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-The gatekeeper (off Tank)
-Dragon slayer
But not sure the last one
thanks a lot for the awesome guide.
I got a question: Why use a flame rune on Armour on weapon? I understand the falme rune on Amulets and Rings for crit, but are theflame Runes on Armour and weapon needed, or are there better alternatives for the those runes?
I often recommend Glass Cannon for ranged character because it brings the character closer to Lone Wolf action economy in a party setting, by starting with max AP each turn. The vulnerability to CC can be off-set by good positioning, Cloak usage in the loadout also help dropping enemy focus on GC character incase they are forced or happened to be in a bad spot.
When playing optimally, you can clear majority of enemies from the starting turn. A Glass Cannon character can solo the final battle in one turn no less than a LW could. The cons of Glass Cannon won't be a problem if enemies die before they could act.
If you need 6 Finesse, you can respec 6 Wits into them instead, you don't have to rely on Fin gear. Rancour Dagger has +3 Wits and +25% Critchance on it own so it's a very favorable trade.