS
Seasons Greetings!

The holiday seasons are drawing near and the battlegrounds are starting to get a bit… colder. Soon, snow will be falling and to help celebrate that time of year, we’ve got a special gift for those who spend time playing our game in December!

The Festive Beanie with Pom Pom and Red Nose will be available in a variety of different ways. First off, login during the event period and receive a 30 day version of them to wear during the month!

But wait, what kind of a holiday gift disappears? Place in the top 10 of any map or non-custom game mode ten times during the event and you’ll get permanent versions to wear all year round!

Finally, for those looking to get into the holiday spirit in other ways, a sleigh full of other holiday-themed items are now available in the store for a limited time, including an iconic white beard for the jolly price of 10,000 BP!

Please see below for event details.

EVENT PERIOD
Start: Dec 4th 11pm PST / Dec 5th 8am CET / Dec 5th 4pm KST
End: Dec 26th 6:59am PST / Dec 26th 3:59pm CET / Dec 26th 11:59pm KST

EVENT CRITERIA AND REWARDS
Login during the event period
Reward: Festive Beanie with Pom Pom (30 days), Red Nose (30 days)
Upon completion of the following mission, you will receive both items permanently!
Reach top 10 ten times during the event period in any map or game mode
Reward: Festive Beanie with Pom Pom (Permanent), Red Nose (Permanent)


Check out the Player Care Package system (carepackage icon) at the right top of the lobby to see event progress and claim your rewards.
PUBG LABS ARE INTRODUCED
PUBG LABS is a "rebranding" for PUBG EVENT MODE. Nothing changes, just the name and the way to enter new gamemodes.

NOTES WHEN PLAYING IN LABS
- LABS games do not provide BP or XP for gameplay rewards.
- LABS gameplay will not be applied to Career.
- LABS gameplay will not count for your Survivor Pass missions.
- LABS games do not support replay.

LABS: MOTOR GLIDER

The Motor Glider is available in PUBG Labs on Dec 19 11pm PST – Dec 22 11pm PST.

You’ve been hittin’ the roads on the battlegrounds pretty hard, but where we’re going, we don’t need roads. Final boarding call for the Motor Glider mode only available for a limited time. Take to the air in the new Motor Glider and get the drop on enemy squads wherever they are.

The Motor Glider can transport you and a squadmate in the air and get you to the far side of the circle in no time. To take off, you’ll need to get the speed up to 70km/h (so not quite the 88 miles per hour you’d need for time travel) and once you’re moving you can use sticky throttle to lock in your forward acceleration. Be careful around the rotor or you’ll learn who wins in a faceoff between your face and a mower.

While in the air, using the high ground to their advantage, passengers can rain shots and molotovs. Only the engine can be destroyed with wings taking less damage compared to the body, but the tires can’t be damaged – so you’ll be able to keep it moving even after your engine is disabled by gliding and landing.

PUBG Labs is a space where we introduce experimental in-game features to you, the community, and collect your feedback. The most important takeaway from PUBG Labs is your valuable opinions!

Please feel free to let our Community Managers know about what you think of your experience on whichever social platform you prefer, just tag us @PUBG. The Motor Glider is available in PUBG Labs on Dec 19 11pm PST – Dec 22 11pm PST.

Mechanics

“Fly like an Eagle.”

- Motor Glider has two seats; one for pilot and one for passenger who can shoot and use any weapon from the backseat
- Motor Glider will be spawned around the map
- To takeoff, you must gain the necessary speed of 65 km/h then pitch up with the S key.
- You’ll start to take off automatically once you hit 70 km/h.
- Motor Glider’s fuel consumption rate is tied to the engine speed – the more throttle you apply, the faster you will run out of gas.
- There’s no maximum altitude you can reach, the sky is the limit! But engine will start losing power the higher the altitude you are at.
Controls:
- Use W/S keys to control the pitch and A/D to control the roll of the aircraft
- Adjust the throttle by holding Left Shift and Left Ctrl keys
- Hold Spacebar when on the ground to engage handbrake


Period: Dec 19 11pm PST – Dec 22 11pm PST / Dec 20 8am CET – Dec 23 8am CET
- Perspective: TPP/FPP
- Mode: Squad
- Map: Erangel, Miramar
- Maximum Player: 80
- How to join: Click the banner on the left bottom above the ‘START’ button
FANTASY BATTLE ROYALE
Fantasy Battle Royale will be available as an event mode for a limited time from April 1st, 00:00 PDT ~ April 7th, 1159 PDT / April 1st, 0700 UTC ~ April 8th, 0659.
April Fools’ Day is a long-celebrated tradition in the gaming world. Whether through silly videos, fake patch notes, or even full blown in-game events, it’s the time of year where teams can go a little crazy and try something completely different— and it doesn’t get much more different for us than Fantasy Battle Royale. To play, click on the Fantasy Battle Royale banner in main lobby to enter the special Fantasy BR lobby.

Basic Rules
  • Fantasy BR takes place on the Dragon’s Isle (Erangel)
  • TPP only, 20 Squads of 4 (maximum of 80 players per match)
  • Fantasy BR does not support 1 man or 3 man squad but will automatically find suitable companions for you
  • Friendly fire is disabled (unless we’re talking the mendingstar and heal bomb, which are the friendliest fire of all)
  • Fantasy BR does not grant XP rewards but BP is earned based on your total gameplay time
  • Fantasy BR matches don’t count towards the Survivor Pass. However, there are separate Fantasy BR exclusive missions
  • Complete Fantasy BR exclusive missions to earn special Fantasy BR mode rewards
  • Please refer to the 'Fantasy Battle Royale Exclusive Systems' section for more details
Class Selection & Starting Out
After matchmaking completes, players will be asked to select a class to play before flying to the Dragon’s Isle
• The Class select screen is automatically shown and may be brought back up using the F8 key
• There are no class limits, so get creative with your party! (Just remember you’ll be sharing loot if you double, triple, or quadruple up on classes!)

First circle will be displayed before you jump
• Blue Zone will move faster and deal more damage in Fantasy BR than in normal matches! Be careful!

Fantasy Battle Royale Classes
Barbarian
"I would like to RAGE"

The fearsome Barbarian is a melee combatant with high HP who uses his rage to increase his movement speed. Swinging his Kick Ash Longsword in a wide arc in front of them, they gain additional movement speed with each successful attack on an enemy.

Barbarians also produce Mega Energy Drinks, which can be used to recover large amounts of HP over time. Although he doesn’t have any other special attacks or skills, his fast movement speed makes him the best suited to chase down squishy opponents and show them the business end of his weapon.

Ranger
"They’re taking the Hobbits to Erangel!"

The Ranger is a long-ranged sniper equipped with the deadly 'Dragonslayer' crossbow, capable of firing multiple shots in succession. With a long range and high attack damage, she is a formidable opponent, other than her rather low amount of HP.

Ranger’s utilize stealth to emit no movement sounds, making them the perfect sneak attack class. The Ranger brings utility to the fight as well with their Flash Powder grenades that temporarily blinds enemies and decreases the damage allies receive.

Wizard
“What manner of man are you that can summon up fire without flint or tinder?”

Wizards are heavy damage dealers who rain down fire on groups of enemies at once. Whether firing 2 consecutive blasts from their wands, dropping a powerful Fireball spell, or calling meteor showers from the sky, Wizards always have something fiery and explosive to pull out of their arsenal.

Keep your allies close though, as the Wizard has the lowest HP of any class and make a delightful squishing sound that Barbarians find irresistible.

