Arma 3
437 次評價
Breaching Charge
   
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Data Type: Mod
Mod Type: Equipment
檔案大小
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更新時間
63.788 KB
2018 年 2 月 26 日 下午 8:48
2023 年 9 月 30 日 下午 5:14
29 項更新註記 (檢視)

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Breaching Charge

在 Ampersand 的 1 個收藏中
Ampersand's Workshop
16 個項目
描述
The Breaching Charge allows the infantry to quickly and safely demolish walls and open doors with minimal collateral damage. The Door Wedge enables secure control over entry points. Both are powerful tools in MOUT/FIBUA situations.

Trees can also be quickly felled using the Breaching Charge.

Works on doors locked using:
Eden Editor > Edit Terrain Object module
Zeus Enhanced > Configure Doors module or context action

_house setVariable ["bis_disabled_Door_1", 1, true];

Minimum safe area reference[imgur.com]

Requires ACE explosives

Non-workshop version https://github.com/ampersand38/Arma-3-Breaching-Charge/releases/latest
302 則留言
Fyrios 8 月 22 日 上午 6:00 
the mod does not work anymore, i used to be able to breach all doors, and now it just doesn't even explode nor open the doors...
Eqizet 7 月 21 日 上午 8:07 
never allows me to set the trigger
Illu 2023 年 10 月 2 日 上午 12:20 
cool thanks
Ampersand  [作者] 2023 年 10 月 1 日 下午 7:28 
You can probably run both side by side.
Illu 2023 年 10 月 1 日 下午 6:11 
is this compat with Breach mod?
Ampersand  [作者] 2023 年 9 月 30 日 下午 5:15 
Ah, yup. Thanks for the report. Fixed.
Infallible Kitten 2023 年 9 月 30 日 下午 2:30 
The latest update appears to have missing signatures.
Ampersand  [作者] 2023 年 9 月 14 日 上午 8:46 
Mod should be loaded on server plus all clients.
Everyone should see same effect on doors, walls, and trees.
Raptor 2023 年 9 月 14 日 上午 8:43 
Am I doing something bad or is the mod client side? In our unit we used the breaching charge and it only worked for the person detonating.
Ampersand  [作者] 2023 年 8 月 21 日 上午 6:29 
Yes there are, just search "breaching" in the workshop page and filter for "mods" and "mechanics".
For Ace it's press Left Ctrl + Left Windows.