Stellaris

Stellaris

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Cosmic Religions
   
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30.11.2017 klo 3.39
5.6.2019 klo 9.08
8 muutosilmoitusta ( näytä )

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Cosmic Religions

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Mod adds to the game 8 religious systems that gives small bonuses: animism, monotheism, polytheism, god-emperor, pantheism, secularism, atheism and materialism.
The religious affiliation of the population is not constant, but changes with time.

How it works:

Each pop belongs to one of the seven religious systems.
Periodically (from 6 months to 2 years) one of the pops on the planet changes its religion to one of the available ones. Religious systems are made available through open borders and the spread of the religious system.
The probability that a settler will adopt a particular religious system depends on many factors, for example, the prevalence of this system in the empire, buildings on the planet, religious policies, ethics, etc.

The religion of other empires can be changed by force, with the help of religious war goals.

Depending on the religious system, other empires have opinion modifiers ranging from -40 to +40. The religious systems of other empires can be found using the new map mode.

Mod also adds 4 civilian models for spiritualistic empires:
1) Holy society - with a low probability, leaders will receive an additional "Saint" trait;
2) Sacrifices - from time to time it will be necessary to sacrifice resources or settlers in exchange for different bonuses;
3) Last journey - after the death of the leaders they must be sent to another world (the exchange of resources for influence and unity);
4) Seekers - from time to time the empire will receive a modifier that stimulates colonization.
269 kommenttia
Tovius 22.5.2021 klo 13.22 
I have created an updated version of Cosmic Religion, here:
https://steamproxy.net/sharedfiles/filedetails/?id=2494906618

fliorcid, if you have any objections, please let me know so I can take it down.
ERICBOUM 7.4.2021 klo 8.28 
can you update this?
Ledomir Lunich 8.11.2020 klo 23.18 
fliorcid, если нет желания поддерживать мод, дай разрешение сделать это другим. Многим нравится этот мод, но последнее обновление уже больше года назад. Без критики. Понимаю что со своей работой расставаться не хочется. Но люди ждут обновы.
Tovius 4.11.2020 klo 19.18 
fliorcid, I'm curious if you have plans to update this mod? If not, would you mind if I took it over?
Paddy 17.4.2020 klo 20.00 
Is this save game compatible?
Terrorxide 5.4.2020 klo 14.25 
How is the AI handling this? Are they actually spreading their religion on purpose to get an advantage?
Veiden 4.4.2020 klo 22.42 
Из-за того, что почти все боты распространяют свою религию идет большой минус к отношениям игрока к боту в новом патче, из-за чего практически ни с кем подружиться нельзя, я думаю это нужно как то исправить при обновлении, если оно будет.
Leon Stefan 15.3.2020 klo 3.46 
can you update it please, I found that too late :(
Sheo 14.2.2020 klo 6.57 
can i use this for 2.5?
Danwar 1.2.2020 klo 14.02 
I mean, really, you can just select the religion you want for a particular real-world equivalent - Monotheism for Abrahamic religions, Polytheism or Imperial Cult for Hellenism, etc. etc... but I don't think you can just make a religion spawn only in one empire. Though, in smaller map sizes that probably won't be too much of a problem considering that religious empires only make up a small minority of starting empires, considering the multitude of other empires that might appear - materialists, hiveminds, robots, empires that just don't take the spiritualist ethic...