Paladin
“I can do this all day.”

The Paladin is the key healing class in Fantasy Battle Royale. Healing allies with their Mendingstar and blocking incoming attacks with their Brooklyn Shield, the Paladin is right at home protecting the weak.

The Paladin’s Mendingstar serves two functions; healing allies it strikes or dealing damage to and slowing down enemies. The Paladin’s Shield Charge can also knock away enemies who get too close to his party.

Paladins also regularly produce First Aid Kits that can be given to allies or toss a 'Heal Bomb' to create an AoE healing zone, but be warned that this zone can also heal enemies!

One slight hitch though, maybe it’s because of their heavy armor or the fact that they have no free hands, but Paladins cannot ledge grab and may have to find more creative ways to keep up with their team.

Ye Olde Chicken Dinner
• Just like traditional Battle Royale, the last surviving squad is the winner

Items
• Fantasy BR has its own set of world spawn items, which mostly include crafting materials
• No weapons, ammo, throwables, boosts, or equipment will spawn
• Bandages will still spawn in the world

Vehicles
• Only the Noble Steed (motorcycle) and Dragon Wagon (UAZ) spawn in Fantasy BR
• Vehicles are slower and have lower durability than in normal BR to keep fights more focused on class warfare



Care Packages
• Care Packages are dropped more often in Fantasy BR and are be marked on the map for all players
• Care Packages can contain the Zircon, a powerful gem used to upgrade your gear to Lv.5
• Using the interaction key (F) on Care Packages grants a temporary invincibility buff
*The Buff lasts for 30 seconds, making you immune to all damage*
Fantasy Battle Royale Exclusive Systems
Character Equipment

In Fantasy Battle Royale, players start the game with a class-specific weapon, necklace, and ring equipped. These items are exclusive to your character and cannot be dropped or traded.

Some classes have ammo and special skills that they can use. These are automatically refilled in specific intervals depending on the levels of your equipment. There is a cap to how many of each you can hold, so make sure to use em if you got em!

Item crafting

• Picking up crafting materials allows you to upgrade your weapon and gear
*Use the right mouse button on components in the inventory screen to start crafting*


• Class Weapons, Necklaces, and Rings can be upgraded to Lv.4 using class-specific gems found throughout the world
*Loot crystals can be dropped for your teammates, so grab everything you see!*
• To raise your equipment to Lv.5, you will need to find a Zircon
*The Zircon is a crystal that spawns very rarely across the map.*
*Care Packages will always contain a Zircon*

Fantasy BR Exclusive Missions and Store
  • There are new Fantasy Battle Royale Missions to complete, which earn you costume set pieces or a special event currency called Gold
  • A total of 8 costume sets can be earned or purchased during this event, 2 costume sets per class
  • The first set of skins is earned by completing missions and spending your Gold in the Fantasy Battle Royale store
  • Alternatively, these sets may be purchased in the normal in-game store for $9.99/set if you who do not wish to earn them
  • The second set of skins can be purchased in the normal in-game store using BP
  • All unlocked Fantasy Battle Royale skins are permanent and can be used in normal PUBG games!

*No unicorns were harmed in the making of this game mode*
LABS: FACTION WARMODE

Last year, we introduced PUBG Labs as a way to experiment with fun game settings and try out new features and modes before they’re ready for normal matches.

While we haven’t had a new LABS mode in a while, we’ve seen you asking for new event modes and different ways to play.

To help scratch that itch, we’re spinning up Labs again, starting with an already existing mode: Faction Warmode. This time around, you'll be able to form your own 8 person party before entering, so grab your friends and get ready rumble!

Faction Warmode is a team vs team (8v8) match that takes place on Sanhok. When you spawn, you’ll be able to choose from one of several different “Spawn Kits” that each have their own load-out. Your team has to work together to earn points by eliminating enemies within a small safe zone to reach the point threshold!

Faction Warmode Schedule
- September 4th (Fri) 16:00 (KST) - September 7th (Mon) 16:00 (KST)

Matchmaking
- 8 person squads, 8 vs 8 combat
- You can invite players to form up your squad of 8 and matchmaking will automatically fill any missing slots.
- TPP / FPP

Faction Warmode Rules



- Faction Warmode takes place on Sanhok during several different weather types.
- Each match takes place in a small Safe Zone surrounded by a static Blue Zone.

When first entering the game, you will select one of four Spawn kits to play with:

Assault - M416 (red dot), R1895, Level 1 Vest/Helmet, ammo, bandages
Medic - UMP (red dot), Sawed-off, Level 3 Vest/Helmet, ammo, First Aid Kit, Med Kit, Painkillers, Adrenaline Syringe, Critical Response Kit*
* Critical Response Kit: Allows you to revive a downed teammate much faster
Support - S12K (red dot), Skorpion, Level 2 Vest/Helmet, ammo, Frag Grenade, Bandages
Scout - Kar98K (4x Scope), P18C, Level 1 Vest/Helmet, Ghillie Suit, ammo, Bandages
- No Red Zone.
- No world spawn items. no vehicles, or Flare Guns and Care Packages.
- No Deathcam
- Respawn from the plane upon death

Win Conditions
- The team that reaches 200 points first wins the chicken dinner
- When the 15 minute timer reaches 0, the team with higher points wins.
⠀⠀⠀⠀⠀- Points are granted by the conditions:
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀- Kill an enemy player: +3 points
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀- Down an enemy player: +1 point
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀- Revive a teammate: +1 point
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀- Down or kill a teammate: -5 points
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀- Killed by your own grenade or falling: -5 points

Other

- In Faction Warmode you cannot:
- Earn BP or Survivor Pass XP
- Complete Survivor Pass missions
- Earn Weapon/survival mastery XP
- Utilize the Team Up feature after the game

Faction Warmode Known Issues
- In situations where a teammate reconnects to the game while dead, others in the team may be unable to see the UI which indicates they're a part of your team.
LABS: HARDCORE BR

First off, thank you for all your great feedback on our last LABS offering. We’re thrilled that so many of you enjoyed Arena mode and the tactical team fun it provided. For our next LABS mode, we’re trying something a little more hardcore.

Introducing, Hardcore BR. PUBG Battleroyale thrives on its realism, but still provides several types of helpful UI to help you towards your chicken dinner. Hardcore BR tests your true mettle by removing much of the UI you’d normally rely on from the game.

In Hardcore BR, you and your squad will take to the frozen fields of Vikendi. Your compass, minimap, crosshair, and status ui (health, boost bar, equipment status, etc), as well as bluezone warnings will all be disabled. You will still be able to see the kill feed, remaining players, team UI, and parachute related UI.

We hope Hardcore BR provides a fun and challenging new experience, where teams are forced to rely on alternative methods of communication to track down and eliminate enemies. Teamwork and communication will be absolutely essential here.

We’re excited to see how you all adapt to this challenging way to play and look forward to hearing your feedback. Check out all the details below and get ready for some Hardcore BR!

Hardcore BR service schedule
2020-11-05 14:00 KST ~ 2020-11-09 16:00 KST / 2020-11-05 05:00 UTC ~ 2020-11-09 07:00 UTC
Hardcore BR will be available for both PC/Console.

Hardcore BR Settings
- Hardcore BR will take place in Vikendi
- TPP and FPP, Squad only.
- Please note that Hardcore BR will have 1 man squad disabled.
- Matchmaking will automatically have you teamed up with other players.
- Maximum number of players: 100
- If a session lacks players, it will start to fill remaining slots with bots.

