Space Engineers

Space Engineers

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Realistic Gravity - 900km Planets - 3 Planetary systems
   
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Type: World
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9 MAR 2018 a las 15:07
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Realistic Gravity - 900km Planets - 3 Planetary systems

En 1 colección creada por aaronfranke
Realistic Map Essentials Mod Collection
19 artículos
Descripción
Realistic Gravity - 900km Planets - 3 Planetary systems

Based on https://steamproxy.net/sharedfiles/filedetails/?id=760449585 by Talbone, with a few tweaks:

* Gravity of all planets has been changed to realisitc (square falloff).

* Planets have been moved apart so that their (now larger) gravity fields are not overlapping.

* I have moved the systems somewhat closer together so that they are visible.

* I have added a few mods to help with realistic gameplay. To make loading faster, subscribe to this collection: https://steamproxy.net/sharedfiles/filedetails/?id=607835205

* And lastly, it's been updated to the latest version of Space Engineers.
20 comentarios
Kumpel Kumplowski 4 JUN 2023 a las 23:34 
Hi. Do you know maybe where I can find setting file to your scenario? I would like to edit/change some planets but could not locate subscribed file anywhere in SE catalogs or in appdata
Emily8914 25 JUN 2021 a las 12:01 
Is there a way to get the square falloff gravity as a separate mod to be applied to any planet? If not I have to do some crazy math and invent a few formulas to make this script calculate the trajectory of my artillery fire.
ζζζ ι ξζξ 19 MAR 2021 a las 12:10 
Idk if it is just me but I cannot seem to find any ore on the planets. Have tried ore detectors up to 1250 blocks and still nothing. The ore detector that I use have no trouble picking up ore in space, so it is not a compatibility issue. Am I the only person who is experiencing this, or is it to ment to be like that?
Borgorx 26 NOV 2019 a las 10:53 
Have you considered of replacing Dover with other Dover Remastered? https://steamproxy.net/sharedfiles/filedetails/?id=1846069174&searchtext=dover
aaronfranke  [autor] 18 OCT 2019 a las 21:55 
That's a bug with Space Engineers, the planets' LOD becomes nothing far too quickly.
AugustBreak 8 MAY 2019 a las 19:25 
I have one issue I've noticed and it's that the planets seem to disappear at seemingly close distances regardless of settings. Some planets will disappear from view at around 3000km which makes navigation impossible when planet hopping. Is there anything I can do to fix this?
DanTheMan 17 MAR 2019 a las 14:52 
Would be awesome for someone made a mod so this could work on any planet in the game.
Chaya2766 18 ENE 2019 a las 7:39 
center of the earth-like planet is somewhere around X523646 Y524287 Z524085
Chaya2766 12 ENE 2019 a las 8:52 
I wish so bad there was a version without asteroids
aaronfranke  [autor] 25 DIC 2018 a las 13:21 
@systat The exact technique I used in the past doesn't seem to work (changing the SBC file) but it seems that you can force it to use it if you delete some SBS files (see below).