Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
I have the same problem as Willelmus, but I've tried disabling this mod and the problem persists. Disabling all the other photobooth related mods didn't help, either. No clue what could be the culprit.
the localization files can't actually handle "+" or ".", they can only handle direct indices. This is the reason for my workaround.
That's just about the Photobooth isn't it? I've used a number of mods which add soldier nicknames, mission names etc. to the .int using "+" and they've worked fine.
Would it be OK to add this problem of Cato Heresy's as an Issue on the Highlander Github?
@SingABrightSong:
Think that'd be bugger complex to do. There'd be placing them in the game world (line, mob and wedge formations), adjust the camera to cope as well as the UI widgetry to actually pose and control them. Not saying I wouldn't like it myself for a big squad playthrough but it doesn't sound like a trivial thing.