Hardcore BR Rules
- Hardcore BR will have following UI disabled.
- Crosshair will be disabled.
- Mini map will be disabled.
- UI such as health bar, boost gauges, weapon/equipment UI and vehicle UI will be disabled.
- Bluezone related system message will be disabled.
- Bearing, frequently known as compass, at the top of the screen will be disabled.
- The following UI will remain visible when required during the game.
- Parachute related UI
- Remaining players UI
- DBNO/Kill feeds
- Team UI
LABS: ARENA MODE

We're thrilled to see so many of you enjoying the new Arena Mode! Based on your response, we have decided to expand Arena Mode's schedule to allow more time for playing and testing it out.

Arena Mode is now available non-stop until October 8.

With this extension, we hope you all really dive in and get a good feel for it. We're looking forward to your feedback! Thank you and we hope you enjoy the Arena!

This week we’re bringing you something new that combines intense PUBG gunplay with the tactics of an arena shooter. We call this LABS experiment Arena Mode.

Arena Mode is a 64 person, squad-based match that drops you into one of several sectioned-off zones on Erangel, Miramar, or Sanhok. You’ll fight it out with up to two other squads to claim victory in your arena. Should you lose, your team will lose one of its 3 chances, which eliminates you once they’re gone. Claim victory, and move onto the next round with a stronger position than those who failed. When 3 or fewer squads remain, they’ll enter a Sudden Death arena where the winner takes all, regardless of how many chances you have left.

Arena mode has some other differences from a normal match as well. The biggest of which is that weapons do not spawn in the world. Instead, you will need to use currency that you earn by eliminating other players to purchase your arsenal through the Loadout menu (PC: L key, Console: Map key(System menu/Touch pad) by default). Knocked allies can also be revived in 5 seconds, which is important for maintaining your advantage in such small, intense fights.

Surviving the Arena means teamwork and smart tactical decisions. From matching your loadout to the terrain you’re in, to watching each other’s backs until you’ve got eyes on your enemies, to coordinating your attack, Arena Mode is sure to test your teamwork and communication skills.

Here’s a quick breakdown of all the rules:

Rules

- In each round, 2-3 squads will dive into a random, sectioned-off area.
- Each squad starts with 3 chances and will be eliminated once those chances are lost.
- When 3 or fewer squads remain, they are placed into a sudden death round where the winner takes the chicken, regardless of how many chances each squad has left.
- There are no world spawn weapons. You will earn points during each round that can be used to purchase weapons from the Loadout menu (PC: L key, Console: Map key(System menu/Touch pad)).
- Other items, such as attachments, helmets and vests, still spawn across the map.

Game Settings

- 64 players (16 squads)
- Erangel, Miramar, and Sanhok
- Squadmate revival time: 5 seconds
- Adjusted bluezone speed for more intense gameplay
- Your team will have 30 seconds to loot upon winning your Arena
- Observer Mode Enabled once your team has won an arena or been killed

Arena Mode will be available in LABS over 2 weeks, so make sure to grab your squad and drop in while it’s available.

PC & Console
September 24 (14:00 KST) ~ October 8 (16:00 KST)
LABS: THERMAL SCOPE MODE

Our first LABS experiment of the year is coming soon! To kick things off, we’re dropping a new attachment into the game and bringing back a special weather setting to show it off in! Introducing the Thermal Scope!

Unlike existing telescopic sights, the Thermal Scope detects infrared rays emitted by objects and makes them stand out against their backgrounds. Thanks to this new equipment, players are now able to better detect enemies obscured by darkness, smoke, or trees and bushes, which can be difficult with the existing scopes.

Since the Thermal Scope is best utilized in areas of low light, we’re bringing back Moonlight Mode on Vikendi for this test! Full details on the mode can be found below.

LABS: THERMAL SCOPE MODE



- The new Thermal Scope will be world-spawned loot.



- The Thermal Scope uses heat signatures to help you find obscured enemies more easily.
- This includes enemies hiding in smoke, darkness, brush, etc.

SERVICE SCHEDULE
- January 7, 14:00 KST – January 11, 16:00 KST / January 7, 05:00 UTC – January 11, 07:00 UTC
- LABS: Thermal Scope Mode will be available for both PC/Console during the service schedule stated above.

SETTINGS
- Vikendi – Moonlight
- BR Rules of the existing world will be applied.
- FPP or TPP, Squad mode
- 1-man Squad mode is also available.
- Maximum number of players: 100
- If a session lacks players after a certain amount of time, it will start to fill remaining slots with bots.
LABS: ZONE TAG

A whole new way to play PUBG is coming to LABS!

In Zone Tag, players will compete to gain and keep possession of a ball that spawns into the match. From this point on, the entire blue zone will center on the player holding the ball, bathing them in a pillar of light and following them until they are knocked and the ball is dropped. All players in that squad also benefit from an unlimited boost gauge! If not held by any player, the ball will seek an eligible target nearby or begin making its way towards Pochinki in the center of the map, dragging the Blue Zone with it until it is picked up again.

This mode is meant to be fast and furious, so land vehicles will spawn at every possible point on the map, are invulnerable to weapon damage and tire puncture, and provide players with unlimited ammunition while inside. Your gun will still have a capacity and require a reload when empty, but reloading it will not consume your ammo stockpile.

Once phase 6 of the game begins, the ball will disappear and the circle’s location will be set. From this point on, zone settings will be like any other match and squads will have to battle it out to be the last ones standing.

A few more quick notes on the rules; water, the small islands around Erangel, some generally inaccessible rooftops, and ferries are all no bueno. Entering one of these restricted areas will automatically detach the ball and players in these areas are not considered eligible targets for it to attach to. Players will also receive damage just by entering the water, so keep those boots dry as you plot out your route.

A detailed breakdown of the rules can also be found below. LABS: Zone Tag will be available from February 9th – 15th for PC and from February 23 – March 1st for Console. This is something pretty different for us, so drop in and let us know what you think! Get the ball, fend off your attackers, and set up your own end circle to finish off any who remain in Zone Tag!

The Ball
- The Ball spawns on a random player at the start of the match.
- The Ball drags the center of the circle along with it wherever it moves.
- The Ball grants a special visual effect to the carrier.
- All players in the carrier’s squad receive a full boost.

- The player with the ball will be lit up by a pillar of light visible starting from 100m distance.
- The Ball cannot be manually dropped or passed but will drop automatically if a player is knocked, killed, or enters a restricted area.
- When not attached to a player, The Ball will slowly rise into the air for 5 seconds or until it is no longer blocked by a structure.
- The Ball will then seek a new eligible target within 30m and begin to home in on them.
- If no eligible target is found, The Ball will remain stationary for 15 seconds before it starts to move towards the center of the map.
- A system message will appear for all players when The Ball is dropped or picked up.

The Circle
- “The Ball” drags the center of the circle along with it wherever it moves.
- There are still circle phases, which shrink the circle and increase damage.
- At Phase 6, the Ball disappears and the center of the circle is locked until the end of the match.

Restricted Areas
- Entering a Restricted Area will detach the ball and make players ineligible to receive it.
Restricted Areas include:
- Small islands off the mainland
- Inaccessible Rooftops and High Ground
- Ferries
- Water
- Player who steps into water with a ball will receive damage and have the ball detached.

Vehicles
- Land Vehicles will spawn at every possible spawn point on the map.
- Boats and the Motorglider will not spawn.

