Space Engineers

Space Engineers

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High Torque Rotors
   
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Type: Mod
Mod category: Block
Taille du fichier
Publié le
Mis à jour le
14.275 MB
18 nov. 2017 à 16h12
21 déc. 2019 à 21h22
4 notes de changement ( voir )

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High Torque Rotors

Description
Increases vanilla rotors max force to 1,000,000,000,000,000,000MNm
Safety Detach max increased to 50m
As well as increases the displacement slightly

Now includes the 1x1x1 Advanced rotor from Small Ship Mega Mod Pack [100% DX-11 Ready] http://steamproxy.net/sharedfiles/filedetails/?id=305329302 (Not Required)
Make sure this mod is above it, so it overwrites the original rotor
42 commentaires
zxq5_ 22 janv. à 9h15 
running this mod with the rotors on max force causes my game to crash constantly, I'm talking less than a minute after loading in. I'm using it to fix the bug in the vector thrust OS script related to phantom torque, which it does seem to fix however the crashing seems to be random and constant
GamerForLife 4 aout 2023 à 23h27 
Hello. My rotors are still saying that the safety detach max is 5.00m. Am I doing something wrong? Please help and thanks in advance. :steamhappy:
Folklore "Jones" 3 mai 2023 à 19h02 
More then I want to paste into this chat. A couple that I think may effect it would be the Large hinge with 1x1 head, (AQD) QOL pack. I just tested it on a creative shipyard and could not get it to spawn the 1x1 head. I should be notied i was having this issue on a survival server. I do have plugins now and the multigrid projector would work around the error anyway. Be nice if Keen would figure out multigrid projection already. So yeah, if you haven't changed anything then its obviously another mod conflicting. @DartTimeTime I would suggest removing one mod at a time until the error is gone. Then contact that mod author about the problem.
Taelon Zero  [créateur] 2 mai 2023 à 22h28 
I'm not getting that issue. Are you using other mods?
DartTimeTime 2 mai 2023 à 17h34 
@Folklore Jones. I get that issue as well.
Folklore "Jones" 28 mars 2023 à 7h09 
I think this mod is causing sm grid 3x3 rotors to spawn with small 1x1 rotor heads. anyone else have this issue?
Пиро 30 oct. 2022 à 8h02 
This removes the Phantom Torque bug of my script https://steamproxy.net/sharedfiles/filedetails/?id=2831096030 , really useful, you can place thrusters of any power anywhere and vanilla rotors don't have that much torque to handle more thrust power than the max torque available.
Digi 28 avr. 2021 à 9h41 
Sorry to burst you guys's bubble but the rotor torque is internally capped to the mass squared of the grid that's directly held by the rotor (maxTorqueNm = kg*kg).

So depending on your contraption you'll not get even vanilla's max torque :P

To get this mod's max torque you need a 1,000,000,000,000kg thing attached directly to the rotor.
Prophet_01 7 déc. 2020 à 12h59 
Does anyone know which files the mod is accessing and what lines are changed?
K3T4M1N3 13 sept. 2020 à 13h57 
Same as the guy below, could you also do this for the hinges? Thanks you!