Cities: Skylines

Cities: Skylines

Ocen: 163
One Thousand Museum (rico)
   
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7.365 MB
8 października 2017 o 13:14
9 października 2017 o 7:43
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One Thousand Museum (rico)

W 2 kolekcjach stworzonych przez _luminou_
Architecture - Zaha Hadid
Przedmioty: 27
Luminou's creation
Przedmioty: 287
Opis
One Thousand Museum

"One Thousand Museum" est un batiment créé par l'architecte Zaha Hadid, adapté pour le jeu Cities Skylines
(ce batiment est en cours de construction à Miami, en floride)

Version Residentiel Haute Densité
http://steamproxy.net/sharedfiles/filedetails/?id=1163641767


Triangles : 18.288 / 124
Weight: 58.57 / 0.4
Texture : 2048x1024 / 512²

Paramètres RICO
service : residential
sub-service : high
level : 5
workplaces : 0
homes : 40
construction-cost : 3000
ui-category : reshigh
Komentarzy: 13
McWhopper 3 sierpnia 2019 o 15:31 
Thank you for this! I love this building, I see it almost every day. She was an amazing architect.
Cyber 14 lipca 2019 o 10:13 
No need to bother, but it would be nice if you uploaded Panorama Tower ( 1101 Brickell ).
FunGaming44 25 maja 2019 o 11:15 
@luminou sorry, thanks for answering i will contact the maker of that mod see if he can update it. Awesome creations btw. and sorry for the duplicate comments
_luminou_  [autor] 25 maja 2019 o 9:58 
@FunGaming44 I don’t know how to answer your question
All my RICO assets are realized in the same way, so it’s really not necessary that you stick the same message on each of them...
I understand your dissatisfaction but I know how to read and only once would have been enough...

The answer to this problem can only be given by the creator of the mod...
https://steamproxy.net/workshop/filedetails/?id=586012417
FunGaming44 24 maja 2019 o 14:38 
After campus update this one has no RICO settings anymore and can also not be added through the ploppable rico mod because it wont take the save. Can you fix this ? It's also with a couple other of your buildings, i left the same comment on all so you know which ones.
_luminou_  [autor] 31 sierpnia 2018 o 6:33 
I use « blender » for 3D modling and « Gimp » for texture files
romannets 29 sierpnia 2018 o 8:59 
Thanks dude... how are bulding assets made in skylines anyway? do you have to use a 3D modling program?
rossw3020 25 maja 2018 o 3:05 
I love this!
Cheminade 10 października 2017 o 8:58 
merci beaucoup cher compatriote
He-Man 10 października 2017 o 8:39 
thanks lot