All vehicles are immune to weapon damage and cannot have their tires punctured.
However, we cannot guarantee damages from crashing into objects!
Spike traps are not spawned.

While inside a vehicle, reloading weapons will not deplete your ammo reserve.

Service schedule
Zone Tag will be available in LABS on both PC and Console during different times.
PC: February 9th – February 15th
Console: February 23rd – March 1st


Settings
- Erangel - Sunny
- TPP & Sqaud Only
- Minimum number of players: 40(PC) / 32(Console)
- Maximum number of players: 100 (PC/Console)
- The ball has blocked all access from bots. No bots will be available in this mode.
POBG


WHAT THE HELL IS POBG?

Welcome Survivors! By now you may have noticed a newcomer in our in-game lobby. The game’s name is POBG a.k.a PlayerOmnom’s Battlegrounds. So now the question is, who the hell is Player Omnom?

Player Omnom, a Survivor of the avian variety, a chicken with a grudge against Player Unknown. Presented in a vintage top down shooter fashion, taking place on several of the PUBG maps you already know and love. Players will have to take down an alarming number of angry chickens to make it to the final showdown with Omnom.

WHAT CAME FIRST? OMNOM OR UNKNOWN?
As far as the origins of POBG, we have some answers…

https://youtu.be/xfrxKNWFy24
LABS: RESPAWN ROYALE

This round of PUBG LABS utilizes two different gameplay changes to create a frantic experience for squads on Paramo. The first of which is a 500% damage increase across the board for all weapons and throwables in order to create a one-shot-kill scenario. But fear not, though dying may be easy, so is getting back into the game!

In Respawn Royale, your defeated squadmates will automatically rejoin the fight after their 100 second death timer has counted down. All you need to do is stay alive as a squad until that happens! If at least 1 squad member is still standing when a player’s death timer completes, they will rejoin the fight but be careful – if your squad is wiped completely, you’ll all be eliminated from the match.

Respawn Royale takes place on Paramo with you and up to 7 other squads. To help keep the focus on the action, we’ve also eliminated weapon looting and added the choice of three different spawn kits. This kit can be changed each time you respawn, so keep an eye on the situation your remaining team members find themselves in. The Blue Zone will also still function as normal, so keep on the move!

WEAPON DAMAGE
- In Respawn Royale, the damage of firearms, melee weapons, and throwables are increased by 500% in order to provide a one-shot one-kill experience.

SPAWN KITS
DBS
- DBS with Holographic Sight
- 12 Gauge x28
- Deagle + Red Dot Sight
- 45 ACP x7
- 2 Smoke Grenades
AWM
- AWM with 3x Scope
- .300 x35
Crossbow
- Crossbow with 4x Scope
- Bolts x25
- Ghillie Suit
- Sawed-off
- 12 Gauge x4

RESPAWN CYCLE
Once knocked out, you will immediately switch to spectating mode and a 100 second respawn timer will display on your screen. During this period, you will have the option to select which kit you wish to spawn with.

SERVICE SCHEDULE
PC:
- PDT: April 28th – May 3rd 12 AM
- KST: April 28th – May 3rd 4 PM
- CEST: April 28th – May 3rd 9 AM

CONSOLE: After completion of maintenance on May 6th.
- PDT: May 6th – May 10th 12 AM
- KST: May 6th – May 10th 4 PM
- CEST: May 6th – May 10th 9 AM

GAME SETTINGS
- Paramo
- FPP & TPP
- No Knocks/DBNO
- 20 – 32 Players
- (Console 16 – 32 players)
- Squads (1-man squad disabled)
- Item Spawns
- Panzerfausts, Grenades, Molotov Cocktails
- No Vehicle Spawns
- No Secret Room Keys
- Death Cam, Observer and Replays disabled
LABS: RACING MODE

Racing Mode in PUBG LABS! Experience a new way to play on the Battlegrounds as you battle your opponents and race across tracks on the newly updated Miramar.

Choose your vehicle, buckle up and race hard!

RACE PREPARATION
- Select your vehicle at race start.
Available Vehicles: Motorcycle, Buggy, Coupe RB, Dirt Bike, Mirado.
Each vehicle comes equipped with a set of different weapons.
Use the F8 key (Console: D-Pad down) to toggle the vehicle selection UI and change vehicles.
Upon respawning, your selected vehicle will be spawned.

RACE START
- Players are spawned in their vehicle as the race countdown begins.
- You won’t be able to move or attack other players until the race starts.
- Once the match starts, destroy anything in your path!
- At match start players are invincible for 10 seconds and 5 seconds after each respawn to prevent - the frustration of being spawn killed.

RACETRACKS
- Racing Mode takes place at one of the two tracks shown above.
- Both tracks are 1-way, with a static start and finish line.

CHECKPOINTS
- Checkpoints serve as respawn points and you must drive through them to progress in the race.
- Going off-track for too long engages an out of bounds timer and when the countdown hits zero, you will be respawned near the latest checkpoint you’ve passed.

BOOST CRATES
- Drive through red crates to collect boosts.
- Boost crates respawn a short time after being collected.
- Boosts can be engaged with the shift key.
- Using a boost brings you to FULL-SPEED. Send it!
- When killed, you will respawn with your boost gauge set to max.
- Motorcycles and Dirt Bikes are unable to use boosts.
- This is for balance gameplay balance reasons.

AMMO CRATES
- Drive through blue crates to collect ammo.
- Crates provide a small amount of ammo for your equipped weapon.
- Ammo crates respawn a short time after being collected.

RACE COMPLETION
- The first player that crosses the finish line grabs the checkered flag and wins the race for their squad!
- 60 seconds after the winner crosses the finish line, the match will end.

SERVICE SCHEDULE
LABS: Racing Mode will take place over two weeks, with Squads up first, followed by Solo matches.

PC
- WEEK 1 – Squads: June 3, 11 am – June 7, 4 pm KST
- WEEK 2 – Solo: June 7, 16:30 – June 14, 16:00 KST

CONSOLE
- WEEK 1 – Squads: June 10 after maintenance – June 14, 16:00 KST
- WEEK 2 – Solo: June 14, 16:30 – June 21, 16:00 KST

MATCH SETTINGS
- Miramar, TPP only
- Squad mode (first week), Solo Mode (second week)
- Match time limit
- 10 Minutes
- Max players
- PC: 20 players
- Console: 16 players
- Minimum players
- Squad: 12 players
- Solo: 8 players
LABS: FUTSAL MODE

LABS is where we experiment with unique and often wholly new PUBG experiences, and this time around is no different. Futsal Mode is all about soccer, with a side of combat, and players who score the most goals will transform into soccer superstar, Premier League player “Sonny” Heung-Min Son!

The Futsal Field has different areas with buffs and weapon spawns, so each player has their own role and place in the team.

Read on for full gameplay details.

FUTSAL FIELD

- Play Zone

The Buff Zone is created and spawns weapons on a regular basis. When a player enters the Buff Zone, that player consumes the buff automatically.

Make sure to keep an eye out for spawned weapons in Buff Zones, pick them up, and attack your enemies while you fight your way to victory.

- Buff Area spawn intervals: 30 seconds
- Buff types
- HP
Gain 50 HP

- Movement Speed
1.2x movement speed increase for 15 seconds.

- Weapon types
Frying Pan
Sickle
Machete
Crowbar
Sawed-Off + 12 Gauge x2 (spawns at a lower rate but once equipped, it’s a surefire way to knock down your opponents)


- Penalty Zone

The Penalty Zone plays an important role, as it’s both a respawn area and spawns the Shield used to protect your goal.

