Arma 3
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The Takistan Outbreak (Ravage MOD)
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
Meta: Dependency
Bestandsgrootte
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1.900 MB
22 feb 2018 om 17:58
9 mei 2019 om 12:58
16 wijzigingsnotities (weergeven)

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The Takistan Outbreak (Ravage MOD)

Omschrijving
The Takistan Outbreak is a single player Survival Scenario with added Tasks,Vehicles and Loot giving players more to do then just search food. (Features and Mods Listed Below)

Thanks to (Kodabar) for the Demo video.

When loading the Scenario the first time the game might crash if this happens try reloading the scenario a second time as this seems to solve the problem. (Bad Module error) may occur first time.

Fox Fuel Mod increases the amount of fuel consumed by vehicles. https://steamproxy.net/sharedfiles/filedetails/?id=1369027575

Performance/FPS Increase Tips. https://steamproxy.net/sharedfiles/filedetails/?id=385577681

Local Mod setup Tutorial. http://steamproxy.net/sharedfiles/filedetails/?id=1272991440

Scenario Features
1.Random IEDs, Suicide Bombers, Players can disable IEDS using a Toolkit and by slowly crawling towards IED as they are sensitive to motion/Speed.

2. Random Hostile Vehicle Patrols

3. Roaming AI Raider Factions including (Persian)

4. Random Heli Crash-Sites to find and Loot. NEW

5. AI Zombie Walkers and runners bolter spawn at night. (Zombie Horde Feature enabled)

6. Dynamic Weather system with Day and Night cycle + Sand Gusts

7. Radioactive zones and Rain.

8. Players can become infected if attacked by zombies.

9. Wind Simulation effect on Player Ballistics/ Dependent on in game Weather. Effects can be seen using tracers and or a bullet cam mod.

10. AI killed by zombies now become infected themselves after some time.

11. Combat Realism Script. Features include. Fragmentation Grenade - RGO Grenades spew shrapnel upon detonation. Flashbang - RGN Grenade acts as a flashbang; also blinds AI. Weapon Jamming - Rare chance for weapon to jam while firing. Weapons Animations - Appropriate animations when mounting/dismounting attachments. Backblast - Knocks down & severely injures those in your backblast radius.

12. Creepy Ground Fog Scirpt replaces the default Fog and looks alot better. NEW


If you have any questions feel free to ask or visit ravage wiki for detailed info. http://ravage.wikia.com/wiki/Ravage_Wikia
If you guys have any suggestions or idea's feel free to let me know. Changes will be made to the Scenario as new mods come out and Ravage Mod is updated this will likely cause your saved game to be deleted meaning you will have to start from scratch if you would like to be alerted to changes made send me a friend request and I will invite you to the my group The Ravage Squad.

Required Mods.
1. Ravage Mod
2.Alive MOD
3. CBA-A3
4. Cup Terrains
5. Cup Maps
6. Cup Weapons&Units

Optional/Supported Mods that may improve Gameplay
1. Enhanced Inventory Mod. https://steamproxy.net/sharedfiles/filedetails/?id=809527168
2. Cup Vehicles
3. Fox Fuel Mod. https://steamproxy.net/sharedfiles/filedetails/?id=1369027575
4. RHS Mods.
5. Enhanced Movement. https://steamproxy.net/sharedfiles/filedetails/?id=333310405
6. Goko Ballistics. https://steamproxy.net/sharedfiles/filedetails/?id=1273833677



Ravage Version 1.61 Steam Edition.
42 opmerkingen
Attee 29 mrt om 11:40 
Shit. Running zombies everywhere.
Attee 24 mrt om 15:32 
It doesn't start:
steam/__cur_sp.takistan/mission.sqm/Mission/Entities/Item4.type : Vehicle class ALiVE_require no longer exists
Rex 10 okt 2020 om 20:39 
This works with vandeason's apocalypse right?
Schrebers Sunrise 9 apr 2019 om 0:22 
Thanks for the "news". I will definetely give it a shot. Eventhough I have got an Arma 2 Chernarus allergy =)
GilliganTrevor93  [auteur] 6 apr 2019 om 9:41 
awesome I'm glad you enjoyed it I just finished up a new one called The Chernarus Outbreak 2 if your interested.
Schrebers Sunrise 6 apr 2019 om 7:02 
Just wanted to say hi and thank you for all the hours of fun I had with your scenarios.

Especially this one is demanding but fun. ALIVE or may be also other involved scripts makes every situation kinda dense and unpredictable. Plenty of Hills, no hard cover really except downtown, attackers from two to three sides many times, plus zombies and radiation ... vehicle gameplay on this map and sniping kinda sticks out from all others from the outbreak series imo.
Dator 18 mrt 2019 om 17:10 
The task of the checkpoint is not solved although I eliminated of all
GilliganTrevor93  [auteur] 28 feb 2019 om 10:54 
I have quite a few missions you might be interested in that are located on my workshop page if your interested.
GilliganTrevor93  [auteur] 28 feb 2019 om 10:45 
lol all good (:
Germanicus 28 feb 2019 om 10:07 
Nevermind. Gonna pass on this. Too many IEDS.