XCOM 2
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[WOTC] Surgical SitRep Fix
   
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Tags:  gameplay
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3 mrt 2018 om 16:36
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[WOTC] Surgical SitRep Fix

Omschrijving
Fixes a bug with the "Surgical" SitRep (The one where you can only bring 3 Soldiers). The SitRep is supposed to reduce podsizes to 2. However in Vanilla this doesnt always work correctly, making missions with this SitRep sometimes nearly impossible to beat. This mod fixes that and only that.

Currently the mod is a "quick and dirty" fix with no config values and no support for other mods that want to tinker with podsizes via SitReps. Depending on feedback this can change ofcourse ;).

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43 opmerkingen
Lux Manifestus 6 okt om 10:12 
FYI, I got a message on game load that this is incompatible with The Ethereal Restoration: Extended.
Jamie A. Rose 6 mei 2022 om 0:27 
Should have made a mod that removes surgical entirely, that would have been more useful.
BigMitchy 21 dec 2021 om 20:34 
@TatlTael do you have an increase pod size mod?
Riekopo 19 dec 2021 om 4:03 
does it need updated?
TatlTael 8 dec 2021 om 20:07 
Doesn't seem to be working for me. Just played a surgical mission today and the first pod I encountered contained an Andromedon and two Codices. I installed this mod mid-campaign, but not mid-mission.
XpanD 27 aug 2021 om 8:10 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up.
Psykrom 28 mrt 2021 om 9:15 
First Surgical I did yesterday spawned a spectre, fire viper, another viper, 3 advent troopers and a spark. Tried two times to tackle them, but each time one of my soldiers got nocked out andcloned, it was time to gg.

I've been only using a better advent, but they already do a fine job in kicking my XXX, I am not sure if the troops mentioned amounted to two pods. Anybody knows? :2018saliengoo1:
BigMitchy 7 sep 2020 om 4:39 
@Artek [General] yeah sorry my bad, idk how but i mixed this up in my head with the 'no low profile' mod i have and my brain was like "sUrGiCaL, tHaT's NoT mEaNt To eB ThErE"
Artek [General] 6 sep 2020 om 9:02 
This mod is not meant to remove Surgical as a sit rep. It simply fixes an issue where enemies continue to spawn in "normal" numbers making the mission impossible and forces the enemy pods to spawn appropriatly reduced amounts of enemies that could be fairly tackled by your reduced squad.
BigMitchy 6 sep 2020 om 8:55 
i just got a guerilla ops mission with surgical, idk if this mod is bugged for some reason or what