- Respawns
After death, players respawn in the Penalty Zone and are invincible for three seconds. Players cannot move out of the zone until the invincibility has worn off.

- The Shield
When a player equipped with the Shield moves out of the Penalty Zone the Shield disappears and a new Shield spawns in the Penalty Zone.

MATCH RULES


- Victory Conditions
The team to score more goals by the end of the match will claim victory.

- Tied Score
In the event of a tie, the match will enter overtime. If scores remain tied after overtime, the winner will be decided by most kills or the team with the MVP.

- Format
Matches will be played in two five-minute halves, with three minutes of overtime being played automatically if the score is tied after regular time

Matches have 5 seconds of preparation time prior to kick-off


SERVICE SCHEDULE
This round of LABS: Futsal Mode will be open during the following period.

PC & Console
- PDT: July 20, 10 PM – August 2, 0 AM
- CEST: July 21, 7 AM – August 2, 9 AM
- KST: July 21, 2 PM – August 2, 4 PM

GAMEPLAY SETTINGS
- TPP only
- Two 4-man squads play against each other (1-man squads not supported)
- No team damage
- DBNO enabled
- HP after reviving: 50
- When respawning after death, players will remain invincible for three seconds
- Clear weather


FAQ
HOW CAN PLAYERS CONTROL THE BALL?
Move towards the ball and make contact to dribble.
The faster you’re moving when you make contact, the further the ball will go. Try sprinting at the ball when you want to shoot or make a long pass.
You can use melee attacks such as punching to attack opponents.


ARE THERE FOULS?
No. Feel free to use aggression with your enemies whilst trying to take possession.
There are no offsides, lineouts, or handling fouls. Do whatever you want and can to secure the win!


IS THERE A GOALIE?
We provide a Shield so that one player from each team can defend their goal.
The Shield covers a large area and can also be used to push away your opponents! Try to take advantage of this feature when defending.
The Shield can be equipped and used only within the penalty area. If you cross the penality line with the Shield equipped, it’ll be unequipped automatically.


HOW DO YOU BECOME SON HEUNG-MIN?!
The player who scores the most goals during the match can transform into “Sonny”, the superhero.
For male characters, Son’s face, hair, and uniform are applied. For female characters, face and hair remain the same.
If someone else takes the lead, they will then become Son Heung-min.
Once you transform into Son, you benefit from a full boost with an extra speed increase until the end of the match.
LABS: ZOMBIE SURVIVAL

PUBG LABS is back with a horde of zombies! In Zombie Survival, you and your squad will have to survive 10 stages of various zombie waves. The more zombies you take down, the more coins and weapons you earn.

Read on for more details.

MATCH RULES
Defeat swarming zombies with your squad and survive until the very last stage.

Zombie Survival has a total of 10 stages that last 3 minutes each.

To get to the next stage:
– Kill every zombie OR
– At least one player has to stay alive until the end of the stage’s time limit.

After clearing a stage, your squad gets a 20-second break before moving on to the next stage.
– The player(s) who died in the previous stage will come back alive and continue to the next stage.

The game will end if the entire squad gets wiped out.


ZOMBIES
– Zombies spawn once a stage starts.
– As you proceed along the stages, the number of zombies will increase, the zombies will get stronger, and special zombies will appear.


SURVIVAL COINS AND EQUIPMENT
SURVIVAL COINS
– Earn Survival Coins by killing zombies.
– The Survival Coins go to your inventory (can collect up to 999).
– You can’t drop Survival Coins.
– When players respawn, the players are given the same amount of coins they gained when the game began.

EQUIPMENT
The basic set of equipment each player receives at the beginning of the game is:
– Deagle
– 60EA .45 ACP
– Backpack (Level 3)
– 1 Frag Grenade

– You can purchase equipment with coins by entering your inventory.
– Stronger weapons require more coins.


SCORES
– You gain scores by killing zombies.
– You can check your score by looking at the world map.
– Your team’s final scores will be shown after the game.


SERVICE SCHEDULE
This summer’s PUBG LABS: Zombie Defense will be open during the following period.

PC
– PDT: August 4, 0 AM – August 16, 0 AM
– CEST: August 4, 9 AM – August 16, 9 AM
– KST: August 4, 4 PM – August 16, 4 PM
Console
– PDT: August 12, 0 AM – August 23, 0 AM
– CEST: August 12, 9 AM – August 23, 9 AM
– KST: August 12, 4 PM – August 23, 4 PM

GAMEPLAY SETTINGS
– Both TPP & FPP Available
– Squad Only
– DBNO Disabled
– Teamkill Disabled
LABS: ZONE TAG AGAIN

The battle for the Blue Ball is back. PUBG presents to you LABS: Zone Tag Again! Since the first version of Zone Tag that was released this February was quite experimental for us as well, we’ve utilized our players’ feedback thereafter and made some both big and small changes that would hopefully suit your tastes.

Let’s now take a look at those changes.

LABS: ZONE TAG CHANGES


HEALTH REGENERATION
To make things fairer, all players can now regenerate health based on their movement speed (also works inside vehicles). The faster you move, the more health you regenerate per second.

OVERALL LOOT
We’ve increased the overall amount of loot as we noticed that players were not able to find enough loot within phases of the game.
We also removed boost items as everyone can regenerate HP based on movement speed.

THE ANCHOR
An Anchor will spawn if the Carrier stays in one area for too long.
The area radius of the Anchor gets larger with every circle phase.
The Blue Ball will get detached if the Carrier does not move away from the Anchor.

BOATS AND AQUARAILS
Boats and Aquarails will spawn.
The Carrier however cannot enter water, nor use boats or Aquarails.
For more details on the general rules of Zone Tag, check out our previous announcement.

SERVICE SCHEDULE
PUBG LABS: Zone Tag will be open during the following period.

PC
PDT: September 8, 0 AM – September 13, 0 AM
CEST: September 8, 9 AM – September 13, 9 AM
KST: September 8, 4 PM – September 13, 4 PM

Console
PDT: September 16, 0 AM – September 20, 0 AM
CEST: September 16, 9 AM – September 20, 9 AM
KST: September 16, 4 PM – September 20, 4 PM

GAMEPLAY SETTINGS
- Erangel – Sunny
- FPP & Squad Only
- One-Man Squads Not Supported
- Minimum number of players: 24 (PC/Console)
- Maximum number of players: 100 (PC/Console)
LABS: HALLOWEEN BATTLE ROYALE

So for this Halloween, we’ve decided to resurrect last year’s Fantasy Battle Royale from its legendary ruins and polish it into a spookier version and name: PUBG LABS is back with Halloween Battle Royale!

Are you ready to charge into the spine-chilling Battlegrounds?

WHAT IS HALLOWEEN BATTLE ROYALE?


Players will be asked to transform into their preferable class, aboard the Ghost Ship (yup, not a plane!), jump down into Erangel’s darkness, and fight to be the last one standing. Pretty easy, huh? It’s the same old battle royale but you’re all simply placed in a fantastical setting. Let’s now take a look at Halloween Battle Royale’s basic rules and features.

