Cities: Skylines

Cities: Skylines

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4 Lanes tree avenue with Tram dedicated and two pedestrian island.
   
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Assets: Road
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17.947 MB
25. Nov. 2017 um 14:16
1 Änderungshinweis (anzeigen)
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4 Lanes tree avenue with Tram dedicated and two pedestrian island.

In 2 Kollektionen von SimoG
- LakeValley -
855 Inhalte
Simog - Radena
743 Inhalte
Beschreibung
Inspired by the city of Turin, which makes extensive use of this configuration. It's consist in One lane for direction at the center for cars, One lane dedicated for Tram, a pedestrian Island with Trees and another lane for cars with Parking Lots.

know issue: invisible rail connection to oneway roads with tram. it's result impossible align them correctly so I preferred to remove them.
69 Kommentare
CC_2387 5. Apr. um 14:34 
This is so perfect i swear on my life this is the closest thing we have to a 4 lane road with outside tram tracks and its better because of the separated lanes thank you!
SimoG  [Autor] 15. Feb. 2022 um 8:34 
@ZincoBario Ciao. Si ce l'ho già in lista ma prima devo riuscire a finire l'update delle autostrade.
ZincoBario 15. Feb. 2022 um 7:09 
@simoG riusciresti a creare una variante con due corsie centrali?
Natzkul 11. Nov. 2021 um 11:53 
Welcome in Corso Regina Margherita. Nice work!
Terminal Frost 1. Sep. 2021 um 7:30 
SimoG, this might be the single most amazing road/network on the Workshop! Thank you so very much for creating it! Might you be willing to create another version that shifts the medians in one lane (to where the tram tracks are) and add a (semi-)protected bike lane where the medians currently are? I think a lot of us would be interested in a road like that to complement this one in our builds!
Amayasnep 17. Juni 2021 um 16:59 
It looks great but parked cars appear to float above the roadway rather than sit flush with it like with vanilla roads.
SimoG  [Autor] 19. Apr. 2021 um 14:36 
@SpartanLibertarian you can place them wherever you want, but CSL has severe limitations on how it draws tracks at intersections. The more you move the tracks outside, the more they will be deformed at the intersections (on, now with the mod node controller it can be partially remedied) But there is another big problem for example the one-way streets create their own tracks at the intersections and since they're calibrated for vanilla streets, they'll never match. it is for this reason that, with this path of mine, the tracks will not always appear. So a whole set of roads would have to be created to make everything work as it should.
SpartanLibertarian 19. Apr. 2021 um 13:18 
Since this road has trams in the outer 2 lanes (ignoring the two lanes outside of the pedestrian islands), the rail mesh can be used to create a 4-lane road with the trams dedicated in the outer lanes instead of the inner lanes.
Ansel 4. Jan. 2021 um 1:03 
Hey, I have some questions for recreating this road. Are there any ways which I can contact with you. Thanks.
SimoG  [Autor] 4. Juli 2020 um 10:53 
@Galactus not yet, but it's on the to-do list.