安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
[4229024.167] Warning: UpdateDatabase - Error Loading SQL.
[4229024.167] [Gameplay] ERROR: UNIQUE constraint failed: MomentIllustrations.MomentIllustrationType, MomentIllustrations.MomentDataType, MomentIllustrations.GameDataType
[4229024.167] [Gameplay] ERROR: UNIQUE constraint failed: MomentIllustrations.MomentIllustrationType, MomentIllustrations.MomentDataType, MomentIllustrations.GameDataType
have some error.
CREATE TABLE IF NOT EXISTS StartPosition (MapName TEXT, Civilization TEXT, Leader TEXT, X INT default 0, Y INT default 0);
INSERT INTO StartPosition
(Civilization, Leader, MapName, X, Y)
VALUES ('CIVILIZATION_SUK_BURMA', 'LEADER_SUK_BAYINNAUNG', 'GiantEarth', 72, 43),
('CIVILIZATION_SUK_BURMA', 'LEADER_SUK_BAYINNAUNG', 'GreatestEarthMap', 82, 38),
('CIVILIZATION_SUK_BURMA', 'LEADER_SUK_BAYINNAUNG', 'LargestEarth', 95, 53);
https://old.reddit.com/r/civ/comments/syn7da/bayinnaung_leads_burma_in_civilization_vi/hy8gp0q/
I do think he needs a balance pass though-- being able to get free units for conquering an enemy city is very insane, on top of probably being unintended.
Instead, I feel like the affirmative step of actually building a district should create its respective unit and conquering said building should be excluded?