Starbound
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Arachne Mod Color Patch
   
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10 févr. 2018 à 18h26
10 févr. 2018 à 22h06
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Arachne Mod Color Patch

Description
Changes the Arachne species to lack skin and instead be entirely covered in their exoskeleton, so they won't flop in half and have their head sag into a goey pile.

Because this opened up a slider, you can now also choose the eye color of your Arachne character.

Obviously requires the Arachne species mod (by Quintexial) to work.

See the discussion for suggesting/voting on additional Arachne sprite modification mods.
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10
19 avr. 2018 à 18h35
Additional Arachne sprite alteration mods
Null_Error
18 commentaires
Z'uldiss 20 avr. 2021 à 22h20 
Flop in half?🤔

I don't know. Arachne anatomy might be confusing without a more direct examination, but my crewmates seem to be standing, walking, and jumping just fine.

Still, this is a good mod for anyone who prefers an appearance that's less human and more monstrous, like the Merr-kin sprite mods.
Astralex Crucible 18 mars 2018 à 6h43 
do it like the cat race lets just say they have telepathy, but the armor thing i understand will look messed up. sorry
Null_Error  [créateur] 15 mars 2018 à 19h51 
@HoudiniTheSnek: That'd be impossible to do without messing up all of the armors, and wouldn't really work within Starbound's system. For example, what about weapons? I mean, sure I could make them hold items in their pedipalps, but that'd look weird, and wouldn't function all that well either probably. It'd be doable, but a pain in the butt, and I have other projects to work on.
Astralex Crucible 15 mars 2018 à 15h44 
yeah
Total Takeover 15 mars 2018 à 14h55 
So... a spider...
Astralex Crucible 15 mars 2018 à 14h25 
wtf william? anyways could you do another reskin of the arachne so that it looks like a full spider without the human upper half, like just with a spider head, and then just make the female bigger than the male version like in real life
moomal 18 févr. 2018 à 5h02 
I always thought that their exoskeleton went inwards at their waist, building into a human skeleton from that point onwards.
Total Takeover 15 févr. 2018 à 21h12 
+1 on the comment below, i agree
Syke Stryker 15 févr. 2018 à 11h42 
@ENOTCHAN you have a character extender mod right?
Ren 14 févr. 2018 à 20h26 
Neat! But you may want to tune up the shading, the human half still looks somewhat "non-chitinous" when you compare it with the spider half.