Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
so you can stack the barrel as long as you like, but you are limited to normally the shell rack, but recently i found out you can put ammo loaders on the cannon firing peice itself to load very very large shells without a SINGLE limit! this will make creating large fragmentation shots INSANELY OP!
However, angling the entire object (craft/spinner/piston) will work - just that that's not really realistic.
Effective damage multiplier is min{1, AP/(2 * effective_AC)}.
With other words, if you have internals with an AC of 3 or less, a wooden spallliner will not help protect them against HESH. Glass would protect internals with an AC of 2 or higher, but not of 1.
A spallliner like metal-wood-air-wood-wood would protect you some (due to armour layering), but still only reduce the damage to half. Metal-alloy-air-metal would also protect you a little, but only barely so.