Space Engineers
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Automated Inventory Sorting - Bottle Fix
   
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Type: Mod
Mod category: Script
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14 лют. 2018 о 15:40
14 лют. 2018 о 16:15

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Automated Inventory Sorting - Bottle Fix

Опис
Noticed that I could not sort bottles while using Automated Inventory Sorting, so I threw 2 lines into the original mod by Tyrsis to fix this.

Works exactly like Automated Inventory Sorting, go here for all the usage instructions if you arn't familiar with AIS.

This "fix" is the whole AIS mod, you should not install this on top of AIS.

To Tyrsis:

SortDefinitionItem.cs Line 222
m_validDefinitions.Add("MyObjectBuilder_OxygenContainerObject"); m_validDefinitions.Add("MyObjectBuilder_GasContainerObject");
Коментарів: 16
Tommyk 10 верес. 2021 о 3:10 
@MunchyG cool beans! I need to try your version asap! ty for work! :steamthumbsup: :p2cube:
MunchyG 10 верес. 2021 о 1:30 
i have a new update of my economy fix update to add a filter category to the consumables

https://steamproxy.net/sharedfiles/filedetails/?id=2593266146
Tommyk 27 черв. 2021 о 0:28 
checkrun 27th june 2021 -> all still runs fine for me
* this is a mod, not a script! Just add the mod and name the containers und machines
* use the 'bottle-fix' version (it fixes bottles and replaces original mod)
http://steamproxy.net/sharedfiles/filedetails/?id=1301767562
* my little nuts and bolts guide
http://steamproxy.net/sharedfiles/filedetails/?id=2232184310

have fun! :selike: :p2cube: :lunar2019grinningpig:
Disabled 117 5 берез. 2021 о 2:53 
Almost posted:

Seems like my storage isn't pulling Iron Ingot into it from anywhere, I have it labeled: Base Storage - [Ingot/Iron
,Ingot/Nickel]. So far all other sorting is working

-----------

I noticed the line break after Iron when when I pasted in my storage label

I had copied the labels for Iron and Nickel from the original mod page and since they were right on top of each other I copied them at the same time

posted them into the game not thinking it would carry over the line break...

Be careful copying data from multiple lines! :P
rss 16 серп. 2020 о 8:19 
Works like a charm
JJVanEck 21 квіт. 2020 о 7:48 
Hi there .
I really like this mod but for some reason on the server i loaded it , it stopped working at all .
It is assigned to me i did try using the priority on it but nothing gets sorted .
How i tested this i created a small platform with the folowing :
3 small containers , batery and then i spawned in ice and stone , one container had no added name , one had [ice] over and one had [ore/stone:p1] and none pulled anything.
Hirnsausen 17 черв. 2019 о 17:57 
Thanks. Will have to try.
BAM5  [автор] 10 черв. 2019 о 22:56 
Hi Hirnsausen, It's been quite some time since I've played around with space engineers and modding it. I have been rather busy with some large projects from clients so I'm not really doing much on the side anymore. I'll let you know though that mods for SE are written in C# if you wanted to get into it. You can use tools like ILSpy or DNSpy to see the interpreted source code of mods / space engineers and modify it from there. You should be able to find a log file that states the error of the mod you want to fix and use that to figure out how.

Good luck!

Also, as for LCD screens you can actually use an in-game Program Block to get the inventory of the grid and then display it on the LCD screens of your choosing. There are a few libraries/scripts out there(iirc) to do this.
Hirnsausen 8 черв. 2019 о 11:14 
Seems you're good in scripting. I am good in programming, too, but only using "Delphi" ("Pascal"). With "C" I am helpless.Have a look at the following suggestions:

MODs NEEDED: Camera 2 LCD / Cargo to LCD

The LCD screens could be so useful, but I did not find the scripts needed for that. There is an outdated non-functional mod that brings live camera feeds to LCD screens, but we need a mod that functions.

And we need a script that can display on an LCD screen the "ever-changing" contents of the mining ship's cargo and with free capacity (to see when it is getting full).
FPC 22 січ. 2019 о 8:16 
replaces