RimWorld
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[b18] Natural Wells (LateGame Solution)
   
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4 févr. 2018 à 14h19
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[b18] Natural Wells (LateGame Solution)

Dans 1 collection faite par Utah
Tremeloe's {All} Mods
14 objets
Description
Add simple and hard ways to produce vanilla resources in late game.

Natural Wells
Steam geysers now are Natural Wells. They don't spawn on map anymore;
They are created after build a Excavator, trigger him and wait for 3 days;
You can build awesome machines in natural wells, like:

General Content
Geothermal generator (For uninterrupted generation of eletricity)
Now in two sizes: 5x5 and 3x3. The costs and production are proportional.

Powered Drill (For infinite generation of resources)
Require a huge amount of work and eletricity to produce this resources:
(wood; chemfuel; steel; pasteel; silver; gold; jade; uranium);
Its done by miners and is faster if linked with a ground penetrating scanner;
Rare and precious resources are more difficult to extract.

Steel Extractor (For automatic generation of steel)
Require 1200w/h to produce 150 steel each two days. Deteriorate after 1 year.

Uranium Power Cell (For generation of eletricty)
Produce 3000w/h. Consumes 220 uranium per year;
Be careful, they are destroyed if stay empty;
(don't must be placed on natural wells).

Overpressure Bomb (For BIG explosions)
This bomb don't trigger with damage (except EMP), only manually by colonists;
Causes a big explosion which destroys everything in a large area.
When you click on the bomb, you can see the range of the explosion.
Walls can protect colonists, but armours and clothes don't prevent the death.

Matrix Chunks & Eletric Stonecutter
The "Matrix Chunk" is added. It's very resistant and can be transformed in other blocks;
This chunk only can be founded in natural wells and extracted by powered drills;
You need eletric stonecutter workbench to transform him into blocks;
Also, this new workbench cuts other chunks 3 times faster than the vanilla stonecutter;
(don't must be placed on natural wells).

Compabilities
I don't recommend add this on existing saves (but maybe can works);
Works fine with other mods but needs patches to add new modded resources to powered drill.

Balance
This mod is supposed be difficult, but not impossible to play;
Why drills produce wood fro--NO, DON'T DO THIS;
Feel free to suggest value changes on comments.

Links
Download[www.dropbox.com]
Forum[ludeon.com]
Discussions populaires Tout voir (1)
0
17 févr. 2019 à 14h56
We need an update for this amazing mod
MagicSoda
12 commentaires
Mlie 31 janv. 2021 à 12h26 
Made an update of this:
https://steamproxy.net/sharedfiles/filedetails/?id=2380408657
Hope it helps anyone!
MagicSoda 17 févr. 2019 à 14h52 
Can you update this mod its amazing and I love it.
Danny 22 déc. 2018 à 3h51 
That mod is abandon
Kira Yamato 27 juin 2018 à 22h54 
Please upgrade this mod for 1.0
Dratsy 19 mai 2018 à 7h19 
Pee in your hair and Enter name, install minify everything, then you can just minify it for use anouther time.
Also i dont know whats going on, but everytime i build a steel excavator it just dissapears the instant it gets built, the resources with it.
Enter Name 11 avr. 2018 à 20h53 
I'm using this along side with I Can Fix It. Running into a surprising interaction where my colonists will build the excavator on top of the drilled natural well once the timer is up and the excavator auto-destroys itself. It's slightly annoying to have an excavator I can't seem to demolish ontop of an already drilled hole.
Then again, this might be due to my tinkering with the defs to allow me to build it under a roof...
Random 7 avr. 2018 à 14h51 
How do you trigger the excavator drill? I have one built but it's not doing anything.
Reiia 3 avr. 2018 à 16h20 
Not sure whats going on, but i did the deep scanner research, however the drill researches are still locked =( still says missing ground-pene scanner. I also built one.. still not unlocked
Zipack_CZE 25 mars 2018 à 23h11 
Drilling wood from depth of the planet? REALY?
This mod looks pretty awesome, but this option is nonsense. ;)
Pee in your hair 23 mars 2018 à 2h01 
For some reason I can't seem to get rid of it? It's in the way of the natural well and I can't build anything on top of it :(