Arma 3
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[Abonded] Watermelon Compositions V1.4beta
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Persistent
Scenario Map: VR
Meta: Dependency
Dateigröße
Veröffentlicht
Aktualisiert
2.007 MB
25. Dez. 2017 um 15:55
7. März 2018 um 5:39
6 Änderungshinweise (anzeigen)

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[Abonded] Watermelon Compositions V1.4beta

Beschreibung
(It is abonded at the moment, not sure if I'll comeback to it in any time soon)

Known Issues:
- You cannot use bipods on some of the trenches.
- Some objects are hidden in subfolders (Panel on the left), due to optimization issues. To unlock them, open subfolders panel, select a folder you need and click on the lock icon.

This is an editor mission with different compositions. On this mission you can find:

- Trenches
- Barricades
- Hesco fortifications
- Different variations of the existing compositions
- And etc.

! Attention !
To have this map in the editor you have to download and install it from this link:
Google drive:
https://drive.google.com/open?id=18XvrR-GanHd9DOuKXbQ-xAp01dn45shp (V1.4b)
Vanilla version (without CUP objects) by LuizBarros99 :
https://drive.google.com/file/d/151VqxPi5eED1jtfFVmqRDryzTp_ffXLa/view
Dropbox:
https://www.dropbox.com/s/74dmw5twmd9qco2/Watermelon_Compositions%20V1.1b.rar?dl=0 (V1.1b)
And you also need CUP core + CBA to use the mission.
How to install:
You have to put it in: Documents > Arma 3 - Other Profiles > "Your profile name" > missions/mpmissions
After this you have to open it in the editor and copy objects to your missions or save them as compositions.

To use those trenches and other compositions you have to just copy them and paste in other mission or save them as composition. Before pasting make sure you have surface snapping turn off. In case if you not able to adjust them to terrain properly, try to place them on a smooth surface.

The main feature of the whole pack is trenches. After Bohemia added those trench objects I was very surprised what very small amount of people was using them. I started improvising with them and come out with the result of some pretty nice trenches with dugouts and firing positions. I also added some other stuff like Hesco bases which contained some unusual fortifications and barracks and etc.


Zeus and Editor compositions compatibility would be done later.
Beliebte Diskussionen Alle anzeigen (5)
25
30. Sep. 2019 um 21:52
Any suggestions ?
mavredium
7
13. Jan. 2018 um 7:30
Bugs
mavredium
2
1. Jan. 2018 um 13:11
Need help in implementing them as a ZEUS/Editor compositions
mavredium
170 Kommentare
mavredium  [Autor] 17. Jan. 2021 um 14:13 
@Berntsen 👌🏻
Berntsen 17. Jan. 2021 um 11:55 
Hey Mava112,

I'm dumb, i figured it out myself. :steamfacepalm: Thanks for your work and time!

For anyone who was woundering. If you rotate the intire collection with the rotation widget instead of holding shift and dragging. Then you won't have this issue.
Berntsen 17. Jan. 2021 um 11:40 
Hey Mava112,

Thanks for the reply. Either I don't understand what you mean. Or you misunderstood what i mean. I hope the former. I already untoggled surface snapping if thats what you mean.

My issue comes when i try to rotate the trenches in the direction i want them facing. All the tilted trenches and other items like the shovel for example snaps back to being level with the ground. I also untoggled vertical mode.

Thanks for your time.
mavredium  [Autor] 17. Jan. 2021 um 10:34 
@Berntsen there is a button on the top panel to desable adjustments to level and etc. :gymBOSS:
Berntsen 17. Jan. 2021 um 9:09 
Hey guys,

First thing, Thanks for the great assets and inspiration in general Mava112!

But heres my question. Everytime I'm trying to orient the custom compositions. it resets the tilt on all the items to level. Am i missing somthing i should disable or?

Thanks in advance.
Firefox 14. Nov. 2020 um 11:44 
@panosstau3580 its a mission with the compositions in it. I'd recommend downloading from the drive link and putting it in your missions folder then going into the editor to save the compositions individually.
panosstau3580 13. Nov. 2020 um 23:21 
i download it and is not on my mod list on arma 3
mavredium  [Autor] 19. Okt. 2020 um 9:20 
@firefox
No problem, do with it anything you want :sorryForWhat:
Firefox 14. Okt. 2020 um 9:50 
I was going to offer to publish them all to the workshop in the compositions section with the approval of the authors of course. These are probably some of the best compositions on the workshop
Chinokahn Wayne [PRAE] 14. Okt. 2020 um 8:04 
do you want to patch it so it shows in the new composition editorfeature?