XCOM 2
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Melee/Psionics Won't Explode Purifiers
   
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4 mars 2018 à 19h38
4 mars 2018 à 22h14
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Melee/Psionics Won't Explode Purifiers

Description
Purifiers will not explode when killed by melee attacks, or psionic abilities that don't do environmental damage. The ability list is configurable.

If the ability is not on the list, it will fall back to base game rules:

- configurable 50% chance to explode
- purifiers killed by explosions will always explode
- for technical reasons, skullmining is guaranteed not to make purifiers explode (this is why skullmine is not in the mod's default config)

Compatibility
Edits the trigger for PurifierDeathExplosion
Can be safely un/installed on tactical saves
13 commentaires
Rusty | SkyPaladin 19 déc. 2021 à 20h50 
Is this LWOTC compatible?
GargakOfTheEast 25 juil. 2020 à 11h50 
It doesn't work. They still blow up.
Latis 11 aout 2018 à 19h26 
The rain of swords (dunno how is the skill name on english) made this one and the shyntoids explode
Latis 25 juin 2018 à 7h29 
well, one puriefier just killed my best melee unit in my ironman legend campaing because he explodes :( never happened before today
Din 29 mars 2018 à 22h46 
Think this way , a melee specialist would be able to cut the enemy with his expertise without hitting the tank, so i apreciate the mod.
SentySent 13 mars 2018 à 5h09 
How do I make the Purifiers to not explode when they get killed by the ADVENT Priest's Holy Warrior feedback?
Deadput 5 mars 2018 à 13h43 
Like Purifiers needed to be more useless then they currently are.

It's a good option though for those who want it.
Schadenfreude 5 mars 2018 à 12h29 
Personally I like that Purifiers force you to adapt your playstyle, but a lot of people will appreciate the option. Thanks for adding to the community!
Conefed 5 mars 2018 à 6h03 
@shadow79 The way I see it, the skilled swordsman can strike with such precision that it never touches the tank - useful for when trying to protect nearby supplies.
MrShadow 4 mars 2018 à 23h03 
It's good to have options like this for those that don't want it so all in all good mod.