- Players can enter Halloween Battle Royale mode by pressing the LABS banner in the main lobby.
- Once matchmaking is done, a window will pop up where players can choose to be either an Executioner, Ranger, Pyromancer, or Cleric.
- Players will have time to choose their class in the pre-game lobby; they can also bring the class window back up by pressing F8 for PC or X for Console.
- The first circle will be shown on the map once players hop on the Ghost Ship.
- At the same time, players will be equipped with their respective class’s Level 1 weapon, ring, and necklace.
- Players will have to loot ingredients to upgrade their weapons.
- Fight foes with your class skills, show great teamwork with your squad, and win Halloween Battle Royale.

HALLOWEEN BATTLE ROYALE CLASSES
Now’s the time to introduce the four different classes: Executioner, Ranger, Pyromancer, or Cleric. Since there are no limits to the number of a certain class in a single squad, teammates should get tactical and put their heads together to think about what combination they could come up with.

However, keep in mind that each class requires its own exclusive ingredients to grow stronger! Therefore, it would be efficient to share loot among different classes, but it’s obviously not the best to share the loot you would need if your squad is made up of four Executioners.

Another important note: once players upgrade their Level 1 weapons to Level 2, they can choose between two different types of weapons. Each weapon has different skills so make sure to craft and wield wisely! But do not fear; players can switch between the two weapons in every upgrade stage.

EXECUTIONER


An Executioner is your classic melee warrior that can chase down or pull enemies in for brutal combat.

- Default Weapon: Axe of Swiftness
- Executioners can dash towards enemies.
- Alternate Weapon (Craftable from Level 2): Halberd of Restraint
- Executioners can pull in enemies within a certain area.
- Executioners also generate class-exclusive items throughout the game.

- Stun Ball: Stuns enemies for 2 seconds.
- Liquid Courage: Enhances moving speed and boosts HP for a certain amount of time.

RANGER


A Ranger can either become a sniper who deals damage from afar or a stealthy assassin that dives in for a sneak attack.

- Default Weapon: Fatal Crossbow
- Powerful long-range weapon.
- Alternate Weapon (Craftable from Level 2): Blade of Invisibility
- Short-ranged melee weapon that allows Rangers to turn invisible for a certain amount of time.
- Attacking enemies from behind or during an invisible state will apply more damage.
- Rangers also generate class-exclusive items throughout the game.

- Snare Trap: Rangers can set up traps and root enemies for 5 seconds.
- Stun Grenade: The same old stun grenade.

PYROMANCER


A Pyromancer specializes in assaulting multiple enemies at once with deadly fire.

- Default Weapon: Gloves of Calamity
- Allows Pyromancers to attack with Fireballs.
- Deals great damage but is difficult to wield.
- Alternate Weapon (Craftable from Level 2): Hellfire Cannon
- Can fire infinitely.
- May overheat and be unusuable for a certain amount of time if continuously used.
- Pyromancers also cast spells throughout the game.

- Firewall: Generates large firewalls to block the enemy’s path.
- Meteor Shower: Generates powerful meteors. This can only be activated when the Pyromancer’s necklace is Level 3 or above.

CLERIC


A Cleric is an aggressive healer that can lock in melee combat.

- Default Weapon: Mace of Suffering and Aegis of Light
- The Mace of Suffering is a melee weapon that causes enemies to bleed for a certain amount of time.
- Using the Mace of Suffering on teammates will restore their HP.
- The Aegis of Light blocks crossbow attacks.
- Alternate Weapon (Craftable from Level 2): Triage Shotgun
- Shooting teammates will restore their HP.
- Shooting enemies will debuff them and cause slight damage.
- Clerics also generate class-exclusive items throughout the game.

- Vitality Bomb: Restores HP.
- First Aid Kit: Healing item that can be shared with teammates.

ITEMS AND CRAFTING


- Halloween Battle Royale has its own set of items spawned throughout the map, so players won’t be finding any weapons, ammo, throwables, boosts, or equipment.
- However, bandages will spawn.
- The items that players will find will mostly be ingredients to upgrade weapons, rings, and necklaces.
- Each class-specific weapon, ring, and necklace given to the players at the beginning cannot be dropped or traded.

- Players can open the crafting window by pressing Tab.
- The looted ingredients are used to upgrade players’ weapons, ring, and necklace.
- Players can right-click to upgrade craftable items (which will glow up).
- Since each class has two weapons, players will be shown two weapon-crafting routes.
- Each class’s Level 1 weapon is set as default but starting from Level 2, players can choose to craft to either of the two weapons (Ex. Players can craft a Executioner’s Level 1 Axe to Level 2 Axe OR Level 2 Halberd).

TREASURE CHESTS (CARE PACKAGES)
Treasure falling from the sky! The care packages will be looking like Treasure Chests in Halloween Battle Royale.

- Treasure Chests contain general and Level 5 crafting ingredients.
- Dropped Treasure Chests will be marked on the map.
- Players will have to damage the Treasure Chest to open it.
- The squad that successfully opens and interacts with the Treasure Chest is given an invincibility buff for 10 seconds.

VEHICLES

- Instead of normal vehicles and planes, Halloween Battle Royale will only have the “Night Slayer” UAZ and Ghost Ships.
- Vehicles’ speed and HP were nerfed in this mode to prompt more dynamic gameplay.

SERVICE SCHEDULE

PUBG LABS: Halloween Battle Royale will be open during the following period.

PC & Console
PDT: October 19, 10 PM – November 1, 12 AM
CEST/CET: October 20, 7 AM – November 1, 8 AM
KST: October 20, 2 PM – November 1, 4 PM

GAMEPLAY SETTINGS
- Map: Erangel
- TPP Only
- 20 Squads of 4 (Max. 80 players per match)
- Halloween Battle Royale only supports 4-Man Squads
- It will automatically find teammates for you if you’re not a full squad
LABS: WINTER RACE

Don’t worry about your Christmas date this year, as Winter Race is here to accompany you in this cold season. Select your vehicle, streak through thrilling race tracks, and enjoy Vikendi’s cool wind whipping at your face as you drive your way to victory!

RACE PREPARATION

You’ll first need a vehicle to start racing! Select the vehicle of your choice during the race countdown by comparing each vehicle’s speed and durability.

- Available vehicles: Motorbike, Pickup, Coupe RB, Quad, Zima
- Each vehicle provides its own weapon and a set of equipment.

RACE TRACKS

In every match, players will play in a randomly selected racetrack among the five shown above.

Tracks
- Track 1: A straight line track starting from the starting line to the finishing line.
- Track 2: A circular track requiring players to finish 2 laps to complete the race.
- Track 3: A square track requiring players to finish 2 laps to complete the race.
- Track 4: A track requiring players to return to the starting line to complete the race.
- Track 5: A frozen straight line track starting from the starting line to the finishing line.

Checkpoints
- Players will have to drive through several checkpoints during the race.
- If players go off-track for too long, they will be automatically respawned to their recent checkpoint.

RACE START

Once the countdown’s over, the race finally begins!

- Every player will spawn in their vehicles on the starting line.
- You won’t be able to move or attack other players until the race officially starts.
- Players will be invincible for 10 seconds at the very beginning and 5 seconds after each respawn to prevent instant deaths.
- Race forward once the match starts! Attack or avoid enemies until the finishing line!

ITEM CRATES

Pick up crates that’ll bestow you various weapons, items, and speed boosts to fire up the competition even more!

Crates will respawn shortly after being collected.


Ammo Crates
- Blue ammo crates provide a specific amount of ammo for your equipped weapon.
- Press 3 (PC) / X Hold (Xbox, Stadia) / Square Button Hold (PlayStation®) to use equipped weapon.

