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Too bad, and much too common in this workshop.
Tavern: interesting to see how you replaced each of the tavern's people with some of the monsters, but some diversity could help, like rather than like 4-5 skeleton archers, use some of the other Humanoid-ish monsters, other than that, I find that area designed nicely.
Floor 1-2: I may have shot the difficulty waaaay down by porting my party of the main game, oops, but other than that, I like how the enemies just randomly spawn in (and actually get away from the enemies) also, how the enemies drop equipment, like armor, weapons, etc, the enemies are also pretty nice, and I like how they're named how they were in the actual SITD (Shining In The Darkness), and the game pops up dialogue like "*Enemy* was killed" or something like that.
overall, this mod is a great one, I hope you finish it a some point.
Incidentally, the actual title is Shining AND the Darkness; the localization goofed the translation slightly.