Stellaris
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Assorted Precursor Adjustments
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10/mar./2018 às 5:31
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Assorted Precursor Adjustments

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Note: I am moving the fix for AI being able to excavate Zroni/Baol dig sites to my unofficial patch. It's not required per se, but certainly handy and fixes many other bugs.

The way the Zroni events are written is a bit weird and rather fragile. Even with this mod you may have difficulty finding them.

This mod makes an adjustment to the Precursors (down from a few as other issues have been addressed):

1) Unlocks all precursor chains, by popular demand. Accordingly, this mod leaves in the Unity reward cap, as it gets kind of absurd.

2) Adds a console event that you can run at the beginning of your game -
event apag.1

This will flag the systems surrounding your home system with all precursors, guaranteeing you will find them all (except perhaps the Zroni).

You always need to survey an appropriate precursor system to find a chain, and have one in your borders to get the random events for completion. Precursor systems are done during mapgen, though as of 2.3 they are not predetermined. You will likely not be able to find all precursors during a single playthrough.

Compatibility: Modifies a few events found in precursor_events.txt, and Dee and David's ancient relics files - though not the files themselves. Should be compatible with nearly everything.

As long as something else doesn't modify the same events or sites, you're fine.

============================================================

My Main Stellaris Mods
=============================

These are intended to be balanced, suitable for multiplayer, etc.

  • Unofficial Patch fixing hundreds of bugs in vanilla Stellaris.
  • Biopsionic Mastery enables biological ascension to be combined with others while using my patch.
  • Yet Another Galaxy Enhancement Mod - Adds new galaxy sizes, star names to fit, and tweaks galaxy generation slightly.
  • Bypass Adjustments - Some small tweaks to wormholes (you won't pull the lever and piss off a Fallen Empire any more). Major overhaul for Gateways, making them feel a lot more strategic in the endgame by making them require black holes. Also blocks Fallen Empires, random empires, and space critters from using your Gateways.
  • Sensor Expansion - Adds more functionality to sensor tech.
  • AI-Player Exclusive Archaeology - Makes a set of AI only dig sites, so the player can enjoy the rest.
  • All Systems Spawn - What it says on the tin. Spawns all rare systems, leviathans, and [REDACTED]

My Other Stellaris Mods
=============================

These are not balanced, and drastically increase the player's power.

  • All Anomaly Spawns - Removes the null spawn chance from the anomalies that have it, allowing you to get all anomalies.
  • Assorted Precursor Adjustments - Currently this just makes it so that you can get all precursors. Remaining issues this addressed were addressed by Paradox.

Supporting Me
=============================

I now have a Patreon:

[patreon.com]
185 comentário(s)
Ariphaos  [autor(a)] 10 de jul. às 15:53 
@ThePwnageKitty you need to grab a ton of precursor anomalies to get the chains 'naturally'. If you don't get them all, you'll need to either wait for events or spend minor artifacts to get them instead.

When using this mod, I rarely complete more than one or two chains using anomalies alone.
ThePwnageKitty 5 de jul. às 1:06 
not sure whats happening, but I have no problem finding the precursors, but i do with getting their chains past 1
Ariphaos  [autor(a)] 24/nov./2023 às 20:18 
@merc2k9 none of the relevant events were changed.
merc2k9 24/nov./2023 às 12:02 
Is this known to have any issues with the most recent patches?
YutaniWakazashi 8/nov./2023 às 12:24 
I just wanted to say how much I enjoy this pack. Thank you for all your efforts!
Taipan 17/jun./2023 às 7:11 
I forgot to say thank you.
Ariphaos  [autor(a)] 9/mai./2023 às 10:17 
@Taipan the patch is not required no.

No changes for the 3.8 update.
Taipan 4/abr./2023 às 10:52 
So as far as I understand, the patch is not needed per se, so I can safely use this without that. Thank you.
Noxius 6/dez./2022 às 1:48 
@Ariphaos thank you for your fast response. What command should I use it for that?
Ariphaos  [autor(a)] 6/dez./2022 às 1:06 
@Cresent add the precursor_zroni_1 flag to systems near hers with habitable worlds before she surveys them.