Boost Crates
- Red boost crates provide speed boosts and weapons for vehicles.
- Speed boosts are usable with the Shift key.
- To balance out vehicles’ speeds, motorbikes will not be able to use speed boosts.

Obtainable weapons for vehicles
- The Pickup, Coupe RB, and Zima can equip weapons to inflict damage by colliding with other vehicles.
- The Quad can equip protective gear to block damage from other vehicles or weapons.
- To balance out vehicles’ gameplay, motorbikes will not be able to equip weapons.



The Pickup, Coupe RB, and Zima can equip weapons to inflict damage by colliding with other vehicles.
- The Quad can equip protective gear to block damage from other vehicles or weapons.
- To balance out vehicles’ gameplay, motorbikes will not be able to equip weapons.

Throwables Crates
- Purple boost crates provide various throwables.
Obtainable throwables: Grenades, smoke grenades, sticky bombs, spike traps
- Press 5 (PC) / Right D-Pad (Console) to use throwables.

Red Zone Crates
- Black crates that will create a Red Zone lasting a few seconds in the next checkpoint area the player running first place is heading for.
- Red Zone crates will spawn after the player running first place passes a checkpoint.
- Red Zone crates will not respawn after being collected.

Weapon Crates
- Yellow weapon crates provide ammo for the ice flare gun.
- Press 1 (PC) / X Hold (Xbox, Stadia) / Square Button Hold (PlayStation®) to use the ice flare gun.

RACE FINALE

The first player to successfully cross the finishing line wins the whole race for their squad!

The whole race will end 60 seconds after the winner crosses the finishing line.

SERVICE SCHEDULE
LABS: Winter Race will be open during the following period.

PC & Console

- PST: December 14, 9 PM – December 26, 11 PM
- CET: December 15, 6 AM – December 27, 8 AM
- KST: December 15, 2 PM – December 27, 4 PM

GAMEPLAY SETTINGS
PC
- Map: Vikendi
- TPP Only
- Max. number of players: 5 Squads of 4 (Max. 20 players per match)
- Only supports 4-Man Squads
- It will automatically find teammates for you if you’re not a full squad.
- Every player can participate in Winter Race custom matches, but only PUBG Partners will be granted the right to create a session.
- Custom matches will support Squad and Solo mode.

Console
- Map: Vikendi
- TPP Only
- Max. number of players: 4 Squads of 4 (Max. 16 players per match)
- Only supports 4-Man Squads
- It will automatically find teammates for you if you’re not a full squad.
LABS: ZOMBIE SURVIVAL 2.0

The zombies are back! This time, they’re stronger, smarter, and even more thirsty for blood…

In this second comeback of Zombie Survival, you’ll have to utilize new tactical items and cooperate with your team to outsmart the living dead… or else be doomed!

We also have a Discord event prepared for those brave enough to clear every stage of Zombie Survival 2.0. Read till the end to learn how to receive 30 Contraband Coupons by busting zombies!

BASIC RULES
- Zombie Survival has a total of 10 stages that last 3 minutes each.

To get to the next stage:
- Kill every zombie OR
- At least one teammate stays alive until the very end.

Once a stage is cleared, you and your squad will have a 20-second break before moving on to the next stage.
- Teammates who died in the previous stage will respawn and continue to the next stage as well.
- The game will end as a Zombie Dinner if the entire squad gets wiped out.



ZOMBIES

Zombies spawn once a stage starts.

As you proceed along the stages, expect more zombies, stronger zombies, and even special types of zombies!

There are new types of zombies in Zombie Survival 2.0 such as:
- Zombies throwing Molotov Cocktails,
- Zombies throwing Blue Zone Grenades,
- Zombies holding grenades in their mouths (can only be killed by headshots),
- And zombies with C4 attached to their bodies.



SURVIVAL COINS AND NEW ITEMS
SURVIVAL COINS
- Earn Survival Coins by taking down zombies.
- The Survival Coins are stored in your inventory (Max. 999).
- Players cannot drop Survival Coins.
- Players who die and respawn for the next stage will have the amount of Survival Coins they had before they died.

EQUIPMENT
The basic set of equipment each player starts out with is:
- Deagle
- 60EA .45 ACP
- Backpack (Level 3)
- 1 Grenade

Purchase various tactical items through your inventory with Survival Coins.
Stronger weapons cost more Survival Coins.


NEW ITEMS
- There are additional tactical items in Zombie Survival 2.0 such as:
- Traps to temporarily stop zombies from moving,
- Sticky Traps and Sticky Chemicals to temporarily slow down zombies,
- Zombie Stun Grenades to stun zombies,
- Healing Chemicals to heal you and your team,
- Zombie C4, Can Bombs, Zombie Blue Zone Grenades, Anti-Zombie Chemicals, and Anti-Zombie Table Legs to deal damage.



SCORES
- Scores are cumulated by taking down zombies.
- Check your current score anytime during the game by pressing the world map.
- You and your teammates’ final scores will be shown after the game.

SERVICE SCHEDULE
Zombie Survival 2.0 will run during the following period:

PC
- PST: February 15, 2022, After live server maintenance – February 27, 2022, 11 PM
- CET: February 16, 2022, After live server maintenance – February 28, 2022, 8 AM
- KST: February 16, 2022, After live server maintenance – February 28, 2022, 4 PM
Console
- PST: February 23, 2022, After live server maintenance – March 6, 2022, 11 PM
- CET: February 24, 2022, After live server maintenance – March 7, 2022, 8 AM
- KST: February 24, 2022, After live server maintenance – March 7, 2022, 4 PM

GAMEPLAY SETTINGS
- Only Supports TPP
- 4-Man Squad Only
- DBNO Disabled
- Teamkill Disabled

NOTES FOR PLAYING
- Zombie kills will not count towards BATTLESTAT.
LABS: MONSTER CHICKEN ROYALE

Everyone seems to be craving that Chicken Dinner so we’ve prepared an extra big dish for you – meet a real-life Monster Chicken ravaging the streets of Karakin in this LABS update, Monster Chicken Royale! Not only will you have to be wary of enemy players, but you’ll also have to watch out for that monstrous beak’s deadly pecks, earsplitting cockadoodledoos, and yes, fiery breath attacks.

BASIC RULES

- Monster Chicken Royale follows the same ol’ battle royale rules, but with an extra enemy – the Monster Chicken – squeezed in between.
- Once a match starts, the Monster Chicken (50 meters tall) will spawn and start roaming on the map.
- The Monster Chicken can attack as well, and with each phase its attack patterns will vary.
- Players can observe the Monster Chicken’s location any time through the chicken-shaped icon on the World Map.
- Every player will also have the HP bar of the Monster Chicken displayed on their screen.
- HP bar will deplete when Monster Chicken receives damage.
- The way to earn that Winner Winner Monster Chicken Dinner is very simple: Either make the Monster Chicken’s HP hit 0 or like usual, be the last one standing by eliminating every foe player on the Battlegrounds.



ITEMS
Only the following items will world spawn in this mode.

- Weapon: LMG (and ammo), M79
- Weapon attachments: 2x Scope, Canted Sight
- Equipment: Helmet (Lv.2), Backpack (Lv.2), Vest (Lv.2)
- Items: Smoke Grenade, Heal and Boost items
- Vehicle: UAZ

OTHERS

Blue Zone
- The Blue Zone will be faster and stronger in this mode.
- The Safe Zone for each phase will be set based on the Monster Chicken’s current location.
- The Safe Zone will simultaneously follow the Monster Chicken’s movements. Stay inside to avoid getting your health burned!

