Total War: WARHAMMER II

Total War: WARHAMMER II

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[ME] Averlander: Imperial Splendor (GFX)
   
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标签: mod, Graphical
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60.363 MB
2017 年 11 月 1 日 上午 5:18
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[ME] Averlander: Imperial Splendor (GFX)

在 Lt Apollo 的 1 个合集中
The Imperial Collection
6 件物品
描述
Averlander: Imperial Splendor

"Averlanders are not bad for manlings. They're solid in character, stick to their words, and don't put on airs like those nose-in-the-air Reiklanders. And they make the best manling beer in the South! Well, thats not saying much, but you wont choke on it!"
—Dwarf Merchant


Averlander: Imperial Splendor is the third mod in the Imperial Collection a total remastering of the Imperial Faction. This cosmetic mod alters only the appearance of the Averland Faction and is designed to be fully compatible with most other Imperial mods.



EMPIRE REMASTERD
Updated art using advanced normalmap technology!
NEW AND IMPROVED VARATION
Over 75 permutations for the state trooper alone!
LORE ADJACENT
Lore friendly recolor, mixed with an artistic re-imagining.
MODULAR DESIGN
Built from the ground up to plug and play with most mods!
SFO & RADIOUS COMPATIBLE
Cosmetic varation only, no changes to base unit files made!



The Imperial Collection

The Imperial Collection is a fully modular series of cosmetic modifications aimed at remastering the Imperial faction.

While Total War Warhammer dose a fantastic job of bringing the old world to life, it lacks the nuance to realize the rich cultural diversity of the Imperial Faction.

With each iteration of the Imperial Collection comes a complete remastering of each individual Imperial State, with the primary objective being to flesh out their visual appearance and distinctiveness, transforming them in the process from simple recolors to full on Imperial sub-factions.

In a nutshell the Imperial Collection will reflect the following attributes of each Imperial province
1. Cultural Disposition {Heraldry and Iconography}
2. Wealth {equipment quality and availability} - (destitute, sufficient, prosperous, extravagant)
3. Militarization Status {Uniformity} - (peasant levy, town watch, mercenary company, professional soldiers)
4. Unity/Nationalism {Cultural distinctiveness) - (Free City, Lesser Province, Ambitions Rival, Imperial Vanguard)

Relation to Lore v Artistic Licence

The Imperial Collection is what I would like to call lore adjacent. While heavily inspired by primary Games Workshop sources this mod dose take certain artistic liberties in order to better define each faction. The iconography, color pallet, and cultural essence of each state will be preserved but some liberties have been taken with the distribution of equipment and uniformity of each state.



----------------------------------------------------------Bugs-----------------------------------------------------------

Blood Feathers: Blood coats surfaces witch have been alpha mapped out resulting in ghostly mustaches and feathers on occasion. At this time I know of no known work around. Disabling gore works.... I guess...

Anti Aliasing Transparency Glitch: AA can create wisps of black outlines where textures where alpha mapped out, this is not usually noticeable and is a minor graphical issue. No known workaround outside of disabling in-game AA

Minor Texture Misalignment: A few textures require additional refinement due to complex model geometry, this will be fixed eventually.


-------------------------------------------------Submods and More-------------------------------------------------

Empire of Man: Regional Recruitment (Alpha)


---------------------------------------------Special Thanks and Credits------------------------------------------
to:

- Larethian for inspiring this mod and the mechanisms which enable it.
- Gigiauz for allowing me to use his shield textures and for inspiring this modification.

----------------------------------------Donations and Contact Information-------------------------------------

If you would like to directly support my modding efforts you can donate below. Donations are in no means mandatory and will not effect the availability of any of my content, all of my publicly released mods will continue to remain free and receive support to the best of my ability

[www.patreon.com]
[paypal.me]

In order to contact me please utilize the discussion tab functionality or private message.
81 条留言
Severus Licinius Maximus 2022 年 5 月 18 日 下午 8:57 
UPDATE THIS MASTERPIECE OR DIE BY ROMAN LAW CITIZEN!
Das Berk 2022 年 1 月 1 日 下午 10:14 
Are there any plans to update this awesome mod?
GeneticCrane 2020 年 11 月 9 日 下午 12:10 
Does somebody know how to update this
[℘] Sarven 2020 年 7 月 25 日 下午 12:29 
Cant open 'Custom Games' when this is loaded
nonnob3 2020 年 7 月 10 日 下午 5:29 
Can this please be updated?
nonnob3 2020 年 7 月 7 日 下午 6:41 
Please update! :)
chien 2019 年 10 月 18 日 下午 6:44 
How exactly does this work? Do i recruit units from the area, or do they add new units to recruit?
Tingu 2019 年 10 月 18 日 上午 5:02 
coooool!
Clousu 2019 年 2 月 20 日 上午 11:43 
If you play as Empire (Reikland) and control Averland, can you then recruit both the Reiklander infantry and the Averland infantry in their respective provinces?
Ascopa 2019 年 1 月 26 日 上午 3:20 
Your Skins are very cool - i planning a new Averland Mod - can i use your beutiful skins?