Black Zone
- The hazardous Black Zone exclusive to Karakin will be activated.
- The Monster Chicken does not receive damage from the Black Zone.

SERVICE SCHEDULE
Monster Chicken Royale will run during the following period:
PC & Console
- PDT: April 1, 12 AM – April 11, 12 AM
- CEST: April 1, 9 AM – April 11, 9 AM
- KST: April 1, 4 PM – April 11, 4 PM

GAMEPLAY SETTINGS
- Map: Karakin
- Only supports TPP / Squad mode
- Supports 1-Man Squad as well
- Minimum number of starting players: 12
- Maximum number of starting players: 32

MONSTER CHICKEN HUNT EVENT
We’ve also prepared a simple yet rewarding event for you Monster Chicken hunters! Let’s find out more below.

HOW TO PARTICIPATE
- Enter LABS mode through the main lobby banner.
- WIN a single match of Monster Chicken Royale.

EVENT REWARD
- Bawker – Helmet (Level 1)

EVENT PERIOD
During the LABS: Monster Chicken Royale service period.
PC & Console

- PDT: April 1, 12 AM – April 11, 12 AM
- CEST: April 1, 9 AM – April 11, 9 AM
- KST: April 1, 4 PM – April 11, 4 PM
LABS: PUBG X DEAD BY DAYLIGHT

The Killer's out there in the Fog and our teammates are currently risking their lives to repair those generators.

One day, everything was consumed by the Fog. Just like that. Nobody knows why.

Expeditions were dispatched - us right now - to study and report back the buried secrets of the Fog. But it didn't take us long to find out something more lurked out here...

The Killer makes sure many teams don't come back from the Fog. In other words, not only do you have to reveal the Fog's mysteries and escape safely, but you also have to make sure you don't get slaughtered.

We call it the Killer.

The Killer makes sure many teams don’t come back from the Fog. In other words, not only do you have to reveal the Mist’s mysteries and escape safely, but you also have to make sure you don’t get slaughtered.

But before you begin, make sure to read the expedition guideline below for a higher chance of survival.

- Once a match starts, there will be a number of broken generators (3 greater than the number of Survivors) scattered throughout the map.
- Survivors (three teammates) will have to work together to repair 1 more generator than the number of Survivors to activate the exit gates’ switches.
- There will be a single Killer per match.
- The Killer has one goal: do whatever they can to prevent every Survivor from escaping.
*EVENT IDEAS*
1) Racing event (by Gorgeous)
• Everybody spawns in their own cars (that are random) and can`t leave them
• Zone oneshots everyone
• Zone speed is X3
• Wins the last car standing
• TPP only


2) Crossbow event
(ALREADY IN-GAME!!!)
• Crossbow spawn is X3
• Now, instead of every ammunition (5,56 or 9 mm) there will be spawning bolts
• Machetes, crowbars and pans spawrate is also X3
• Nades are not available
• Ghillie Suits spawn alongside other world loot.
• Blue zone damage increases exponentially as the endgame approaches
• No vehicles spawn.
• The first safe zone always forms around the center of the map.

• Only 2x, 3x, and 4x scopes spawn (no larger scopes)

3) "Master Chef"
• Pan spawnrate is X10
• No armors, helmets or weapons, only pans
• Only lvl 3 backpacks
• Meds spawnrate is X3
• TPP only
• First zone is simillar to "Tequila sunrise"~4x4 km


4) "Fighting club"(by Gorgeous)
• Only fists
• TPP and FPP
• Only helmets, no armors and backpacks
NO first aid and big medkits, only boosts


5) "Cowboys and Indians" (by TheNebulousMind)
• Winchester, Double Barrel Shotgun, Crossbow, and Pan only
• No armor and no backpacks
• Only bandages and painkillers
• Miramar only


6) "Run, fools!" (by Houlio873)
• The 'white' zone is not shown on the map, but it still exists

7) Team deathmatch (by Houlio873)
• Either Duos or squads, teammates spectate until one dies; next teammate parachute in.
• The last man standing wins


8) Wolverines
• No healing items are spawned on the map
• Helth regeneration is ON
• Everybody take less damage from everything (5-10% would be enough)


9) Soviet snipers
• Ghillie suits, 15X and all DMR\SR magazines spawn
• AWM, Kar98k, M24, Winchester and all DMRs are the only weapons to spawn on the map
• Lvl3 Helm is also spawnable
• Erangel only
• Weather set to rainy


10) Shhh...
• Only silencers spawn instead of flashhiders and compensators
• If you shoot unsilenced weapon - you lose 10 HP for every shot
• Lvl3 Helm is spawnable
• No airdrops
• Weapons, that cant have silencers dont spawn at all


11) Pay to win
• All skin items(shirts, jackets, etc.) give you bonus capacity
• Skins spawn in the world
• Skins and ghilie suits spawn in airdrops


Leave your ideas for events in the coments!
Thank you for your support!
THANKS TO:
wolf of the sea for 0.06$................................StarProxy for 0.03$........................Tunechi for 0.07$
Dark Overlord for 0.05$.................................Ins3ne33 for 0.08$.........................hollow for 0.04$
Le MagicieN for 0.03$...................................Seriox for 0.20$..............................Jowkz for 0.01$
sumutin for 0.01$..........................................MATO for 0.40$..............................SoSo. for 0.06$
bad for 0.01$.................................................baddiecam for 0.04$
269 Comments
L3yne  [author] 31 Mar, 2020 @ 12:56am 
You can only enter it for a limited time, when the devs annouce the release date:vatnik_sad:
♿SoSo 30 Apr, 2019 @ 2:19am 
How exactly do you enter event mode?
TheHolyAtheist 9 Aug, 2018 @ 12:05pm 
Please make a death race with duos or 4 man team where everybody spawns in dacia with handguns equipped with red dot, where we race and shoot each other. one drives, the other one (or three) are shooting. Map would be erangel and there is a track all around the island. circle is disabled. and you can only drive on a certan path.
what do you say?
Freifur 5 Aug, 2018 @ 3:38pm 
2nd Idea: Invert the blue zone, starts small and gradually gets bigger (would probably only work if the blue zone started in one of the corners of the map though :S
Freifur 5 Aug, 2018 @ 3:36pm 
Instead of 6) "Run, fools!" (by Houlio873) • The 'white' zone is not shown on the map, but it still exists

Make it so that the Safe zone does not appear until 1 second before the blue zone starts moving and increase the blue zone speed.
Mr.Niveaulos 5 Jul, 2018 @ 2:26pm 
Event Idea: no healing or boost items
Other Idea: again no heal or boost items but with healthregeneration
GKaZe 2 Jun, 2018 @ 1:07pm 
"6) "Run, fools!" (by Houlio873)
• The 'white' zone is not shown on the map" sounds like a simple yet crazy mode, everyone will be either be center of blue zone or hiding on the edge of the map..
Kicha_duude 11 May, 2018 @ 11:46pm 
Mama ya s pacanami v telike :2017stickycrab::tinder:
老师丶借个火 5 May, 2018 @ 11:43am 
Wonderful
SetheChosenOne 16 Apr, 2018 @ 5:51pm 
Death Race: Race around the road on any map to the finish. You spawn in a Dacia. You can get out of the car to search buildings for different vehicles, fuel, or weapons, or just make a roadblock. Win by getting first or killing everyone else. Playzone is disabled.